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Better Cities:Ardan's Tomb

< Mod / Oblivion: Better Cities: Places: Ayleid Ruins
Ayleid Ruin:
Ardan's Tomb
# of Zones 4
Occupants
Shadow Hunters, King Ardan
Important Treasure
None
Console Location Code(s)
BMArdansTomb, BMArdansTombChamber, BMArdansTombHuntersRealm, BMArdansTombLowerLevel
Region
Nibenay Valley
Location
East of Bravil, in the Niben Bay
The entrance to Ardan's Tomb lies under the waters of the Niben Bay.

Ardan's Tomb is a large Ayleid ruin east of Bravil containing Shadow Hunters. It contains four zones: Ardan's Tomb, Ardan's Tomb, Chamber, Ardan's Tomb, Hunter's Realm, and Ardan's Tomb, Lower Level.

ExteriorEdit

  • The exterior is located at coordinates: Tamriel 20, 10.
  • This location does not have a map marker.

Zone 1: Ardan's TombEdit

From the entrance, go straight through the arches into a large room; you'll see a wall opposite with a plaque in it. This is actually three walls - see The Legacy of Ardan. Once you get through the walls and open the secret door, go through it to start the Trial. After completing that, go through the room with the spiderlings, open the secret door, and go down to Zone 2.

Occupants: 10 spiderlings, 1 spider daedra, 1 skeleton.

Treasure: None

Traps: None

Doors and Gates:

  • There are three doors in/out of this zone.
  • 1 door (locked, key-only) appears after you enter the Room of Trials.

Zone 2: Ardan's Tomb, Lower LevelEdit

Go down the stairs and through the first gate, across the bridge, and through the second gate. It doesn't matter if you go left or right here - both ways end up at the same place. There are two open doors in the opposite side of the room; take the one on the right (the left leads to a dead-end room) and go through the door to the next zone.

Occupants: 6 Shadow Hunters

Treasure: None

Traps: None

Doors and Gates:

Zone 3: Ardan's Tomb, Hunter's RealmEdit

This zone is a maze; the local map is intentionally obscured to prevent players from finding their way more easily. Traps and Shadow Hunters abound here.

Occupants: 20 Shadow Hunters

Treasure: None

Traps: Lots

Doors and Gates:

Zone 4: Ardan's Tomb, ChamberEdit

From the entrance, go up the stairs. King Ardan will confront you at the top; kill him, then go through the door to the next room. There are three spike traps here; avoid them, then go up the stairs. Near the top, you'll be attacked by a pair of Shadow Hunters.

Occupants: King Ardan, 2 Shadow Hunters

Treasure: None

Traps: Three spike traps in the first room.

Doors and Gates:

  • There are two doors in/out of this zone:
  • One gate at the top of the stairs (locked, requires a key).
  • One gate near the top of the stairs (locked, Very Hard).
  • One gate near the entrance (locked, Very Hard).