- Dread Zombie redirects here. For the creature added by the Plague of the Dead Creation, see Dread Zombie (creature).
Raise Zombie | |||
---|---|---|---|
School | Conjuration | Difficulty | Novice |
Type | Other | Casting | Fire and Forget |
Delivery | Aimed | Equip | Either Hand |
Spell ID | 0007e8e1 | Editor ID | RaiseZombie |
Base Cost | 103 | Charge Time | 0.5 |
Duration | 60 sec | Range | 188 ft |
Speed | 50 ft/s | Max Life | ~3.76 sec |
Magnitude | 6 | Area | 0 |
Tome ID | 0009e2aa | Tome Value | 49 |
Found | |||
Appears in random loot at level | 1+ |
- Raise Zombie: Reanimate a weak dead body to fight for you for 60 seconds.
- Reanimate Corpse: Reanimate a more powerful dead body to fight for you for 60 seconds.
- Revenant: Reanimate a powerful dead body to fight for you for 60 seconds.
- Dread Zombie: Reanimate a very powerful dead body to fight for you for 60 seconds.
- Dead Thrall: Reanimate a dead body permanently to fight for you. Only works on people.
The Reanimate spells are Conjuration spells that raise dead bodies up to level <mag> to fight for you for their duration.
EffectsEdit
- Raise Zombie
- Reanimate, 6 pts for 60 secs
- Reanimate Secondary Effects, for 60 secs
- Reanimate Corpse
- Reanimate, 13 pts for 60 secs
- Dark Souls Reanimate Corpse with the Dark Souls perk
- Reanimate Secondary Effects, for 60 secs
- Revenant
- Reanimate, 21 pts for 60 secs
- Reanimate Secondary Effects, for 60 secs
- Dread Zombie
- Reanimate, 30 pts for 60 secs
- Fortified Healing, 3 pts for 60 secs
- Reanimate Secondary Effects, for 60 secs
- Dead Thrall
- Reanimate Thrall, 40 pts for 86313600 secs (999 days)
- Fortified Healing, 1 pt for 86313600 secs (999 days)
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
PerksEdit
- Necromancy - increases the duration to 120 seconds (not applicable to Dead Thrall).
- Necromage - this Restoration perk increases the level cap by 25% if the target is undead. This affects the max levels for the spells as follows:
Spell | Default | Necromage |
---|---|---|
Raise Zombie | 6 | 7 |
Reanimate Corpse | 13 | 16 |
Revenant | 21 | 26 |
Dread Zombie | 30 | 37 |
Dead Thrall | 40 | 50 |
NotesEdit
- For more information on Dead Thrall, see Dead Thrall.
- With the exception of Dead Thrall, all corpses revived through Reanimate spells will disintegrate into ash piles when they are killed, the spell expires, or you cast another summon or reanimate spell past your summon limit. This means that you cannot reanimate the same corpse twice with anything but Dead Thrall.
- It is not possible to reanimate a character that has been decapitated, regardless of level. Also, enemies who have been disintegrated through the use of lightning spells cannot be reanimated.
- Enemies killed while under the effects of paralysis will be unable to move when reanimated and are impervious to melee attacks (though you still get XP when you hit them with a weapon). Note that this may happen unintentionally when killing foes with frost spells with the Deep Freeze perk.
- It is possible to take control over reanimated zombies, as long as you are able to hit it with a more powerful Reanimate spell than the other spellcaster used - before the zombie has gotten to its feet and is considered "alive"(when hovering invulnerable in the air).
- You can also still loot corpses while they are being reanimated, for instance, to steal their weapons and force them to fight bare-handed.
- The Bone Wolf's Revenge power and Bloodworm Helm's enchantment each increase the level cap for reanimation spells by 25%, but only if the target is undead.