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Ruin:
Bloodroot Forge
(view on map) (lore page)
ON-icon-Craglorn.png
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
Elinhir RegionCraglorn
Location
West of Elinhir
Instanced Dungeon
Min Level 45
Group Size 4
Bosses 3
Mini-Bosses 3
Veteran Speed Run Target 20 mins
Loading Screen
Loading screen
Shunned by the Nords as a place of evil, this mystic forge site was constructed by an unknown Nedic sect that worshiped forgotten dark gods. Now it's been reopened by the Dreadhorn clan of Reachmen, who are meddling with dangerous forces of great power.
Bloodroot Forge

Bloodroot Forge is a group dungeon in Craglorn.

It's part of the Horns of the Reach dungeon pack DLC, along with Falkreath Hold. The entrance is located west of Elinhir.

The dungeon itself takes place at an ancient Nedic site that is associated with Hircine, and is located high in the Jerall Mountains, where the Dreadhorn Clan of Reachmen are performing foul rituals with the ancient magic located here.

Backstory DescriptionEdit

Horns of the Reach and Update 15 Preview

The first of these new activities is Bloodroot Forge, an ancient, long-forgotten forge that was recently rediscovered by the Reachmen and their minotaur allies. This forge, rumored to have been created by the Daedric prince Hircine, can create weapons of unbelievable power. When exploring this new dungeon, you will navigate through heavy vegetation and deep, lava-filled corridors to reach the heart of the forge and put a stop to Gherig Bullblood's plans.

Update 15 Patch Notes

The Bloodroot Forge had been buried and hidden away for longer than any could remember, until the unification of Reachmen and Minotaur facilitated its rediscovery. Now, the fires of the ancient forge burn anew and the power emanating from it is palpable. Only blood and sacrifice to untamed nature can unlock its true potential and the Reachmen are generous in their offerings.

Horns of the Reach – Bloodroot Forge

The Dreadhorn Clan, an unusual alliance between Reachmen and Minotaurs, has been terrorizing the people of the Jerall Mountains for months, and now you and your comrades must travel to a long-forgotten site to investigate the fate of those taken and discover the truth of Bloodroot Forge …
When traversing the winding paths towards the Forge, you'll notice the twisting growth of pulsing vines and rich Nirncrux veins. These strange plants seem to draw Nirncrux, a rare material reportedly found exclusively in Craglorn, up from the ground in huge quantities, bathing the area in a red glow. As you work to free the captives and investigate the Forge, you will quickly find that the environment is not the only thing that has changed in unusual ways. The savage Reachmen have been twisted by their Nirncrux Heartstones, and they stand with their fierce Minotaur allies guarding the Forge. Even worse, Nirnblooded beasts, magical creatures imbued with Nirncrux, have been summoned by a powerful Hagraven to assist them.
The deeper you go into the mountains, the more dangerous the environment will get. As you work to uncover the fate of the poor souls captured by the Deadhorn Clan and shut down the Forge, you must navigate the site's crumbling caverns and red-hot molten Nirncrux lakes.
Finally, as you enter the Bloodroot Forge itself, you will discover first-hand the cost of the Reachmen's terrible blood rituals and the power they bring to life.

Horns of the Reach Details

Venture into the depths of Bloodroot Forge to stop the Dreadhorn clan of Reachmen from gaining a terrible ancient power.

Related QuestsEdit

CharactersEdit

EnemiesEdit

BooksEdit

SetsEdit

Set Name Bonuses Location(s) Set Type
Flame Blossom

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 34-1487 Offensive Penetration
5 items: When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon and Spell Damage.

Bloodroot Forge  Light Armor
Blooddrinker

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 15-657 Critical Chance
5 items: Increases your Bleed damaging attacks by 20%.

Bloodroot Forge  Medium Armor
Hagraven's Garden

2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds.

Bloodroot Forge  Heavy Armor
Earthgore

1 item: Adds 4% Healing Done
2 items: When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.

