Azra Nightwielder (lore page) |
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Location | Fearfrost II Azra's Crossing Crypt of Hearts II |
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Gender | Male |
Azra Nightwielder is a Shadowmage and the inveterate enemy of those who would seek to misuse the power of such magic.
At the start of the events depicted in Shadowkey, he is locked inside a giant crystal in Fearfrost II. It is unclear whether this is meant to be a prison or a tomb; the Scroll of Shadow would suggest the latter, but his subsequent reappearance casts doubt on that.
His long imprisonment (or death) has caused a memory loss, causing him to forget his identity so that when first encountered he is described as a "Mysterious Mage". Once his memory is restored he provides information vital to the destruction of the newly-created Umbra' Keth, and also promises to appear at your moment of need to help destroy the abomination.
Related QuestsEdit
- Mage's Identity: Uncover the identity of a mysterious mage.
- Find Azra Nightwielder: Locate Azra, deep below the Fearfrost Caverns.
Quest-Related EventsEdit
Mage's IdentityEdit
When you approach the crystal with your Shadowkey: (Your newest Shadowkey glows and the crystal cracks. The figure inside moves amidst the shards. He looks you over carefully, then looks pleased as he announces,):
- "You are no goblin."
- (The man extends his hand to shake yours,)
- "My apologies, I am..."
- (He pulls back his hand.)
- "Hmm... I distinctly remember knowing who I was, but that escapes me now. Who are you?"
- How should I know?
- (The mage nods) "Shadowkeys can sometimes do that to you. Unlocking specific patterns in shadow is a tricky business."
- You're a Shadowmage?
- "Shadowmage? That sounds about right. What more can you tell me about me?"
- Only theories, no facts.
- "Ah, well, a prudent position I suppose. Would you be interested in letting me know more about myself, should you discover it?"
- An adventurer.
- "An adventurer? That explains your lack of goblinosity. Well played.
Can you tell me more about me? I am lacking many of the details."- So am I.
- "Excellent, something we have in common then. Would you be interested in letting me know more about me, should you discover it?"
Either option leads to:
- Sure.
- (The man looks pleased. He takes a step toward you, gesturing with his left hand. His shadow bends to overlap yours. You feel a jolt through your heels, your jaw tightens. You see white spots in front of your eyes. When your vision clears you see the man looking surprised.)
- "More painful than I remembered. But we should be able to keep in touch now through umbric connection."
- I will be in touch.
- Sorry, my plate is full.
- "I ought to umbric your..."
Once Pergan Asuul has been killed in Lakvan's Stronghold, he will contact you through the umbric connection:
- (You feel a chill through your shadow.):
- "Azra... Nightwielder? That... sounds good... familiar... right."
- What now, Azra?
- "I shall travel to... Azra's Crossing. Meet me at the battle crater... meet me in the sinkhole just outside town.
I can have another Star Tooth for you and your friend Skelos. Perhaps more by the time you get there." - I'll meet you there.
When met in Azra's Crossing:
- "I cannot tell you how strange a thing it is to not know who you are. I am grateful that you revealed me.
However, I can tell you that I had an interesting conversation with a mage, Skelos Undriel. Our disagreement is an important one.
He believes there are five Star Teeth. In my time, there were seven; I presume there are seven still.
Yes. If Skelos tries to control that shadow creature with but five, he will fail, and will be consumed in the process.
Better you should take the ones he has, obtain the rest, and destroy this creature in the crypts it is gathering strength." - Where are the rest?
- "One can be found in Broken Wing, and another in Glacier Crawl far to the north. Where the rest are, I do not know."
- What then?
- "Go to the Crypt of Hearts, north–northeast near the trading post of a man named Egrien Stout.
Before they were scattered, the Star Teeth were placed in the Vault of the Heavens within the crypt. It is a vault dedicated to the mind and stars.
Place the seven Star Teeth there. This will be your bastion against shadow. Lure the creature there, and destroy it." - I could use some help.
- (Azra Nightwielder is quiet for a few moments, then says,):
- "I will meet you there. The shadows and I are on very familiar terms. We will take advantage of that."
- How?
- "I will enter the crypt before you. The attention paid to consuming... a morsel such as myself may give you the time to find what you need."
- (Azra nods, more to himself than at you,):
- "It is done then. I shall see you at the crypt. Before I leave, here is the Star Tooth I promised you."
- Goodbye, Azra.
DialogueEdit
After defeating the Umbra' Keth you can use the teleporter to go to Azra's Crossing where Azra will be waiting for you:
- "I'm glad to see my teleporter came in handy."
- Ah, so that's how...
- "Yes, I figured you needed all the help you could get. I wish I could have done more... but it looks like you handled yourself well quite well on your own."
- Thanks to you.
- "No, it is I who owes you thanks. You truly are the hero I was hoping you'd be. But, now it is time I continue my own journey. The shadows call me.
Safe journeys, hero. Until we meet again..." - Until we meet again.