Healing Hands | |||||
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School | Restoration | Difficulty | Apprentice | ||
Type | Defensive | Casting | Concentration | ||
Delivery | Target Actor | Equip | Either Hand | ||
Spell ID | 0004d3f2 | Editor ID | HealingHands | ||
Base Cost | 25/sec | Charge Time | 0 | ||
Magnitude | 10 | Area | 0 | ||
Tome ID | 000a271e | Tome Value | 89 | ||
Found | |||||
Appears in random loot at level | 10+ | ||||
Purchase from | |||||
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- Heals the target 10 points per second, but not undead, atronachs or machines.
Healing Hands is an apprentice level Restoration spell, which will slowly restore the health of the target.
EffectsEdit
- Restore Health, 10 pts/sec for 1 sec
- This spell then tapers; it will continue to deal the original magnitude of the effect to the target for another 0.3 seconds after expiring.
- Restore Stamina, 10 pts for 1 sec; if the Respite perk is unlocked.
PerksEdit
- Regeneration, increases health (and stamina with the Respite perk) restoration to 15/sec.
BugsEdit
- Healing Hands is registered as an offensive spell on certain NPCs, such as Revelers. ?