Murbul (RefID: 00019929) |
|||
---|---|---|---|
Stronghold | Dushnikh Yal | ||
House | Burguk's Longhouse | ||
Race | Orc | Gender | Female |
Level | 10 | Class | Destruction Mage |
RefID | 00019929 | BaseID | 00013B7A |
Merchant | |||
Gold | 500 (+1000 Master Trader) | ||
Sells | See Standard Merchandise | ||
Buys | Apothecary (Animal Parts, Food, Ingredients, Poisons, Potions, Raw Food, Recipes) | ||
Other Information | |||
Health | 125 | Magicka | 110 |
Stamina | 50 | ||
Primary Skills | Destruction, Restoration, Alteration, Sneak | ||
Class Details | CombatMageDestruction | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | FemaleOrc | ||
Faction(s) | Blood-Kin of the Orcs; GuardFaction; JobApothecaryFaction; JobMerchantFaction; JobOrcWiseWomanFaction; ServicesDushnikYalWiseWoman; TownDushnikhYalFaction; Tribal Orcs |
Murbul is an Orc destruction mage and wise woman of Dushnikh Yal, the Orc stronghold southeast of Markarth. She is the mother of Chief Burguk and also functions as the local apothecary, selling a variety of merchandise if you are blood-kin of the orcs.
As town elder, Murbul has her own room in Burguk's Longhouse and sleeps there every night between midnight and 8am. After waking up she heads over to her tent and spends the entire day offering her services, at times using the tanning rack or the alchemy lab. At 8pm she was supposed to relax in the longhouse with a book, but doesn't, due to a bug. Instead, she stays in the tent and offers services until midnight.
She wears a pair of ragged boots, Forsworn gauntlets, fur armor and a Stormcloak officer helmet. She carries the key to the longhouse and wields a steel or, starting at level six, an Orcish dagger. She also carries a random selection of middle-class items, including food, jewelry and gold.
DialogueEdit
- "Orc poisons are to be feared, if you wish to trade."
- "I have an old cure for Rockjoint. Common in little Orc children."
- "I am Burguk's mother and wise woman to our tribe, outlander."
- "Malacath rewards the strong and punishes the weak."
ConversationsEdit
- Burguk: "Tell me, mother, does Malacath favor our stronghold?"
- Murbul: "He is pleased. Ours is the strongest tribe in all the Reach."
Standard MerchandiseEdit
This is the merchandise found in Murbul's merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.
Count | Item | Details |
---|---|---|
~11 | Common Ingredients | Max 15 (15@75%) |
~8 | Leveled Fortify Skill Potions | Max 10 (10@75%) |
~13 | Leveled Healing Potions | Max 15 (10@75% + 5@100%) |
~8 | Leveled Other Potions | Max 10 (10@75%) |
~8 | Leveled Resist Potions | Max 10 (10@75%) |
~8 | Leveled Poisons | Max 10 (10@75%) |
1 | Potion of Cure Disease | |
~8 | Rare Ingredients | Max 10 (10@75%) |
~8 | Uncommon Ingredients | Max 10 (10@75%) |
SpellsEdit
Murbul knows the following spells:
NotesEdit
- In the game's DialogueViews files, there is dialogue for a favor quest known internally as
Favor016Quest
. In the finished game's files seen through the Creation Kit, only a single basic script remains of this quest. But the DialogueViews show all the dialogue that was attached to it:
- Anything I can do to help?
- "I am the wise woman. I guide our tribe and make sure we stay strong. I also make poisons for our hunters' arrows, and potions to keep our fighting spirits high. How about I give you something for your blade, to welcome you to our people? I just need a Skeever Tail and a Falmer Ear.
- I have the Skeever Tail and a Falmer Ear.
- "Good. Let me mix those for you. Here. A poison that will squeeze the life out of your enemies. And some coin, for your trouble. Mauloch smile on you, outlander.
- This dialogue doesn't specify a speaker, so it's unknown which stronghold's wise woman would've given this quest. It's also unclear what would've triggered the line differences. One possibility is that one variant would've been used for Orcs and one for non-Orcs, though it seems more likely that one was an early, basic version, with the other being the more finalized one.
BugsEdit
- Murbul was supposed to sit down and read in the longhouse between 8pm and midnight but stays frozen in her tent the entire evening, still offering services.
- The Unofficial Skyrim Patch, version 1.2.4, fixes this bug.
- She may not give any dialogue options when attempting to speak with her. ?