Dexterity I | 2 | ||||||||||||||||||||
Wind Walker I | 6 | ||||||||||||||||||||
Dexterity II | 10 | ||||||||||||||||||||
Improved Sneak I | 14 | ||||||||||||||||||||
Wind Walker II | 18 | ||||||||||||||||||||
22 | Evasion | ||||||||||||||||||||
Dexterity III | 30 | ||||||||||||||||||||
Improved Sneak II | 34 | ||||||||||||||||||||
Agility I | 38 | ||||||||||||||||||||
Athletics I | 42 | ||||||||||||||||||||
Agility II | 46 | ||||||||||||||||||||
Athletics II | 50 | ||||||||||||||||||||
Medium Armor is a skill in Elder Scrolls Online. It consists largely of leather, hide, and other low-weight armors. As with the other armor skills, there are only passive skills and a single active ability. These skills generally aid stamina-based characters.
LearningEdit
The Medium Armor skill line is granted the first time you equip 3 pieces of Medium Armor. You can increase your skill by taking or blocking damage while wearing Medium Armor, or earning experience with the Evasion skill slotted. The more pieces you are wearing, the faster your skill will increase. Khajiits are naturally gifted with Medium Armor, and will learn the ability more quickly than other races. In addition, you can earn free levels in the skill line by reading Skill Books, which may be found randomly on bookshelves anywhere. The skill books which increase Medium Armor are:
Skill PerksEdit
Medium Armor has an associated skill line that is revealed through wearing, and taking damage in, one or more piece(s) of Medium Armor. Known abilities are listed below.
Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Active AbilitiesEdit
These abilities must be activated manually, while wearing at least one piece of Medium Armor, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Evasion | 22 | Instant | Self | – | – | 20 seconds | 3213 Stamina | ||
Duration: [17 / 18 / 19 / 20] seconds. Requires 5 pieces of medium armor equipped Shroud yourself in mist to gain Major Evasion, reducing damage taken from area attacks by 20% for [17 / 18 / 19 / 20] seconds. |
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Shuffle | Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations. Cost: [3213 / 3123 / 3033 / 2943] Stamina. Requires 5 pieces of medium armor equipped Shroud yourself in mist to gain Major Evasion, decreasing damage taken from area attacks by 20% for 20 seconds. Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for 1 second. |
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Elude | When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. Duration: 16 seconds. Requires 5 pieces of medium armor equipped Shroud yourself in mist to gain Major Evasion, reducing damage taken from area attacks by 20% for (2 × Medium Armor #) seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for (1 × Medium Armor #) seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
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Passive AbilitiesEdit
Passive abilities are active all the time, so long as one or more piece(s) of Medium Armor are equipped.
Name | Line Rank | Skill Rank | Description | |
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Medium Armor Bonuses | 1 | Each piece of Medium Armor does the following: Reduces the cost of Sprint by 1% Reduces the cost of Sneak by 5% Reduces the cost of Block by 3% Reduces damage taken from Area of Effect attacks by 2% for 2 seconds after you use Roll Dodge Increases Movement Speed by 2% while immune to crowd control | ||
Dexterity | 2 | Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. | ||
10 | Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. | |||
30 | Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. | |||
Wind Walker | 6 | Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. | ||
18 | Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. | |||
Improved Sneak | 14 | Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. | ||
34 | Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. | |||
Agility | 38 | Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. | ||
46 | Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. | |||
Athletics | 42 | Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. | ||
50 | Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. |