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Lore:Secunda

< Lore: Places: S / Astronomy: Moons(Redirected from Lore:Jone)
Secunda
Type Moon
Realm Mundus
Secunda's appearance when full

Secunda, also known as Jone, Shandar's Sorrow (also spelled Stendarr's Sorrow) and Zennrili in Ta'agra[1], is the lesser of Nirn's two moons and acknowledged as one of the attendant spirits of the mortal plane. As such, is both temporal and subject to the bounds of mortality. As with all astral bodies seen from Nirn, the moons and dominion planets, Secunda is said to actually be a separate plane in its own right, infinite in size and mass, with its appearance as a sphere being only a visual phenomenon caused by mortal mental stress. Secunda has long since perished and its death has led to mortals perceiving its previously pure white and featureless sphere as having its current texture and grayish hue, the moon's "skin" withering away.[UOL 1]

Members of the Mages Guild have described the moons as islands in the sky.[2]

The Jonelight Path, a realm described as the place between places where the "liminal forces that bind each here to every there" can be accessed and from where any destination can be reached by those who can walk the path once the point where the "liminal of here touches the liminal of there" is reached , is named for the smaller of Nirn's two moons and is described as full of stars and moonlight [3][4][5]

Secunda is also the name of an ancient goddess of the moons. The Bretons of Glenumbra Moors honor her through the Moon Festival, which is held on the 8th of Sun's Dusk when the nights grow longer.[6]

While regarded by various cultures as an attendant spirit of their god planet, minor god, or foreign god, Secunda is not displayed within Dwemer orreries,[UOL 1] neither does it hold a position within the pantheon of Imperial gods. In Khajiiti culture, walking the Path of Jone and Jode is a necessary step for a Lunar Champion seeking to become the Mane.[7] The Bosmer regard Jone and Jode as spirits of fortune, both good and bad.[8]

CultureEdit

Secunda received its title from the Aldmer, who knew the plane as Jone ("Little Moon God").[8] Similarly, Secunda finds itself invested with a position of authority and reverence among the Khajiiti pantheon, as its phase at the time of their birth - along with that of Masser, the greater of Nirn's moons - determines their form.

Some believe that the moons stand as testament to the potency of twins in Tamrielic mythology.[9] Indeed, it is not rare for them to be referred to as the Twin Moons.[10][11][12][13][14]

KhajiitEdit

For the Khajiit, the moons have special significance in their culture. In Khajiiti legend, the motion of the moons constructs something called the "Lunar Lattice" or "Ja-Kha'jay" in Ta'agra, which protects Mundus from the rest of the Aurbis.[15] Khajiit are born in differing forms depending on the current phases of the moons. They will often refer to specific moon phases by the Khajiiti form it is connected to.[16][17] See Khajiiti Morphology for details. Just as Khajiit are the children of Jone and Jode, the Drom-m'Athra are children of the Dark Moon.[18] Their influence is stronger when the moons are new and in tall places close to the moons, and to speak of them outside the moonlight risks their corruption.[19][20] Forgotten Manes, those born under the eclipse, called to become champions of the Pride of Alkosh are more closely linked to the moons but also at greater risk of corruption.[21][22]

In pre-ri'Datta Khajiiti culture, Jode is known under the title of the Ever-mourned, and is one of the two stillborn twins of Fadomai. As Fadomai was dying, Khenarthi didn't want her mother to despair in knowing of her twin's fate, and kept it to herself.[23] The twins are known as the Twin Lanterns of Jone and Jode.[23] Jode is known as the lantern of love, who is "as hot and red as summer solstice", and its twin Jone is the lantern of mercy, who is as "cool and pale as a winter moon".[24][25] These lanterns were lit to give the illusion of their eyes being bright and full of life. Khenarthi then embraced them, and rocked them in the sky until her mother passed. Azurah looks after them now and ensures their fires are kept lit, relighting the lanterns when they burn low,[23] while the spirit Alkosh ensures their movement with the tapestry of time, ensuring that they are not locked in place to prevent the undesirable from slipping through the Lunar Lattice.[25] The Twin Lantern's love for the Khajiiti people is expressed through Moonlight and Moon Sugar.[23]

Pre-ri'Datta myths link a number of deities to the moons.

