Fear is a debilitating effect which prevents a target from attacking, causing them to run away or cower instead. You can get out of it with a Break Free action. Fear will not cause targets to run off cliffs, but they may end up running into flames or other AoE effects.
SkillsEdit
Skills | Duration | Affects | Cost | Notes | |
---|---|---|---|---|---|
Aspect of Terror (Shadow) | 2 sec. | Up to 3 Targets | 3780 Magicka | Also reduces movement speed | |
Mass Hysteria (morph) | 2/2.3/2.7/3 sec | Up to 6 Targets | Also reduces damage dealt | ||
Aspect of Terror (morph) | 4 sec. | Up to 6 Targets | Targets must trigger traps | ||
Bone Totem (Bone Tyrant) | 4 sec. | Enemies near totem | 4050 Magicka | Totem lasts for 11 sec., applies fear every 2 sec. | |
Agony Totem (morph) | Totem lasts for 13 sec. | ||||
Remote Totem (morph) | 3240 Magicka | Can cast totem at range of 28 m. | |||
Werewolf Transformation (Werewolf) | 4 sec. | Up to 3 Targets | 325 Ultimate | None | |
Roar (Werewolf) | 3.5-4.3 sec. | Up to 3 Targets | 3780 Magicka | Also inflicts Off Balance | |
Turn Evil (Fighters Guild) | 4 sec. | Nearby Enemies | 3780 Stamina | None | |
Tangling Webs (Undaunted) | 3.8 sec. | Tangled Enemies | 3511 Stamina | Only if an ally activates the Arachnophobia Synergy |
NotesEdit
- The Howl of Agony morph of Piercing Howl does more damage to enemies who are currently affected by the Fear effect.