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User talk:Jeancey/Az

< User talk:Jeancey

Welcome!Edit

Hiya Jeancey! Welcome to UESPWiki. It's great when we get new members. Just thought I'd send you a welcome with some helpful info. Check out the following links:

If you would like to spice up your userpage, take a look at the Userboxes page: a near complete list of userboxes, including a guide to making your own.

When you're editing, it's always a good idea to leave edit summaries to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes ~~~~ (do not sign edits to articles). Also, the "show preview" button is a great way to view the changes you've made so far without actually saving the page (patrollers really appreciate it!).

Feel free to practice editing in the sandbox or discuss the games in the forums. If you need any help, don't hesitate to contact one of our mentors. Have fun! — ABCface 00:09, 5 December 2012 (GMT)

Words of the WindEdit

Did the Dragonborn version of this book have those brackets encompassing the first paragraph? If not, they should not be transcluded to the DB namespace. Alfwyn had this issue with Nerevar at Red Mountain; you can take a look at its edit history to figure out how to omit the brackets. I'd do it myself, but I'm low on time. Have a good one, thanks!Minor EditsThreatsEvidence 01:09, 6 December 2012 (GMT)

Ooo, it didn't. Good catch! Jeancey (talk)

Arrow CraftingEdit

Thanks for actually checking this. Looking a bit closer I see that the recipe for the arrows require a global value of DLC2ArowSmithing to be set. This is probably the reason they can't be crafted without DG installed. Another thing, it looks like you have to complete A New Source of Stalhrim, before you can do any Stalhrim smithing at all, can you confirm that? --Alfwyn (talk) 11:46, 7 December 2012 (GMT)

Yes, I can confirm that. After completing the quest, you can create Stalhrim weapons and armor. You can temper Stalhrim items BEFORE completing the quest though, if you buy or find them. Jeancey (talk) 11:48, 7 December 2012 (GMT)

Tel - Black BookEdit

You're right, there are several quests before the steward one becomes available, but that is the quest you have to complete before it will open. Manic (talk) 22:29, 8 December 2012 (GMT)

Cheese!Edit

You have been given a wedge of cheese!!

Your dedication and diligence to the wiki has not gone unnoticed. A user has seen the progress you've made, and has given you a wedge of cheese because of it. Good work! The user had the following to say:

I've been on a patrolling spree, and I've been seeing your name all over the place. Your edits are great, verifiable, and easy to quickly mark as patrolled. Thanks for doing such a great job, and keep up the good work!

ABCface 23:48, 11 December 2012 (GMT)

Thanks! Jeancey (talk) 23:49, 11 December 2012 (GMT)
Small favor though - could you mark your edits as "minor" when all you're doing is changing small stuff like caps/spelling or grammar? It makes it far easier to weed out signal from noise on the Recent Changes page. Good work though. TheRealLurlock (talk) 01:12, 14 December 2012 (GMT)
Sure thing. Most of those would have been minor, but it was late at night, and the one extra step was just too much more me at the time. But, I'll look for those small ones in the future and mark them as minor. Jeancey (talk) 01:16, 14 December 2012 (GMT)
Some people set their user preferences so all revisions are marked as minor by default. Of course, if you did that, then you'd have to take the extra step of unchecking that box when your edits aren't minor. ;) — ABCface 01:25, 14 December 2012 (GMT)

Sorry about the bug confirmationEdit

I am sorry about the bug confirmation. A bit too hurried when I copy-pasted it in, so I forgot to change the value. —MortenOSlash (talk) 08:14, 23 December 2012 (GMT)

No worries :) Jeancey (talk) 08:23, 23 December 2012 (GMT)

Bug confirmedEdit

Ah, I forgot about the confirmed thing, thanks. It was actully the talk page I should have referred to in that description, I had no idea where I was though. Morrowind_talk:Gathering_Scrib_Jelly Lukish (talk) 11:25, 27 December 2012 (GMT)

Nord NamesEdit

I'm looking through your recent contributions to Lore:Nord Names (which are excellent), and I couldn't find the source for the name Kadrik. Do you know the source of this name? • JAT 13:11, 4 January 2013 (GMT)

That's because I had a teensy-weensy typo.  :P It is Hadrik the Oaken-Heart, not Kadrik. He's an author. :P Jeancey (talk) 13:50, 4 January 2013 (GMT)

Janus not having weapons revertEdit

Please, could you express your opinion in more words there. Thank you. http://www.uesp.net/wiki/Oblivion_talk:Janus_Hassildor#Janus_not_having_weapons Sergio Morozov (talk) 21:14, 5 January 2013 (GMT)

The Light Armor/Heavy Armor bugEdit

There's been editing back and forth on Aela's page. I'm not sure it qualifies as a bug either but as long as it's being treated as a bug on Aela's page it should be treated as such on other NPC pages. --Morrolan (talk) 19:21, 10 January 2013 (GMT)

Ok, good to know! Jeancey (talk) 19:28, 10 January 2013 (GMT)

Wha?Edit

Just wondering if you fantasize that the text here is coherent. I find it ... criminally tangled, unwieldy, turbid, prolix—in short, poopy—and intend to launch a formal disciplinary proceeding against you if not rendered comprehensible within 24 hours. --JR (talk) 12:41, 13 January 2013 (GMT)

Congrats!Edit

You have been given a gold star!