The Khajiit believe that Alkosh is responsible for preserving the stability of the world, as part of this role he is said to maintain the steady movement of the moons, Jode and Jone, it is believed that without him they would freeze in place, allowing terrible things to slip through the Lunar Lattice.[25] Hermorah and Azurah are also said to help maintain the motions of the moons in the sky.[26]

A number of myths describe a strong link between Azura and the moons. In Khajiiti culture, the First Secret given to Azurah by her mother Fadomai gives her dominion over the three moons, Jone, Jode,[15] and the Dark Moon.[27][28] She is said to have formed her own realm of Moonshadow out of a sea of moonlight tears she shed while grieving for her mother, and to have lit the fire the funeral pyre of Lorkhaj out of the lanters of love and mercy, of Jode and Jone, before scattering his ashes across the Lattice.[24] Other myths speak of how Azurah purred across the stars, coaxing the twin moons to part and make way for a sky-guardian, a third hidden moon which would serve as the shield of the Lunar Lattice, and shine down upon the Khajiit of purest heart and fervent obedience, who'd be known from that point on as the Litter of the Hidden Moon, and be tasked with redeeming the Dro-m'Athra.[27]

After Lorkhaj's death, Azurah made a funeral pyre before the Varliance gate, and lit it with the Twin Lanterns of Jone and Jode.[26][24] Her tears fell upon the pyre and the ashes scattered across the Lattice.[24] As a result, it is said Azurah and Khenarthi can call upon the "true spirit" of Lorkhaj to appear.[26] Sometime after the creation of the Khajiiti people, Azurah, knowing that the false Lorkhaj, the Moon Beast, a twisted shade born of the Dark Heart and the first Dro-m'Athra, would one day covet her children, used the Twin Lanterns of Jone and Jode to summon the true spirit of Lorkhaj to be a sky-guardian.[26][27] As the third moon, Lorkhaj shined his light upon the Khajiit, choosing the purest of heart to be part of the "Litter of the Hidden Moon", to learn the way of the Moonlight Blade.[27] And from then on, on nights of the Ghost Moon, Azurah opens the Void Gate, and the Moon Beast will challenge mortals until banished.[26] Furthermore, the spirit Boethra is said to wear the death-shroud of Lorkhaj these nights, and "wages war beyond the Lattice".[26] Modern Khajiiti beliefs on the third moon differ from ancient beliefs, with the birth of the Mane being the main purpose of its existence.[28] This belief could have existed since at least 1E 2902, with the earliest known mane.[29] Furthermore, the reasoning for the Dark Moon's existence is different. Modern Khajiit believe that Lorkhaj's body was hurled to the moons, and forced to follow Jone and Jode forever as punishment.[19] Regardless of beliefs, non Khajiit have difficulty seeing the Dead Moon due to their eyes.[19][16]

Pre-ri'Datta Khajiit myths speak of an alliance of the Adversarial Spirits Molagh, Merid-Nunda and Merrunz attacking the Lunar Lattice, only to be repelled by its defenders, Azurah, Boethra and Mafala who also receive the aid of Noctra. In such myths the Lattice is described as burning spirits that touch it, causing Molagh to fall into the darkness below when pressed against it. It is said that no spirit had ever managed to damage it until Merrunz, released in those myths to serve as a weapon against the Lattice, cracked it with his axe. Though the Adversarial Spirits are repelled, the myths describe this exact conflict and events having repeated many times in the past, so many even the deities involved don't recall the number.[26][30]

