Grim Gatekeeper
The Defender |
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Class | Warrior |
Elo | 900 |
Theme | Tempo |
Statistics | |
Prophecies | 1x Fharun Defender, 1x Graystone Ravager, 1x Lurking Crocodile, 1x Morkul Gatekeeper, 1x Sparking Spider |
Attributes | 12 12 6 |
Rarity | 22 4 1 3 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Improvised Weapon | Item | 0 | – | – | Rare | Breakthrough +1/+1 |
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1 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
1 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Lethal | |
1 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
1 | Rapid Shot | Action | 1 | – | – | Common | Deal 1 damage to a creature. If it survives, draw a card. | |
1 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | Legendary | When an enemy rune is destroyed, deal 1 damage to your opponent. | |
1 | Rotting Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | ||
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
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1 | Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | Common | Summon: +1/+0 for each enemy creature in this lane. | |
1 | Enchanted Plate | Item | 2 | – | – | Common | +0/+3 Summon: Draw a card. |
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1 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
1 | Graystone Ravager | Creature (Orc) | 2 | 4 | 1 | Common | Prophecy | |
1 | Lurking Crocodile | Creature (Reptile) | 2 | 3 | 2 | Common | Prophecy | |
1 | Mage Slayer | Creature (Nord) | 2 | 3 | 2 | Epic | Mage Slayer can't be damaged by actions. | |
1 | Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | Rare | Breakthrough Other friendly Orcs in this lane have Breakthrough. |
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1 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
1 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Common | Summon: Give a creature Guard. | |
1 | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Common | Charge | |
1 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
1 | Morkul Gatekeeper | Creature (Orc) | 3 | 2 | 2 | Common | Prophecy, Guard Summon: Give a creature +2/+0. |
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1 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Common | Summon: +0/+2 and Guard if the top card of your deck is . | |
1 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Common | Guard Summon: Gain +1 max magicka. |
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1 | Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | Common | Summon: +2/+2 if you have another Orc. | |
1 | Dreugh Shell Armor | Item | 4 | – | – | Rare | +3/+3 | |
1 | Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | Common | Last Gasp: Gain 5 health. | |
1 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
1 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
1 | Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | Legendary | Breakthrough Summon: Gains Charge if you have another Orc. |
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1 | Swamp Leviathan | Creature (Reptile) | 7 | 8 | 8 | Common | ||
1 | Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | Legendary | Guard Summon: Double a creature's power and health. |