Yandir's Might is a trial set which drops in normal Kyne's Aegis. Pieces are Sea Giant Style in Medium Armor. The perfected version of this set can be looted on veteran difficulty.
BonusesEdit
2 items: Adds 3-129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
PiecesEdit
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.
Drop LocationsEdit
Every trial drops pieces associated with its sets:
- All bosses will drop one of: Hands, Waist, Feet, Chest, Shoulder, Head, Legs.
- Final bosses will drop one of: Weapon or Shield.
- Quest reward containers associated with the Trial will drop one piece of Jewelry, a Weapon or Shield, but these are bound on pick-up.
- Chests have a slight chance to drop armor, increased with lock difficulty and by the Treasure Hunter passive.
Items dropped in Veteran Trials will always be of Epic quality, and items dropped in Normal Trials will always be of Superior quality.
Patch NotesEdit
- Fixed an issue where the Weapon Damage from Giant's Endurance did not apply to your abilities.
- This set now grants Giant's Endurance for 5 seconds per stack, rather than indefinitely.
- This set no longer requires you to have 5 pieces active to retain the stacks since they are not permanent. This should fix multiple issues and inconsistencies with this set.