Some Moon-Singer songs link the moons to the origins of the Khajiiti demigod and hero Khunzar-ri. In the song , a young Shazeer Firstclaw, who would go on to become the first Clan Mother of the Barrukit kingdom, was cornered by a pride of hungry senche-lions while climbing on top of Shimmering Rise. She managed to hold them at bay with a stick and some pebbles until nightfall, when tiredness and hunger began to overtake her. Shazeer called to Jone and Jode for aid, and a moonbeam illuminated the rise. Within it stood a young Khajiit of the same age as Shazeer, who informed her that Jone and Jode had sculpted him out of moonlight, clouds, and her own courageous heart and sent him to rescue her. The Khajiit was Khunzar-ri, who proceeded to do as he'd promised.[31]

In modern Khajiit culture, walking the Path of Jode is a necessary step for a Lunar Champion seeking to become the Mane. Under the influence of moon sugar vapors, the Moon Hallowed guides the Lunar Champion through an aspect of Masser known as the Demi-Plane of Jode, which shapes itself to show visions of the future to those who walk along the path.[32][33][34]

The Lunar Lorkhan suggests that Masser originated as one of the halves of Lorkhan's "flesh-divinity", cast within the bounds of Nirn at the time of his destruction, and thus, is a personification of the dichotomy that Lorkhan legends often rail against: ideas of good versus evil, being versus nothingness, and so on. It is believed that Masser was thus purposefully set in the night sky as Lorkhan's constant reminder to his mortal issue of their duty.[35] The War of Manifest Metaphors contradicts this claim.[36] Additionally, both modern and ancient Khajiiti religion places the two moons as separate entities that existed prior to Lorkhan's punishment,[15] and only believe that the third moon, the Dark Moon, is Lorkhaj's corpse.[19][16][18]

There is an ancient legend about a master jumper from Quin'rawl named Anahbi, who leapt from Nirn and almost fell into Oblivion but was caught by Jone and Jode. Anahbi quickly took the light from Jone and leapt for Nirn again. The two moons followed suit and danced across the skies to grab her. When they caught her again, she stole the light from Jode and tried to escape again, but they were able to restrain her. Anahbi promised to never do it again if they returned her home, and as a reminder of her promise, her brow bore speckles of stardust.[37]

The Tale of Dro'Zira, a Khajiit account of the Battle of Red Mountain describes how Ra'Wulfharth, who had been granted the "roar of Lorkhaj", spoke to the moons and commanded them to "move to their fullness in the sky" to turn a band of warriors from the Pride of Alkosh into senche and strip them of all reason, having them fight at his side, as he could not bring himself to kill them.[38]

The ancient Khajiit moon priests practiced a rite known as the Shadow Dance or "Dance of Shadows", practiced famously by Anequina Sharp-Tongue and described as experiencing moonlight in its distilled form in order to "walk paths that took strange angles" to places "tangential to dreams, but never dreaming". Those attuned to the moons in this manner could "hear the moons sing" and could impact the Lunar Lattice, commanding the moons to move in the sky, open portals to other places and realms such as Oblivion, the Jonelight Path, or the moons themselves, and manipulate sources of lunar energy to perform deeds such as recharging a Dragonhorn. Descendants of the attuned could become linked to the spirits of their ancestor if they became attuned themselves, allowing them to perceive their memories and emotions and to act as vessels for them to act and communicate through should they desire it. Those who gained better understanding of their attunement learned how to "smell" magic and track and identify it by specific "scent", and gained greater mastery of portals, allowing them to open multiple portals in different locations at once and even imbue the portal magic into their blade and use it as a weapon in combat. Gazing into the eyes of a master of the Shadow Dance attuned to the moons was said to allow one to perceive the movement of their soul reflecting that of the moons and grant knowledge of it, the one transmitting such knowledge had to take care that only the reflection of the Lattice was glimpsed by the recipient, as witnessing the true glory and horror of the Lattice had driven many mad, despite this it is said that even the reflection allowed one to glimpse the bastion of existence, such that could not be found elsewhere. It was said that the reason the Dance could impact something as enormous as the Lattice was that, in truth, the Dance and the Lattice were of the same size, the movements of the attuned soul performing the Shadow Dance were a near perfect existence, a chaotic and beautiful movement "swelling with reverberations" of fumes of moonlight and the "great and small vertices", the moons mirrored and perfected that form, and so were themselves changed for a time. It is said that witnessing the Shadow Dance and the Lattice within the soul of the attuned directly could allow for true understanding of the Shadow Dance, though only those who'd undergone lifetimes of study could be shown this without risking madness. Some masters of the Shadow Dance such as Juha-ri Sage of the White Sand, were known to perform one final Shadow Dance at the end of their lives, causing them to collapse dead as their soul journeyed to the Sands Behind the Stars and leaving behind their temple acolytes. This last Shadow Dance took place within the vault of the Shadow Dance Temple where Anequina Sharp-Tongue herself danced the Shadow Dance.[3][39][5][40][41]

