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The Key | |||
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Location | Eidolon's Hollow within the spirit realm within Veloth's Judgment, on the eastern dais | ||
Type | Orb | ||
Health | 34,501 | ||
Reaction | Non-hostile |
The Keys are two orbs of light that comprise a puzzle created by the Keeper. These keys are what keeps Priest Malvari's soul bound to the spirit realm created by the use of the hammer, Judgment.
Related QuestsEdit
- The Judgment of Veloth: Confront Magistrix Vox and end her plot.
MechanicsEdit
There are two sigils on the floor of the eastern dais where the keys are located. Hitting the keys will make them stop moving for a time. The keys will not "die" or disappear if their health reaches "0". When both keys are stopped on a separate sigil at the same time, the puzzle is solved, and Priest Malvari's soul is freed.