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Blades:Damage Health Regeneration

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BL-icon-SkillCategories-Health.png Damage Health Regeneration
Type Offensive
Availability
(Click on any item for details)
Poisons

Reduces target's Health regeneration by <magnitude> per second for 10 seconds.

Items with Damage Health Regeneration

Name Rarity Effect Description
  Deadly Healing Poison Common






  Reduces target's Health regeneration by 25.8 per second for 10 seconds.

The strongest anti-healing poison known, this draught will make even the smallest of wounds problematic for anyone afflicted.
  Extreme Healing Poison Common






  Reduces target's Health regeneration by 22.5 per second for 10 seconds.

It is strictly against Imperial law to bring this incredibly strong anti-healing poison anywhere near an infirmary... or to slip it into someone's wine.
  Healing Poison Common






  Reduces target's Health regeneration by 9 per second for 10 seconds.

This weak poison, which decreases the rate at which Health regenerates, is said to be comprised mostly of Imp Stools.
  Intense Healing Poison Common






  Reduces target's Health regeneration by 19.5 per second for 10 seconds.

This poison, which decreases the rate at which Health regenerates, is one of the strongest of its kind.
  Major Healing Poison Common






  Reduces target's Health regeneration by 12.3 per second for 10 seconds.

The ruddy color of this anti-healing poison should not be confused with that of a healing potion, for obvious reasons.
  Malign Healing Poison Common






  Reduces target's Health regeneration by 14.4 per second for 10 seconds.

This rather potent anti-healing poison has a deeper, more vibrant color - close to that of a standard healing potion.
  Minor Healing Poison Common






  Reduces target's Health regeneration by 6.9 per second for 10 seconds.

This poison, which decreases the rate at which Health regenerates, has such an enticing smell that anyone afflicted with it may not even notice its effects...
  Potent Healing Poison Common






  Reduces target's Health regeneration by 10.5 per second for 10 seconds.

This poison decreases the rate at which Health regenerates, but is not strong enough that its effects are always deadly.
  Vicious Healing Poison Common






  Reduces target's Health regeneration by 16.8 per second for 10 seconds.

This powerful poison decreases the rate at which Health regenerates, and is so potent its use is frowned upon during formal duels.
  Weak Healing Poison Common






  Reduces target's Health regeneration by 7.9 per second for 10 seconds.

This poison decreases the rate at which Health regenerates, and is said to be particularly helpful against trolls, which have strong regenerative abilities.
 
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