BretonEdit

A Bretonic story tells of two star crossed lovers, Shandar and Mara, children from different villages at war with one another. After seeking to run away from home, they were caught by the guards, and Shandar was imprisoned, while Mara was put under house arrest. Her father arranged a marriage to prevent the pair from getting married, which was further escalated by Shandar being scheduled for execution for daring to love Mara. Learning of this, Mara escaped into the wilds in the dark of night, at a time period where the moons didn't exist and so was kidnapped by an Orc during her sleep which planned to devour her.

The village learned of Mara fleeing from her home, yet they were too frightened to seek her out and confront the Orc. Shandar begged and was given the chance to go, but the village after gaining their composure realized that it was a mistake to send a child to confront a monster. They came across a clearing, seeing the corpse of the Orc and a mourning Mara holding the severed head of Shandar. With Mara's tears flowing down at his head, Shandar prayed to his lovers' namesake, and the goddess Mara responded. She did not have dominion over the death, and thus could not resurrect Shandar, but sought to keep their love alive. The goddess Mara reached down from the heavens and placed Shandar and Mara in the sky, and the lovers are now known as the moons Mara's Tear (Masser) and Shandar's Sorrow (Secunda), illuminating the night to keep away the evils that lurk.[42] This story fits the themes of the pre-ri'Datta Khajiit, with the moons fitting the sphere of the children's namesake, with Mara's Tear being a lantern of love, and Shandar's Sorrow being the lantern of mercy.[42]

Ancient druids had Shandar's Sorrow and Mara's Tear as a witness to sanctify rituals.[43][44]

AltmerEdit

Three is one of the Sacred Numbers, which the Altmer recognize as integral to the universe's existence. Three, in particular, represents the Prime Celestials, which are embodied by the Sun and the two moons.[45]

ArgonianEdit

Argonian alchemy uses the phases of the moon to precisely align the calcinator in the alchemical process. During the full moon, the calcinator faces south and aligns with the Southron pole star, and every night after that, the calcinator rotates clockwise one twenty-eighth of the circle. The device has to be placed in a way where the moonlight shines on half of it. During the new moon, the calcinator should be fully exposed to the light.[46] There is a town in southern Black Marsh called Moonmarch, which was east of Soulrest and southwest of Blackrose.[47]

DunmerEdit

The teachings of the Tribunal Temple describe a civilization of grave ghosts on a moon, known as the Parliament of Craters. They were said to hold resentment toward the kings of Nirn.[48]

NordEdit

Members of the Companions refer to someone afflicted with lycanthropy as "moon-born".[49][50]

In the "Five Songs of King Wulfharth", Nerevar's dagger, Keening was described as "made of the sound of the shadow of the moons".[51]

