Online talk:Quests
Quest IconsEdit
- Discussion moved to UESPWiki:Community Portal#ESO Quest Icons
Quest Stages TableEdit
Should we be using the same quest stages table template used for the single-player games? The stage numbers are hidden from us and will need to be blank and we will never have a quest ID for the non-existent console interface. Also the notes at the bottom are not particularly relevant.
It may be just as useful to make a bullet list for things (partial example from Soul Shriven in Coldharbour):
- I awoke to a strange voice in some kind of prison cell. I should try to find a way out.
Objective : Search the Cell
- I've been confronted by the shade of a strange robed man. I should speak to him.
Objective : Talk to The Prophet
- A lizard-man, an Argonian, unlocked my cell and told me to escape. I should get out of my cell and see where I am.
Objective : Leave the Cell
--Swordmage (talk) 23:38, 23 March 2014 (GMT)
- I would support a different template. I still suggest we use a table rather than just a bullet list. Jeancey (talk) 00:03, 24 March 2014 (GMT)
- If we use a table, is the "Finishes Quest" column needed? If so, we can use the current template and expand the logic that keys off of the Name space name to hide what isn't needed. --Swordmage (talk) 00:14, 24 March 2014 (GMT)
- Naw, it would be better to have a new template. I'll talk about it with some people and come up with something. Jeancey (talk) 00:22, 24 March 2014 (GMT)
- I'm in favor of a new template. I think we still need a "Finishes Quest" column, especially since there are multiple endings for some quests. Also, some quests have the red-lettered choices, indicating an important choice that cannot be revoked. Maybe we can find a way to have that as well? -Thunderforge (talk) 22:45, 24 March 2014 (GMT)
- I agree that "Finishes Quest" would still be useful to have due to numerous endings. There also appear to be a few different ways to start a quest sometimes as well, so maybe we could indicate those too. We can use {{Quest Comment}} to indicate when an entry is determined by red-letter choices, as the choices themselves aren't part of the Journal, but will affect what the journal says. --Enodoc (talk) 14:00, 25 March 2014 (GMT)
- I'm in favor of a new template. I think we still need a "Finishes Quest" column, especially since there are multiple endings for some quests. Also, some quests have the red-lettered choices, indicating an important choice that cannot be revoked. Maybe we can find a way to have that as well? -Thunderforge (talk) 22:45, 24 March 2014 (GMT)
- Naw, it would be better to have a new template. I'll talk about it with some people and come up with something. Jeancey (talk) 00:22, 24 March 2014 (GMT)
- If we use a table, is the "Finishes Quest" column needed? If so, we can use the current template and expand the logic that keys off of the Name space name to hide what isn't needed. --Swordmage (talk) 00:14, 24 March 2014 (GMT)
Quest lists for ESOEdit
I have been thinking about how quest lists should be organized to minimize the number of pages to which a given quest link needs to be added (faction page, zone page, city/location page, and, perhaps, quest line page (for things like the Wyrd Tree quest sequence). Although quest lines may not fit the picture, I think it might be good for us to have includable pages for the various quests below the faction level -- the idea being that the faction quest section would contain a series of included zone quest sections, which would include both quest line sections and location sections. If this works well, there might be only one place where a given quest link would be added -- no matter which page we started with, we would put it in the right quest list page.
If this were a single game wiki, I would just make templates for each quest list fragment, but these really need to be in the Online namespace, so I imagine we need a rational naming convention for these pages. One thought is to make a /quest subpage for each appropriate zone and city/location page and quest line pages for the interesting quest lines (ones that span locations, at least--e,g,. the quest series that takes us from Daggerfall through Eagles Strand and Mistral and back off the Island).
I may be making too big a deal of this, but as it stands now, each quest link will be added directly to at least three pages (faction, zone, and location) and I can see people missing pages where quests should be linked.
Another thought: am I over simplifying the problem when there are vectoring quests (quests that send you from one location to another) that need to be listed on two location pages (e.g., you talk to an NPC in Davon's Watch who sends you off to Bleakrock)? If this is the case, my basic scheme falls apart since there will be duplicates on the faction and zone pages. (This is so much easier to deal with in games on rails like LotRO and EQ2 where there is a single quest sequence that leads you by the hand through a given zone.)
