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Skyrim:Unused Creatures

< Skyrim: Creatures(Redirected from Skyrim:Solstheim Mudcrab)

This page lists all unique unused creatures in Skyrim and its add-ons. None of these creatures are present in the game; only those in test cells can be encountered without spawning them via console codes. Their descriptions on this page treat them as they would be if they were implemented in the game. Some of the locations, quests, and buildings mentioned in their descriptions do not exist either, yet are treated on this page as if they do. For information on unused content in general, please see the related page.


BernEdit

Bern
Species Skeleton Soul
Level 1 Type Undead
BaseID 000CF3A4
Other Information
Health 50 Magicka 0
Stamina 80
Faction(s) CreatureFaction; SkeletonFaction
Drops
 
Bern

A unique skeleton that was to appear at a point of interest somewhere in the Rift. It carries up to 9 septims. Likely an earlier version of another skeleton encountered in the final game.

CowEdit

Cow
(lore page)
Species Cow Soul
Level 3 Type Animals
BaseID 0006681E
Other Information
Health 37 Magicka 0
Stamina 33
Faction(s) CreatureFaction; FarmAnimalsFaction; PreyFaction; Spriggan Prey Faction
Drops
 
Cow

A painted cow that was to be accompanied by a cow hand in a cut Civil War quest.

Glowing SpiderEdit

 
Pack Spider
Glowing Spider
Added by Dragonborn
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID xx02747E
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) CreatureFaction; SpiderFaction
Glowing Spider
Added by Dragonborn
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID xx027495
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) Exploding Spider Faction
 
Pack Spider

Glowing Spiders, added by Dragonborn, are companion creatures which glow and light up the surroundings.

Horker YounglingEdit

Horker Youngling
Species Horker Soul
Level 1 Type Animals
BaseID xx01B63E
Other Information
Health 100 Magicka
Stamina 150
Faction(s) CreatureFaction; HorkerFaction; HunterPreyFaction; PreyFaction;
Drops
 
Horker Youngling

A baby horker that is only found in a test cell. Unlike fully-grown horkers, this one is completely unaggressive. May have been intended for Horker Island in northeastern Solstheim.

HorseEdit

CaravanAHorse
Species Horse Soul
Level 4 Type Animals
BaseID 00102D71
Other Information
Health 289 Magicka 0
Stamina 106
Faction(s) PreyFaction; Spriggan Prey Faction
Drops
 
Caravan A Horse

Three horses which were each assigned to one of the three Khajiit Trading Caravans. Caravan A is Ri'saad's, caravan B is Ma'dran's, and caravan C is Ahkari's.

CaravanBHorse
Species Horse Soul
Level 4 Type Animals
BaseID 00102D72
Other Information
Health 289 Magicka 0
Stamina 106
Faction(s) PreyFaction; Spriggan Prey Faction
Drops
 
Caravan B Horse
CaravanCHorse
Species Horse Soul
Level 4 Type Animals
BaseID 00102D73
Other Information
Health 289 Magicka 0
Stamina 106
Faction(s) PreyFaction; Spriggan Prey Faction
Drops
 
Caravan C Horse

KarindaEdit

Karinda
Species Horse Soul
Level 4 Type Animals
BaseID 0005F865
Other Information
Health 289 Magicka 0
Stamina 106
Faction(s) PreyFaction; Spriggan Prey Faction; Whiterun Stables Faction
 
Karinda

Karinda is Dagny's pet horse. Karinda is the same color as the Whiterun Stables horse you can buy, but has no saddle. Much like Frost, it will stay in position if you mount another horse.

Karinda was intended to be killed by Dagny's brother Frothar during The Whispering Door, as a result of falling under the influence of Mephala. However, all portions of the quest involving Balgruuf the Greater's children turning violent were removed from the final release of the game.

Karinda is flagged as invulnerable, and will have infinite stamina and be impervious to damage if spawned.

Load DummyEdit

Load Dummy (RefID: xx0145A8)
Added by Dawnguard
Species Vampire Lord Soul
Level 1 Type Undead
RefID xx0145A8 BaseID xx0145A5
Other Information
Health 300 Magicka 200
Stamina 100
Faction(s) Prisoners Faction
 
Load Dummy

Load Dummy is a Vampire Lord added by the Dawnguard add-on. He wears an unplayable set of vampire royal armor. His voice type is DLC1MaleUniqueHarkon. Load Dummy appears to be used for Lord Harkon's vampire lord form during Kindred Judgment.

Mist ManEdit

This article is about an unused creature. For the creatures found in the game, see Mistman.

Unused Creatures
Added by Dawnguard
Species Skeleton Soul
Level 1 Type Undead
BaseID xx019AB0
Other Information
Health 30 Magicka 0
Stamina 80
Faction(s) Creature Faction; Skeleton Faction
 
Mist Man

Mist Men are unused creatures added by the Dawnguard add-on. They are armed with a leveled weapon commonly used by draugr. Unlike the other undead creatures of Soul Cairn, mist men will taunt you with a ghostly voice, and drop ectoplasm upon death.

Pack SpiderEdit

 
Pack Spider
Pack Spider
Added by Dragonborn
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID xx027482
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) CreatureFaction; SpiderFaction
Pack Spider
Added by Dragonborn
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID xx0274A0
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) Exploding Spider Faction
 
Pack Spider

Pack Spiders, added by Dragonborn, are companion creatures which carry gear for you. The first one carries gold and occasionally a gem, a piece of jewelry, or a scroll. If spawned, they function as a container, having give/take options when activated. For the first one this is done with the activate button/key in its general vicinity. The second one has a "Talk Pack Spider" text showing up and will follow you around, like a regular follower. They use the visual appearance of the unused Glowing Spider, and therefore do not outwardly show any visible way of how they would carry items.

Solstheim MudcrabEdit

Solstheim Mudcrab
Added by Dragonborn
Species Mudcrab Soul
Level 1 Type Monsters
BaseID xx025AE4
Other Information
Health 5 Magicka 4
Stamina 25
Faction(s) CreatureFaction; PreyFaction
Drops
Mudcrab Chitin, Mudcrab Legs
 
Solstheim Mudcrab

A unique ash-coated variant of a mudcrab, found only in a test cell. Presumably it was intended to appear in the ashlands along Solstheim's southern coastline instead of regular mudcrabs.

Alpha WolfEdit

Alpha Wolf (RefID: 00099319)
Species Wolf Soul Petty
Level 2 Type Animals
RefID 00099319 BaseID 0009931A
Other Information
Health 22 Magicka 0
Stamina 205
Primary Skills Sneak
Faction(s) Creature Faction; WolfFaction
 
The Alpha Wolf

An unused creature which appeared in the official pre-release gameplay footage; its disabled spawn point outside Riverwood near Embershard Mine can be found in the Creation Kit. An unnamed wolf with the Alpha Wolf's texture can be encountered outside of Lakeview Manor.

ScorpionEdit

Scorpion
(lore page)
Species Scorpion Soul
 
Scorpion

A NIF file of a scorpion was included with the Dawnguard expansion. Based on its file name DLC1FalmerScorpion.nif and DLC1FalmerScorpionHole.nif, the creature would have been an ally to the Falmer encountered in Forgotten Vale, and attacked you when you approached too closely to its hole as a form of trap. The scorpion itself can still be seen in the game as part of a few Falmer huts and totems in Darkfall Passage.

Small BirdEdit

Small Bird
Species Small Bird Soul
 
Small Bird

This MoveableStatic is referred to as "Small Bird". Bizarrely, it can be found embedded inside of the stone wall of Snapleg Cave.