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Added by | Dawnguard | ||
# of Zones | 1 | ||
Clearable | Yes | ||
Dungeon | Yes | ||
Respawn Time | 10 days or 30 days | ||
Occupants | |||
Vampires, Draugr, Death Hounds | |||
Console Location Code(s) | |||
DLC1MolderingRuins01 | |||
Region | |||
Whiterun Hold | |||
Location | |||
West of Rorikstead East of Soljund's Sinkhole |
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Special Features | |||
# of Cooking Pots/Spits | 1 |
Moldering Ruins is a small camp and concealed cave west of Rorikstead containing vampires and draugr. It contains only one zone, Moldering Ruins.
Related QuestsEdit
- Culling the Beast: Kill the thin-blooded vampires. (radiant)
- Onmund's Request: Help Onmund negotiate the return of a family amulet from Enthir. (radiant)
- This location is one of many potential targets for one or more of the Radiant quests.
WalkthroughEdit
ExteriorEdit
The camp consists of two small tents (each with a bedroll), a campfire, and one large tent. Several death hounds and/or vampire's thralls will be around the camp. The large tent contains several random items on a table, including a poison, a potion, an iron dagger, some arrows, and a bow. Underneath the table is an unlocked chest. Against the rear of the tent are several crates and barrels, a couple of food sacks, and a coffin, with a trapdoor at the southern end of the tent. It leads down into the cave section of Moldering Ruins.
Moldering RuinsEdit
Upon using the trapdoor you enter into a small circular room with a tunnel in front of you descending a flight of stairs to the south. There are five hanging mosses growing in this first room. At the bottom of the stairs you enter a badly damaged room with rubble all around. A vampire's thrall and a leveled vampire boss will attack as soon as you are detected.
There is a stone table on your left in an alcove against the east wall with two draugr, a salt pile, a skeever tail, and a burial urn on top, and a second burial urn underneath. There are a couple of empty coffins, a few more hanging mosses, and several opened sarcophagi along both the east and west side walls; some of the draugr may get raised during the fight. There are a couple of large urns along the east wall, and halfway along the west wall is a set of shelves holding a bowl of troll fat, a salt pile, and a burial urn. There is another burial urn and a partially buried dead draugr at the rear of the room against the south wall, on a ledge above the floor that can be reached by following either of the side walls and then climbing the rubble until you reach the end. Stairs descend on either side of a large carved piece of stone to a lower level with a bedroll on the left side; farther to the rear on the right side over a gap is a barrel containing ingredients and a couple of food sacks along with a few unusable barrels and a unique but worthless bloody tankard. At the very bottom is a campfire in a brazier with a cooking pot balanced on the edge. To the south of the fire is a partially buried unlocked chest between a partially buried dead draugr and another large urn.
NotesEdit
- Moldering Ruins does not appear to have been created for a specific purpose. The only reason any other content added by Dawnguard will send you here is because the ruin was added to the preexisting random-selection lists.