--Swordmage (talk) 07:50, 24 March 2014 (GMT)
- I'm confused.... why is this needed? We include quests on any page they are relevant. We organize them in relevant ways. It'll be added to any location or NPC pages of those locations and NPCs involved in the quest. I don't see how creating templates or subpages would be useful in any way.... Also, I don't think EVERY quest in the faction is being added to the faction page, JUST the faction questline. None of the side quests should really be added to the faction page. Other than that, there is no reason NOT to include the quest link on other pages where it is relevant. Maybe I'm not understanding you or something.... I just don't see what the problem is. Jeancey (talk) 08:11, 24 March 2014 (GMT)
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- My concern is about not getting a given quest linked on all appropriate pages. If this isn't seen as a problem, then there is no reason to create a structure for structure's sake; recent change monitoring will catch most of the omissions and eventually the others will be fixed.
- On the question of what constitutes quests that should be on the faction page, are quests like the Wyrd Tree quest line, which starts on the road to that overrun mill village and ends with the Boss fight inside the tree, appropriate for inclusion there? --Swordmage (talk) 08:58, 24 March 2014 (GMT)
- Yeah, it's never a problem getting the quests listed on the appropriate pages. I'll be honest. I have zero idea what the Wyrd Tree quest line is. But there is an overall Alliance questline, which has an Alliance quest type in the game data, so there is no problem determining which quests apply and which quests don't. Could you list the quests in that quest chain? I can check to see if they are Alliance quests. Jeancey (talk) 09:05, 24 March 2014 (GMT)
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- I agree with Jeancey; if something's missed off, it's easily added later on. Each quest should be added to those pages that are at the end of it's trail; the trail is determined by the type of quest. For example, Alliance quests are added to the Alliance page and the Zone page; Side quests are added to the Zone page and the list of Side Quests; Guild quests are added to the Guild page, and Main Quests are added here. We come to a bit of an issue regarding listing Main and Guild quests on the location pages because the quests are the same across the alliances, whereas the locations they take place in are not (at least for the Guild quests).
- I think the Wyrd Tree quests you are referring to are the Glenumbra quests "Turning of the Trees", "Ash and Reprieve", "The Wyrd Tree's Roots", "The Wyrd Sisters", "Seeking the Guardians", "Champion of the Guardians", "To the Wyrd Tree", "Reclaiming the Elements", and "Purifying the Wyrd Tree"? If so, then yes, they are part of the Daenia section of the DC Alliance Story. Hopefully that matches up with Jeancey's data... --Enodoc (talk) 09:21, 24 March 2014 (GMT)
- Yes, those quests. I admit to not noticing the distinction between alliance and side quests in the journal lists (left pane) assuming that is the data you are referring to. As I start in on documenting quests after launch, I will, of course, pay a lot more attention to the journal details.
- Enodoc: You mentioned "list of Side Quests" (in addition to the zone pages); is that the category or a yet to be created page or set of pages. Also (and this is where my initial concern comes in) there are currently lists of related quests on many of the location pages; I assume we are going to continue to add new quests on the appropriate location pages in addition to the pages you mentioned above. --Swordmage (talk) 09:46, 24 March 2014 (GMT)
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- Unfortunately there is not a distinction between alliance and side quests in the journal; Jeancey's data is direct from the game files and has more information available. When trying to decide in-game whether it's an alliance or side quest, alliance quests are part of an overall flow (when one chain is completed, you'll be given the next one), while side quest chains are entirely independent (you'll never be 'directed' to them). This becomes more difficult to work out if you start wandering the countryside picking up quests, as later alliance story quests can be started before you complete the previous quest in the chain.
- A list of side quests will likely be going at Online:Side Quests (much like Skyrim:Side Quests). Although due to the vast number of side quests there are likely to be, we may need to rethink how that will work.
- Yes indeed, if a quest is related to a location, then it goes on a location page's Related Quests. It would definitely be easier to add quests to each list manually though, rather than relying on templates, to make sure everything is where it needs to be and in a logical order. Here's a list of pages which should have quest lists, and what those lists will be:
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- List of the Main Quests
- ON:Side Quests
- List of all the Side Quests
- ON:Mages Guild, ON:Fighters Guild, ON:Undaunted
- List of the Guild Quests
- ON:Aldmeri Dominion, ON:Daggerfall Covenant, ON:Ebonheart Pact
- List of each alliance's Story Quests (this will be a very long list), divvied by Zone, and maybe Chain
- Zone pages
- List of all quests in a zone (this will be a very long list), divvied by Type, and maybe Subzone
- POI and other place pages
- List of all quests related to that place, divvied by Type
Quest DialogueEdit
I've noticed that most of the quest and npc pages do not include their respective dialogue, which is a shame because there is a lot of important lore in some of them. I want to go through all the quests and npc and add them, but I'm a little confused about how to go about it. On the help page, it says to include dialogue as part of the Detailed Walkthrough, and to not include all the dialogue.