ReachfolkEdit

Certain Reachfolk clans, like the Crow-Eyes, were known to present stones bathed in moonlight as offerings to their spirits to renew the protective wards surrounding their settlements, like Karthwasten. These moonlit rocks symbolized purity.[52][53][54] Additionally, silver is referred to as "moon-kissed ore" by the Reachfolk.[55] Furthermore, some clans even derive their names from the moon, as seen with the Black-Moon Clan.[56] Hircine oversees pacts between Reach clans, approving of the deal if the union is worth committing to. The ritual calling upon Hircine to bless a pact involves several components. On occasion, within these rituals, phrases like "Two great packs seek the same full moon. Make them one, bound by common prey" are intoned.[57][58]

RedguardEdit

The crescent moon is a symbol of cultural significance in the Kingdom of Sentinel as it was the banner of Grandee Yaghoub, the one who first founded the capital city in the early-mid First Era.[59] The moon on the banner is known as the White Moon.[60] King Camaron was also called the White Moon as a nod to this.[61] Before the Order of the Candle was the knightly order of Sentinel, it was the Knights of the Moon.[citation needed]

The Aurbical Abacus was a Yokudan relic designed to track the movements of the moons, among other astronomical objects, and calculated the exact change in seasons. It was an artifact associated with Zeht, the god of agriculture, and kept in a tomb in Hew's Bane before it was later destroyed.[62]

VampireEdit

The moondial in Castle Volkihar is perhaps the only one in existence. It was originally a sundial built for the previous owners of the castle, but Valerica of the Volkihar Clan persuaded an elven artisan to change images of the sun to phases of the moons.[63]

One of Tamriel's most rare and dangerous artifacts is the Vampiric Ring. It was created in ancient times by a cult of vampires in Morrowind. Its rarity comes from the fact it only appears every few hundred moon cycles.[64]

WerewolfEdit

Some strains of lycanthropy cause the afflicted to transform into a werewolf under moonlight,[65] or specifically a full moon.[66] Some of these werewolves worship the moons, but this practice has been considered a parody of true lunar faith.[67]

OtherEdit

Some sailors believe the moons were enormous atronachs, who wrestled for the amusement of the Daedric Princes, which is what causes thunderstorms.[2]

BloodmoonEdit

 
Secunda as the Bloodmoon (Morrowind)

The Bloodmoon is a phenomenon occurring when Hircine's Great Hunt is hosted on Nirn. During the Great Hunt, Secunda turns a deep shade of red and becomes the Bloodmoon. The hunt is believed to end when the Bloodmoon disappears, and Secunda turning red is considered a calling for the chase. The Bloodmoon occurs naturally in the Hunting Grounds, as the Great Hunts are constantly held there.

GalleryEdit

NotesEdit

  • Just like Masser is based on pictures of Mars, Secunda might be based on pictures of Enceladus, a moon of Saturn.
  • Early design documents for Daggerfall named Shandar as the God of War.[UOL 2]
  • There is a valuable amulet called Jone's Tear, which has a jewel cut from a Varla Stone in the middle. It was made by the famous jeweler, Azesaz in the First Era.[68]

