Skeletons are the reanimated bones of the dead. They're often found protecting the dungeons, forts and ruins of Tamriel. They are mostly found in Endurance and have the hidden special Undead type.
CardsEdit
ObtainableEdit
Name | Type (Subtype) | Attribute/Class | Text | |||||
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Ancestral Dead | Creature (Skeleton) | Endurance | 3 | 2 | 4 | Common | Slay: Summon a Risen Dead. | |
Ancient Lookout | Creature (Skeleton) | Endurance | 2 | 2 | 3 | Common | When you summon a Dragon, summon a 1/1 Draugr Sentry with Guard. | |
Blastbones | Creature (Skeleton) | Strength | 5 | 3 | 1 | Epic | Charge Last Gasp: Deal 1 damage to all creatures in this lane. |
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Bone Colossus | Creature (Skeleton) | Endurance | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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Bonewalker | Creature (Skeleton) | Endurance | 4 | 1 | 2 | Common | Prophecy, Guard Summon: +1/+1 for each enemy creature in this lane. |
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Dark Guardian | Creature (Skeleton) | Endurance | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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Deadly Draugr | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | Lethal | |
Deathless Draugr | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
Grim Champion | Creature (Skeleton) | Endurance | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
Hallowed Deathpriest | Creature (Skeleton) | Endurance | 5 | 3 | 5 | Epic | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | |
Headless Zombie | Creature (Skeleton) | Sorcerer | 4 | 3 | 4 | Epic | Summon: Consume a card. Last Gasp: Draw a copy of the consumed card. |
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Icy Shambles | Creature (Skeleton) | Intelligence | 4 | 2 | 3 | Common | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
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Imprisoned Deathlord | Creature (Skeleton) | Endurance | 4 | 7 | 7 | Epic | When an enemy creature is summoned, Shackle Imprisoned Deathlord. | |
Miscarcand Lich | Creature (Skeleton) | Endurance | 4 | 3 | 5 | Legendary | Summon: Choose an enemy creature.
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Morokei, the Deathless | Creature (Skeleton) | Neutral | 5 | 5 | 5 | Legendary | Summon: If you started the game with no duplicate cards in your deck, you gain 5 health and restore a rune. | |
Nahkriin, Dragon Priest | Creature (Skeleton) | Intelligence | 9 | 5 | 5 | Legendary | Summon: Draw a card and reduce its cost to 0. | |
Nether Lich | Nether Lich | Creature (Skeleton) | Endurance | 4 | 2 | 2 | Common | Summon: Gain +1/+1 for each other undead creature in play. |
Restless Templar | Creature (Skeleton) | Endurance | 4 | 5 | 2 | Common | Last Gasp: Gain 5 health. | |
Skeletal Mage | Creature (Skeleton) | Intelligence | 7 | 3 | 5 | Rare | Summon: Consume a creature. Deal damage equal to its power to a creature. | |
Skeleton Champion | Creature (Skeleton) | Endurance | 4 | 4 | 4 | Epic | Guard Summon: Give other friendly Skeletons +1/+1. |
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Skinned Hound | Creature (Skeleton, Beast) | Endurance | 2 | 2 | 1 | Common | Summon: Give a creature +0/+2 and Guard. | |
Wandering Skeleton | Creature (Skeleton) | Intelligence | 2 | 2 | 2 | Common | Last Gasp: Summon a 1/1 Skeleton. |
Second SubtypeEdit
Name | Type (Subtype) | Attribute/Class | Text | |||||
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Skeletal Dragon | Creature (Dragon, Skeleton) | Endurance | 8 | 5 | 5 | Legendary | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw another random creature from your discard pile. |
UnobtainableEdit
Name | Type (Subtype) | Attribute/Class | Text | |||||
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Draugr Sentry | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | Guard | |
Hulking Draugr | Creature (Skeleton) | Endurance | 5 | 5 | 5 | Common | ||
Risen Dead | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | Guard | |
Risen Horror | Creature (Skeleton) | Endurance | 3 | 3 | 3 | Common | Guard | |
Rotting Draugr | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | ||
Skeleton | Creature (Skeleton) | Endurance | 1 | 1 | 1 | Common | ||
Stricken Draugr | Creature (Skeleton) | Endurance | 2 | 2 | 2 | Common | ||
Worm Thrall | Creature (Skeleton) | Endurance | 2 | 2 | 2 | Common | Guard |