Bloodroot Forge  Monster Helm Sets

AchievementsEdit

There are 20 achievements associated with this dungeon:

Achievement Points Description Reward
   Horns of the Reach Explorer 5 Enter either Falkreath Hold or Bloodroot Forge for the first time. Emote: /bullhorns
    Dreadhorn Style Master 50 Learn every chapter in the Dreadhorn style book, occasionally found as rewards for completing the Falkreath Hold dungeon.
Needed for Bloodroot Forge Challenger
   Bloodroot Forge Challenger 50 Complete the listed achievements for Veteran Bloodroot Forge. Hat: Keptu-Horn Skull Sallet
   Bloodroot Forge Conqueror 10 Defeat Mathgamain, Caillaoife, Stoneheart, Galchobhar, Gherig Bullblood and his attendants, and the Earthgore Amalgam in Veteran Bloodroot Forge. Title: Bane of Beastmen
Bust: Earthgore Amalgam (page)
   Parched Earth 50 Defeat Mathgamain, Caillaoife, Stoneheart, Galchobhar, Gherig Bullblood and his attendants, and the Earthgore Amalgam in Veteran Bloodroot Forge, without suffering a group member death.
   Right to the Root of the Problem 50 Defeat Mathgamain, Caillaoife, Stoneheart, Galchobhar, Gherig Bullblood and his attendants, and the Earthgore Amalgam in Veteran Bloodroot Forge within twenty minutes of starting the dungeon. Timer starts when players pass the first Dreadhorn campsite.
   Tempered Tantrum 50 Defeat the Earthgore Amalgam in Veteran Bloodroot Forge after invoking the Scroll of Glorious Battle. Title: Forge Breaker
Normal
   Bloodroot Forge Vanquisher 10 Defeat Mathgamain, Caillaoife, Stoneheart, Galchobhar, Gherig Bullblood and his attendants, and the Earthgore Amalgam in Bloodroot Forge. Trophy: Earthgore Amalgam (page),
Vine, Bloodroot Grasper (page) (000050005,000  ),
Vine, Bloodroot Mangler (page) (000050005,000  ),
Vine, Bloodroot Stems (page) (0001000010,000  ),
Vine, Bloodroot Wriggler (page) (000050005,000  )
   Blood, Sweat, and Fire 5 Use the Stonefire Crucible to stun five targets and the Flameslake Cauldron to cool five lava pools within Bloodroot Forge.
Veteran
   Horns of the Reach Delver 50 Complete Veteran Falkreath Hold and Veteran Bloodroot Forge.  Bloodroot Wine
   Artisan of Pain 10 Personally use both the Stonefire Crucible and the Flameslake Cauldron to defeat the Earthgore Amalgam in Veteran Bloodroot Forge.
   Boulder Bounder 10 Defeat Galchobhar without any group members being affected by his Scorched Earth and Flames of Galchobhar attacks in Veteran Bloodroot Forge.
   Cooling Your Heels 10 Defeat Mathgamain, Caillaoife, Stoneheart, Galchobhar, Gherig Bullblood and his attendants, and the Earthgore Amalgam without taking damage from the Molten Nirncrux flowing through Veteran Bloodroot Forge.
   Hand Wrought Victory 10 Defeat the Earthgore Amalgam in Veteran Bloodroot Forge without any member of your group activating the Stonefire Crucible or Flameslake Cauldron.
   Hot Pursuit 10 Complete Veteran Bloodroot Forge without any member of your group ever being struck by a Lava Ball spit by a Fire Shalk.
   Magma Masher 10 Use Galchobhar's Mantle Breaker attack to dissipate a Lava Ball fired by a Fire Shalk while in Veteran Bloodroot Forge.
   Shalk Shaker 10 Defeat Galchobhar without anyone in your group killing a Fire Shalk during your battle with him in Veteran Bloodroot Forge.
   Veteran Dreadhorn Warrior Slayer 10 Defeat 300 Dreadhorn Blade-Bearers, Manhunters, and Clanslayers in Veteran Bloodroot Forge.
   Veteran Firehide Slayer 10 Defeat 50 Dreadhorn Firehides in Veteran Bloodroot Forge.
   Wildlife Sanctuary 10 Defeat Caillaoife without allowing any Nirnblooded creatures to remain within her Nature's Preservation barrier for more than three seconds while in Veteran Bloodroot Forge.

MapsEdit

A map of the Jerall Cleft
 
Door 1
Door 2
A map of the Sanguinary Veins
A map of the Bloodroot Forge

GalleryEdit

 
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