ReferencesEdit

  1. ^ Burnt Scripture
  2. ^ a b Hireling Correspondence in ESO
  3. ^ a b Khamira's dialogue in ESO
  4. ^ Jonelight Path's appearance during the quest New Moon Rising in ESO
  5. ^ a b Khunzar-ri's dialogue during the quest New Moon Rising in ESO
  6. ^ Holidays of the Iliac BayTheth-i
  7. ^ Events of The Den of Lorkhaj in ESO
  8. ^ a b Varieties of Faith: The Wood ElvesBrother Mikhael Karkuxor of the Imperial College
  9. ^ Tamrielic Twins of Myth
  10. ^ Sacred Waters of the Shining SeaMoon-Bishop Shavka
  11. ^ Pocket Guide to the Empire, 1st Edition: The Elsweyr ConfederacyImperial Geographical Society, 2E 864
  12. ^ Meet the Character - Domihaus the Bloody-HornedGherig Bullblood
  13. ^ The Keepers of the RazorSilus Vesuius
  14. ^ Kharjo's dialogue as a follower in Skyrim
  15. ^ a b c Words of Clan Mother AhnissiClan Mother Ahnissi
  16. ^ a b c The Moon Cats and their DanceClan Mother Ahnissi
  17. ^ Mazurr's dialogue in ESO
  18. ^ a b Shazah's dialogue in ESO
  19. ^ a b c d Moon Bishop Hunal Answers Your QuestionsMoon Bishop Hunal
  20. ^ Adara'hai's dialogue in ESO
  21. ^ Ja'darri's dialogue in ESO: Dragonhold
  22. ^ The Pride of Alkosh — Clan Mother Hizuni
  23. ^ a b c d The Sky SpiritsAmun-dro, the Silent Priest
  24. ^ a b c d The Favored Daughter of FadomaiAmun-dro, the Silent Priest
  25. ^ a b c Moon-Bishop Azin-jo's dialogue in ESO: Elsweyr
  26. ^ a b c d e f g Spirits of Amun-droAmun-dro, the Silent Priest
  27. ^ a b c d The Tale of Three Moons
  28. ^ a b Vastarie's dialogue in ESO: Elsweyr
  29. ^ Shazah's dialogue on Mane Jinninji-ri in ESO
  30. ^ The Bladesongs of BoethraModun-Ra, the Hidden Voice
  31. ^ Khunzar-ri: OriginAneshi, Keeper of Legends for the 16 Kingdoms
  32. ^ Events of The Moonlit Path in ESO
  33. ^ Events of The Den of Lorkhaj in ESO
  34. ^ The Demi-Plane of Jode in ESO
  35. ^ The Lunar LorkhanFal Droon
  36. ^ Den of Lorkhaj loading screen in ESO
  37. ^ A Dance in Moonlight
  38. ^ The Tale of Dro'ZiraSonia Vette
  39. ^ Cadwell's dialogue in ESO
  40. ^ Chronicles of Juha-ri
  41. ^ Cadwell the Betrayer's dialogue and abilities in ESO
  42. ^ a b Mara's TearZhen
  43. ^ Druid King Kasorayn's dialogue in ESO
  44. ^ Elder Verline's dialogue in ESO
  45. ^ Thoughts on the Sacred Numbers
  46. ^ Calcinator Treatise
  47. ^ Moonmarch in Arena
  48. ^ 36 Lessons of Vivec, Sermon 16Vivec
  49. ^ Arnbjorn's dialogue in Skyrim
  50. ^ Aela the Huntress' dialogue in the quest "Glory of the Dead" in Skyrim
  51. ^ Five Songs of King Wulfharth
  52. ^ Shaman Ulvoch's dialogue in ESO: Markarth
  53. ^ Events of After the Storm in ESO: Markarth
  54. ^ Moon-Touched Stones item description in ESO: Markarth
  55. ^ Chief Ulvfae's dialogue in ESO: Markarth
  56. ^ Black-Moon Clan Camp in ESO: Markarth
  57. ^ Arana's dialogue in ESO: Markarth
  58. ^ Events of Blood of the Reach in ESO: Markarth
  59. ^ Sentinel, the Jewel of Alik'rThe Unveiled Azadiyeh, Songbird of Satakalaam
  60. ^ Sentinel ending description in Daggerfall
  61. ^ Daggerfall CES Cinematic
  62. ^ Naryu's Journal/Hew's BaneNaryu Virian
  63. ^ Serana's dialogue in the quest "Chasing Echoes" in Skyrim: Dawnguard
  64. ^ Tamrielic LoreYagrum Bagarn
  65. ^ Werewolf transformation mechanics in Morrowind: Bloodmoon
  66. ^ Werewolf transformation mechanics in Daggerfall
  67. ^ Moon Bishop Hunal Answers Your QuestionsMoon Bishop Hunal
  68. ^ Shan-ra's dialogue in ESO

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.