This page contains deprecated information about Elder Scrolls Online content. The content described here was removed from the game after Update 16. |
Wrath was a skill in the Heavy Armor skill line replacing Bracing in Update 10. It increased your Weapon Damage and Spell Damage by 5 at Rank I and 10 at Rank II for 5 seconds when you took damage, stacking up to 20 times, if you were wearing five or more pieces of Heavy Armor. The passive was removed in Update 16 and replaced with Revitalize.
Patch NotesEdit
- Bracing:
- Renamed this passive ability to Wrath.
- Redesigned this passive ability so it now increases your Weapon and Spell Damage by 10/20 for 6 seconds after taking damage at Ranks I/II respectively, stacking up to 10 times.
- This passive now increases your Weapon and Spell Damage by 5/10 for each stack, down from 10/20, but it now stacks up to 20 times, up from 10 times.
- Reduced the duration of this passive's bonus to 5 seconds from 6 seconds.
- Developer Comments: Shortening Wrath's duration and allowing it take longer to build up its stacks to its full potential should allow more counterplay against Heavy Armor enemies, and take them longer to ramp up their power when engaging in combat. This also helps promote a berserker-type playstyle with Heavy Armor where you get more powerful the longer you stay in combat.
- This passive ability has been replaced with the Revitalize passive, which increases the resources your Heavy Attacks restore by 12/25%.
- Rapid Mending: This passive ability no longer increases the amount of resources your Heavy Attacks restore, as that effect has been moved to the new Revitalize passive. It continues to increase your healing received by 4/8%.
- Developer Notes: We want each of the three armor types to have unique trade-offs. Heavy Armor's main advantage is its increase to survivability, while the disadvantage is its lower damage and healing power. To emphasize this distinction, we've removed the Wrath passive.