Congrats on your successful nomination! Welcome to the team. May a million jillion red exclamations haunt you to the end of your days :D. eshetalk 15:37, 16 January 2013 (GMT)

Congratulations, Jeancy!(: Have fun slaying exclamation points.--Skyrimplayer (talk) 15:46, 16 January 2013 (GMT)
Way to go! Welcome to the team. :) Now get to work! ;) — ABCface 16:29, 16 January 2013 (GMT)
Congratulations! Now we won't have to spend more time patrolling your edits than you do making them! • JAT 17:10, 16 January 2013 (GMT)
Congrats, Jeancey, and thanks for your contributions! --JR (talk) 18:21, 16 January 2013 (GMT)
Great to have you as part of the team! Especially impressive considering how recently you joined the site. Robin Hood  (talk) 20:29, 16 January 2013 (GMT)

Hah, I see I've inadvertently given you a new taskEdit

One good thing about that template change I made was it makes it super-obvious which place pages neglected to put a marker icon in. I've also noticed we don't use icons on Morrowind place pages for some reason, even though the icons exist, so if after finishing these you're bored and looking for another huge and tedious task, that might be a way to go... TheRealLurlock (talk) 16:57, 17 January 2013 (GMT)

Ha, well, I think the reason they aren't on the Morrowind pages is that you can't fast travel to them, and when they appear on the map, there are only squares, and only for the large settlements and major dungeons. :) But i'll think about it ;) Jeancey (talk) 17:00, 17 January 2013 (GMT)
Hmm, you're right now that I think of it. Those icons were uploaded a long time ago and never used - I think the person that uploaded them created them from scratch. We are using them (or something very similar to them) on the interactive maps, so it at least adds internal consistency even if they're not actually official. I was actually going to ask why we were using Morrowind icons on the Oblivion maps, but it's actually closer to the other way around, isn't it? (Also, we might want to come up with some generic icon to use for locations which don't show on the map. And I think it might be possible to tweak up some templates so that we can also get icons for places which don't use the Place Summary template - major cities for example.) TheRealLurlock (talk) 17:10, 17 January 2013 (GMT)
Would it also be possible to suppress adding them to the Discoverable cat? since that stat and whole process isn't tracked in Morrowind. Jeancey (talk) 17:13, 17 January 2013 (GMT)
From what I gather, that's caused by the marker_id parameter on the Oblivion and Skyrim sub-templates. Just using marker_icon shouldn't cause that on Morrowind pages. Though we could make a feature on the Morrowind sub-template that gives you the icon functionality without the category functionality. I might look into that a bit later. TheRealLurlock (talk) 23:19, 20 January 2013 (GMT)
Well... there is still the issue of it not being official in any way. There aren't any icons for it in the data files, and which icons to use would be entirely subjective. The what do we use for the cities? What about for Tombs? Or for the Strongholds? There are too many types of places that only appear in Morrowind that wouldn't be able to get accurate icons. I think we should just leave the icons off morrowind pages. Jeancey (talk) 23:26, 20 January 2013 (GMT)

Edit Summary, Dwemer vs. DwarvenEdit

Regarding this edit. Sorry, the redirect is not foolish. The term "Dwemer Ruin" appears ingame among other in the books Dwemer Inquiries Vol I and The Aetherium Wars, on two loading screens and in the dialogue of Mjoll the Lioness. Some internally used string that is never displayed ingame is not automatically more important. However, looking a bit closer at the issue it looks like the games uses the term "Dwarven" about 2/3 of times and "Dwemer" about 1/3 of times. I'm just not sure that this justifies a mass-replacement of Dwemer by Dwarven - the term Dwarven is prone to be misunderstood to mean short people. --Alfwyn (talk) 15:32, 21 January 2013 (GMT)

for your undo of my edit in "cursed tribe"Edit

it's not speculation, it's all explained in the in-game dialog. the priestess orc said the giant invaded because they sense weakness. the voice of the daedra person said he cursed the tribe because the giants invaded his shrine. the giants invasions is not the curse, but the reason for the curse (which is not quite explained, i think it might be insomnia since the chief orc said, i have not slept for days) — Unsigned comment by 50.99.131.84 (talk) at 05:10 on 23 January 2013 (GMT)

Clearable FlagEdit

I noticed you removed the |clearable = no parameter on a couple of SR place articles, so I was just wondering whether what I had read previously in this discussion had been superseded somewhere. I noticed particularly with regards to the Great Lift at Raldbthar, which is supposedly not clearable but has a bug which causes it to show as cleared; explicitly stating its flag would alleviate some confusion over that. Thanks, Enodoc (talk) 12:52, 4 February 2013 (GMT)

