Waking Flame Conjurer | |||
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Location | Blackwood: Leyawiin Castle, Bloodrun Cave, and Welke Lyranth's Hidden Lair |
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Race | Imperial, Khajiit | Gender | Varies |
Health | 29,870 | ||
Reaction | Hostile | Class | Conjurer |
Other Information | |||
Faction(s) | Order of the Waking Flame |
Waking Flame Conjurers are Imperial conjurers found in Lyranth's Hidden Lair. In Blackwood, they can also be Khajiit. You'll encounter them in Leyawiin Castle, Bloodrun Cave, and Welke.
Related QuestsEdit
- An Apocalyptic Situation: The Waking Flame have taken a dangerous relic from Lyranth the Dremora.
- The Key and the Cataclyst: Infiltrate the Waking Flame base in Fargrave.
Skills and AbilitiesEdit
- Summon Banekin
- The conjurer summons two Exploding Banekin to attack you and eventually detonate, destroying the Banekin in the process.
- Summon Scamp
- The conjurer summons a Scamp to attack you.
- Flare
- A basic ranged ability that deals minor flame damage.
- Daedroth's Breath
- The conjurer summons an ethereal Daedroth to breathe fire in the direction they're facing. Move out of the way to avoid the line of flame.
Quest-Related EventsEdit
An Apocalyptic SituationEdit
During the quest, you'll find a conjurer and a scout blocking the way to the cultist Lyranth injured.
- Waking Flame Conjurer: "The Dremora thought to oppose the Waking Flame? Devastator Rullen showed her!"
Generic Waking Flame ConjurersEdit
Generic, unnamed Waking Flame Conjurers can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These Conjurers have varying stats, namely health. Below is a list of Conjurers, categorized by location, difficulty and health.
Zone / Dungeon | Specific Location | Difficulty | Health |
---|---|---|---|
Waking Flame Base | Throughout the base | 11,877 |
NotesEdit
- Some of the Conjurers in Welke and Bloodrun Cave are fought under the name Waking Flame Conjuror.