MOVT records contain data regarding movement types.
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | editorId | zstring | Editor id |
+ | MNAM | name | zstring | Simplified name (usually EDID minus the trailing _MT) |
+ | SPED | Default Data | struct | 44-byte struct or 40-byte struct if INAM not specified.
Not present if INAM is not specified
|
- | INAM | Anim Change Thresholds | struct | 12-byte struct
|
NotesEdit
- If you make a new MOVT in the CK, SPED will be 44 bytes. If you select the check boxes for Anim Change Thresholds, their default value will be 0 and the scale multiplier is useless. This is either a bug with Bethesda's internal CK or only present in older MOVT records.