Pelinal's Wrath is one of the craftable sets providing special bonuses to armor and weapons. It is available for crafting to players pursuing blacksmithing, clothing, woodworking, and/or jewelry crafting professions. The special crafting site with stations dedicated to creation of this set are located in the Gold Coast.
To make an item for this set, a crafter must first complete research on nine traits for this particular item at a corresponding crafting station.
BonusesEdit
2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 34-1487 Offensive Penetration
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 2-100 Weapon and Spell Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon and Spell Damage, and the damage scales off your Max Health.
Crafting SiteEdit
Colovian Revolt Forge Yard — A crafting site located east of Knightsgrave. (map)
NotesEdit
- The generation of stacks of Wrath of Whitestrake, which comes from the five-piece bonus, is triggered only by kills inflicted directly by the player—not by those inflicted by summoned pets or companions.
Old versionsEdit
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 3-129 Magicka Recovery
5 items: Your Spell and Weapon Damage both become the higher of the two values.
Patch NotesEdit
- Renamed this set to Pelinal's Wrath.
- This set now grants you a damage shield based on your Weapon or Spell Damage and a stack of Wrath of Whitestrake for 10 seconds whenever you kill an enemy.
- Wrath of Whitestrake grants you up to 100 Weapon and Spell Damage per stack, but causes you to take 1% of your Max health as Oblivion Damage every second per stack, up to 10 stacks max.
- This set's 2 through 4-piece bonuses are now Weapon and Spell Damage (2), Offensive Penetration (3), and Weapon and Spell Damage (4), rather than Max Health, Stamina Recovery, and Magicka Recovery.
- This set no longer causes your Weapon and Spell Damage to become the highest of the two values.