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Legends:Practice/Grizzled Veteran

< Legends: Practice: Opponents
Grizzled Veteran
Pact Guerilla
Class StrengthAgilityEndurance Ebonheart Pact
Difficulty Expert
Theme Veteran
Statistics
Prophecies Prophecy 3x Fighters Guild Recruit, 3x Protector of the Innocent
Attributes Strength 24Agility 20Endurance 18Dual Attribute 6Triple Attribute 7
Rarity Common 24Rare 30Epic 20Legendary 1

Statistics

Attributes Rarity Magicka Curve
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
3 Agility Deepwood Trapper Creature (Dark Elf) 1 1 3 3Epic Epic Guard
Shackle creatures damaged by Deepwood Trapper.
3 Endurance Great Moot Squire Creature (Argonian) 1 1 2 1Common Common Veteran: +1/+1
3 AgilityEndurance Scout's Report Action 1 2Rare Rare Look at the top card of your deck. You may discard it.
Draw a card.
3 Strength Steel Scimitar Item 1 1Common Common +2/+2
3 StrengthAgility Archer's Gambit Action 3 2Rare Rare Move a friendly creature. Then, it deals 1 damage.
3 Agility Fighters Guild Recruit Prophecy Creature (Argonian) 2 1 2 1Common Common Prophecy, Guard, Lethal
3 Agility Inspiring Soldier Creature (Dark Elf) 2 3 2 1Common Common Veteran: Summon a 1/1 Recruit.
3 Agility Mournhold Traitor Creature (Dark Elf) 2 4 4 3Epic Epic Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard.
3 Strength Pact Oathman Creature (Nord) 2 1 3 1Common Common Summon: If you have a...
Agility card in play, +2/+0.
Endurance card in play, Battle an enemy creature.
3 Strength Protector of the Innocent Prophecy Creature (Nord) 2 3 2 1Common Common Prophecy, Guard
3 Endurance Black Marsh Prodigy Creature (Argonian) 3 1 1 2Rare Rare Veteran: +4/+4
3 StrengthAgilityEndurance Forerunner of the Pact Creature (Dark Elf) 3 4 3 2Rare Rare Veteran: Draw a Forerunner of the Pact from your deck.
3 Endurance Haunting Spirit Creature (Spirit) 3 3 3 2Rare Rare Last Gasp: Give a random friendly creature +3/+3.
3 Strength Raiding Party Action 3 2Rare Rare Put two 1/1 Nord Firebrands with Charge into your hand.
3 Agility Shadowscale Hunter Creature (Argonian) 3 4 3 2Rare Rare Veteran: Move.
3 Endurance Young Mammoth Creature (Mammoth) 3 4 4 2Rare Rare Breakthrough
3 Endurance Bleakcoast Troll Creature (Troll) 4 5 5 2Rare Rare Slay: +1/+1
2 Agility Hidden Trail Support 4 3Epic Epic Ongoing
Summon: All Field Lanes become Shadow Lanes.
Friendly creatures have +1/+0.
3 StrengthAgilityEndurance Mournhold Taskmaster Creature (Dark Elf) 4 5 4 3Epic Epic Friendly creatures with Veteran have Charge.
3 Strength Pact Shieldbearer Creature (Nord) 4 3 6 3Epic Epic Veteran: Your opponent's actions cost 4 more next turn.
3 Strength Windhelm Gatekeeper Creature (Nord) 4 2 4 1Common Common Guard
Veteran:
+3/+0
3 Agility Cliff Racer Creature (Reptile) 5 4 4 2Rare Rare Charge
1 StrengthAgilityEndurance Jorunn the Skald-King Creature (Nord) 5 5 5 4Legendary Legendary Immune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
3 Strength Markarth Bannerman Creature (Nord) 5 4 4 3Epic Epic When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand.
3 Endurance Shadowfen Priest Creature (Argonian) 5 4 4 3Epic Epic Summon: Silence another creature, or destroy an enemy support.