Worm-Rot Necromancer | |||
---|---|---|---|
Location | Traitor's Vault | ||
Race | High Elf | Gender | Varies |
Health | 29,870 | ||
Reaction | Hostile | Class | Necromancer |
Other Information | |||
Condition | Undead |
Worm-Rot Necromancers are necromantic remnants of Mannimarco's experiments within the within the Traitor's Vault. Some of them may be his former classmates from the Psijic Order, some are corpses shipped in from other places.
Skills and AbilitiesEdit
- Necrotic Spear
- A basic ranged attack that does minor magic damage.
- Summon the Dead
- The necromancer often begins combat by summoning a zombie, a bloodfiend, a bloodfiend reaver, a Bone Reaver or a Bone Flayer. If the summoned creature killed, another one will be summoned to replace it. The summon scales with the difficulty, faction, and location of the summoner. The summoned creature will have the around same health as the current health of their summoner. Necromancers are vulnerable while a summon is active.
- Empower Undead
- The necromancer channels a buff on a nearby undead (e.g. skeletons, zombies, and even Bone Colossi and vampires) that increases the physical and spell resistance of the target. This spell appears as a green glow around the hands of the buffed enemy as well as those of the necromancer. This spell can be interrupted to knock the enemy off balance.