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Strike fear with "phantom weapons".
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A Haunted Man: Trophy RoomEdit
Fortress Catacombs shows the group infiltrate the fortress catacombs.
DialogueEdit
Before starting the match:
- Luzrah Gro-Shar: "I've heard tales of this Zhanar -- he's killed some pretty renowned heroes. The Red Avenger, the Hero of Dawn, the list goes on. He's said to keep their weapons in his trophy room."
- Talym: "Is that so? Cyriel, if you can get me past the locks, I have an idea."
After the Match
- Fortress Guard: "Zhanar! Some of the guards were found dead in the trophy room... and there was blood on the blade of the trophies! It's ... it's almost as if the ghosts of your enemies took up their weapons against us."
- Zhanar Tabav: "After all these years, you think these spirits would suddenly bother Zhanar? No, we have some unseen enemy. Double the guard."
- Cyriel: "Those guards might be a problem."
- Talym: "Or an opportunity. Luzrah, tell me more about these heroes Zhanar killed."
Game SettingsEdit
NormalEdit
Ai starts with a Trophy Case in each lane.
MasterEdit
Ai starts with a Chieftain's Banner on board.
Ai starts with a Trophy Case in each lane.
Opponent DecklistEdit
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | Common | Summon: +1/+0 for each enemy creature in this lane. | |
2 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
1 | Graystone Ravager | Creature (Orc) | 2 | 4 | 1 | Common | Prophecy | |
2 | Steelheart Vanquisher | Creature (Orc) | 2 | 2 | 2 | Rare | Slay: Give friendly Orcs +1/+1. | |
1 | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Common | Charge | |
1 | Chieftain's Banner | Support | 3 | – | – | Rare | Ongoing
Friendly Orcs have +0/+2. |
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2 | Stronghold Patrol | Creature (Orc) | 3 | 3 | 2 | Common | Summon: Draw a card if you have two other creatures. | |
2 | Baliwog Tidecrawlers/Smoked Baliwog Leg | Creature and Action (Grummite) | 4 | 2 | 6 | Common | Baliwog Tidecrawlers and Smoked Baliwog Leg | |
2 | Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | Common | Summon: +2/+2 if you have another Orc. | |
2 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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2 | Stonetooth Scrapper | Creature (Orc) | 4 | 4 | 5 | Common | ||
1 | Fortress Watchman | Creature (Orc) | 5 | 5 | 4 | Common | Guard | |
2 | Militant Chieftain | Creature (Orc) | 5 | 3 | 3 | Epic | Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. |
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1 | Portcullis | Creature (Defense) | 5 | 0 | 9 | Common | Prophecy, Guard | |
2 | Trouble Seeker | Creature (Orc) | 5 | 3 | 5 | Rare | Summon: Battle an enemy creature. When Trouble Seeker takes damage, he deals that much damage to you. | |
2 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
1 | Bloodline Outcast | Creature (Vampire) | 7 | 7 | 7 | Common | When a creature dies, Bloodline Outcast gains Drain this turn. | |
1 | Dark Harvester | Creature (Dreugh) | 7 | 2 | 4 | Common | Prophecy, Guard Summon: Gain 4 health. |
Prev: Fortress Catacombs | Up: Isle of Madness | Next: Fortress Ramparts or Fortress Hallway |
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