I had seen another editor remove them with the same edit summary, so I thought that was the thing to do. When I realized how many there were, I stopped so that I could ask about it. Unfortunately I forgot about that part, and got distracted. I can add it back in, if they are supposed to be there. Jeancey (talk) 15:15, 4 February 2013 (GMT)
Sorry, that was my fault. I was the first one to do it recently, I think, and I must've been thinking along the lines of some of the other parameters which we don't show unless "yes". Sorry for the confusion. =\ — ABCface 15:27, 4 February 2013 (GMT)
OK, thanks for the clarification  :) Enodoc (talk) 19:40, 4 February 2013 (GMT)

A questionEdit

I'm asking you, since I know you're working on Morrowind as well. How are you when it comes to taking images? Is that something you can do, if I gave you a long list of guard variants to take images of for my sandbox? I could take images, but mine are typically rather poor, so if it can be helped, I'd prefer to not have to do that myself, haha. If this is something you're capable of and interested in, I'll push a list to you once I compile it. If not, have you a recommendation on someone who could? Jo'Sakhar (talk) 21:13, 5 February 2013 (GMT)

Yeah, I could take pictures. I have taken about 100 of the NPC images for morrowind already. Which ones do you need? Jeancey (talk) 21:58, 5 February 2013 (GMT)
I'll set ones that would be identical (such as hlaalu guard and hlaalu guard_outside) to not need a picture on the second ones, since they would obviously be identical, but otherwise, for each of the guards listed here, except for the ones where a pic is already on that page or exists, but I haven't gotten one on there yet. I might want some more if my idea on the talk page is accepted, but for now, we can just focus on what's on the article. Thanks :) Jo'Sakhar (talk) 23:03, 5 February 2013 (GMT)
Want to help with a wild goose chase? The CS shows that there is only one Hlaalu Sharpshooter (ID: hlaalu sharpshooter), and I want a pic of him. However, I need a hand finding the guy. An image isn't exactly top priority though, as he's armored identical to the standard Hlaalu Guard, so we could just omit an image if we wanted, since unlike Skyrim and Oblivion, you can't see a sheathed weapon. I just want the article complete as it can be, so an image would be nice to have, if you know what I mean. :)
Oh, and as you noticed from the RC, I took care of most of the NPCs needing a pic myself, save for the missing Sharpshooter and a Duke's Guard. If you want to snag him while you're at it, that would be nice, although I can do that while I'm looking for the Sharpshooter as well. Makes no difference, though your pics might be better. My pics look awful.
Lastly, since my questions appear to be going ignored on the RC, I am just outright asking another Morrowind guy... Have you an opinion on this? Thanks in advance for all. Jo'Sakhar (talk) 07:44, 10 February 2013 (GMT)
According to CSList, hlaalu sharpshooter can be found in the cell Ascadian Isles Region [7,-12]. His exact coordinates are X, Y, Z: 58630.1, -92931.1, 1139.34. • JAT 08:18, 10 February 2013 (GMT)
All the manual CS digging, and you have links to this stuff? o.O Anyways, thanks for that, Jak Atackka. Jeancey, I'll take care of the Sharpshooter since we now know where to find him. All I want is an opinion on the Ordinators then. :) Jo'Sakhar (talk) 08:25, 10 February 2013 (GMT)

ThanksEdit

Thanks for re-naming the concepts I uploaded. I'm still new and have yet to memorize every proper procedure. --Tholren (talk) 01:47, 7 February 2013 (GMT)Tholren

No worries. We were all new at some point. It's not hard to move and update them at all, so it's not a big deal :) Jeancey (talk) 01:48, 7 February 2013 (GMT)

Continuation of Elder Scrolls IVEdit

What I dont get is why Bethesda doesnt continue making expansions or DLC's for Oblivion. Do you know why?SieerYumon — Unsigned comment by SieerYumon (talkcontribs) at 17:12 on 7 February 2013‎

They have moved on... It's the same reason that there aren't new DLCs for Mass Effect 1 and 2. When a new thing comes out, more people want that, so that's what they make. Jeancey (talk) 17:15, 7 February 2013 (GMT)

Help with imagesEdit

Hey just wanted to say thanks for cleaning up my messes. I've been getting some images of NPCs and noticed you've been applying them to the pages. I don't know an awful lot about editing articles so if you could show me how to put the image in the way it needs to be perhaps I could save you some time. Thanks, Buskirkzz (talk) 20:14, 7 February 2013 (GMT)

No problem. The main thing for uploading is to remember that the type of image is always in lowercase. So DB-npc-Name.jpg rather than DB-NPC-Name.jpg. Also, make sure to add the category to the image, which is [[:Category:Dragonborn-(Type) Images]]. Then, just go to the article the image is on, and there should be a blank line in the template thats at the top of the page when editting that says |image= and one below it that says |imgdesc= . The file name goes in the top part, and the name of the npc or location goes in the bottom one. :) Thanks for uploading the images btw! Jeancey (talk) 20:17, 7 February 2013 (GMT)
I think I got it! I just did the Galdrus Hlervu page and from what I can tell it looks good! Buskirkzz (talk) 20:54, 7 February 2013 (GMT)
Looks good to me! Jeancey (talk) 20:57, 7 February 2013 (GMT)
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