My question is what is considered important enough to include. Is their any strict parameters that I should follow, or should I just use my best judgement. For example in [[1]], [[2]] gives the first introduction to Online:The Prophet. Should this be included, given that later on in the game you learn more and better information about him?--D'arht-si (talk) 15:17, 16 January 2016 (UTC)
- It might be beneficial to take a look at the MWOP, OBNPCRP and the SRQRP wiki projects for how dialogue for quests and NPCs are handled in other namespaces on the wiki, since it will likely be pretty similar in terms of how to lay it out and how to decide which dialogue to add :) Jeancey (talk) 15:34, 16 January 2016 (UTC)
- Thank you for the reply. I had a look at the Skyrim page, and there seemed to be two ways of going about it. Like the Skyrim:Bleak Falls Barrow (quest), the important dialogue is written there, but then I noticed on Skyrim:Delphine, all the important dialogue she says in and outside of quests is written there. Which way is more appropriate, or should I do both?--D'arht-si (talk) 16:43, 16 January 2016 (UTC)
- Just my 2 cents, and I'm not an expert, but the two pages you cite are different types: one for a quest and the other for a person. Things pertaining to the quest (and only those things) are on the quest page. Things pertaining to the character are on the character page, including her roles in quests. Ultimately, you could probably do both, but where to start would be related to your goal. If you're most concerned with the development of the lore/backstory and users being able to see this developing over the course of the story or repeated interactions with a character (say, the Prophet), you might want to start with really developing those character or place pages. If you're more concerned with leaving little nuggets for people to find and piece together on their own, or to be able to go back and find later ("Hey...didn't I recall so-and-so also mentioning cheese earlier...") then you might want to start with the quest pages. —Anghara (talk) 17:02, 16 January 2016 (UTC)
- Thank you for the reply. I had a look at the Skyrim page, and there seemed to be two ways of going about it. Like the Skyrim:Bleak Falls Barrow (quest), the important dialogue is written there, but then I noticed on Skyrim:Delphine, all the important dialogue she says in and outside of quests is written there. Which way is more appropriate, or should I do both?--D'arht-si (talk) 16:43, 16 January 2016 (UTC)
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- We've been adding a lot of dialogue to ESO quest pages since it would look out of place on an NPC page if the rest of that person's dialogue is absent. If you want to help document an NPC's dialogue in its entirely, I'd recommend you split it up into quest-based sections similar to Dragonborn:Neloth if there's a large amount of text. For quest pages anything goes, but dialogue ought to be secondary to the actual walkthrough. —Legoless (talk) 17:34, 16 January 2016 (UTC)
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Faction -> Thieves Guild?Edit
I thought the faction field was reserved for either a specific alliance faction or to be labeled as "Neutral", marking that it's equally available to all three factions. What about the Thieves Guild though? Just wondering because I thought these would be "Neutral" at first. Tib (talk) 17:38, 7 February 2016 (UTC)
- Thieves Guild quests are listed in-game under Guild (rather than under a zone name), so they work like the Mages Guild and Fighters Guild quests. The faction parameter is either to name the Alliance for an Alliance quest, or to name the Guild for a Guild quest. See Simply Misplaced or The Prismatic Core for existing examples. --Enodoc (talk) 19:07, 7 February 2016 (UTC)
Old reward infoEdit
Most quest pages still list gold/silver rewards, with the OT update does that distinction even exist anymore? Are all quest rewards now based on the character's level instead? If so perhaps the XP/gold info that Enodoc has been collecting will be more useful here. Contraptions (talk) 06:14, 18 December 2016 (UTC)
- No, the Silver/Gold distinction doesn't exist any more, and yes, all quest rewards are leveled. Feel free to replace any Normal/Silver/Gold split reward template with the {{ESO Gold}} template (which works the same way as the {{ESO XP}} template). For example, a quest which previously granted 302 Gold would likely be Average Leveled Gold.
- If you're going to update some of the quest pages, since we like to have some record of deprecated stuff, I would suggest you don't remove the
level
parameter from the quests. It's not shown any more, but it's useful as a record of what quest was what level previously. --Enodoc (talk) 09:33, 18 December 2016 (UTC)