Set Name |
Bonuses |
Location(s) |
Set Type |
---|
Affliction |
2 items: Adds 3-129 Weapon and Spell Damage 3 items: Adds 25-1096 Maximum Stamina 4 items: Adds 3-129 Stamina Recovery 5 items: When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and damage shield strength by 6% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon and Spell Damage.
|
Vlastarus |
Heavy Armor |
---|
Alessian Order |
2 items: Adds 34-1487 Armor 3 items: Adds 34-1487 Armor 4 items: Adds 28-1206 Maximum Health 5 items: Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance, up to a maximum of 1320. Current Bonus Health Recovery: 0.
|
Vlastarus |
Heavy Armor |
---|
Bastion of the Heartland |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 4% Healing Taken 4 items: Reduces your damage taken from Players by 3%. 5 items: Reduces your damage taken from Siege Weapons and Player area of effect abilities by 10%.
|
Vlastarus |
Heavy Armor |
---|
Battalion Defender |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 25-1096 Maximum Stamina 4 items: Adds 4% Healing Done 5 items: When you Block, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur every 1 second and scales off your Max Health.
|
Elite Gear Vendors |
Heavy Armor |
---|
Beckoning Steel |
2 items: Adds 34-1487 Armor 3 items: Adds 28-1206 Maximum Health 4 items: Adds 34-1487 Armor 5 items: Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.
|
Vlastarus |
Heavy Armor |
---|
Blessing of the Potentates |
2 items: Reduces your damage taken from Players by 3%. 3 items: Reduces the cost of your Ultimate abilities by 15%.
|
Vlastarus |
Three Piece |
---|
Crest of Cyrodiil |
2 items: Adds 3-129 Stamina Recovery 3 items: Adds 28-1206 Maximum Health 4 items: Adds 28-1206 Maximum Health 5 items: When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.
|
Vlastarus |
Heavy Armor |
---|
Elf Bane |
2 items: Adds 25-1096 Maximum Magicka 3 items: Adds 3-129 Weapon and Spell Damage 4 items: Adds 3-129 Weapon and Spell Damage 5 items: While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.
|
Vlastarus |
Heavy Armor |
---|
Enervating Aura |
2 items: Adds 4% Healing Taken 3 items: Adds 28-1206 Maximum Health 4 items: Adds 34-1487 Armor 5 items: When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 3-129 per player hit. This effect can occur once every 15 seconds.
|
Elite Gear Vendors |
Heavy Armor |
---|
Fasalla's Guile |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 28-1206 Maximum Health 4 items: Adds 4% Healing Taken 5 items: Adds 34-1487 Armor 5 items: While in combat, every 1 second you apply Minor Defile to enemies within 5 meters of you for 2 seconds, reducing their healing received and damage shield strength by 6%.
|
Elite Gear Vendors |
Heavy Armor |
---|
Hrothgar's Chill |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 34-1487 Armor 4 items: Adds 34-1487 Offensive Penetration 5 items: Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.
|
Elite Gear Vendors |
Heavy Armor |
---|
The Juggernaut |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 34-1487 Armor 4 items: Adds 28-1206 Maximum Health 5 items: When you take damage while under 30% Health, heal for 4428 Health immediately and gain 465-20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
|
Vlastarus |
Heavy Armor |
---|
Ravager |
2 items: Adds 15-657 Critical Chance 3 items: Adds 28-1206 Maximum Health 4 items: Adds 3-129 Weapon and Spell Damage 5 items: Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 3-146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
|
Vlastarus |
Heavy Armor |
---|
Steadfast Hero |
2 items: Adds 34-1487 Armor 3 items: Adds 34-1487 Armor 4 items: Adds 28-1206 Maximum Health 5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
|
Elite Gear Vendors |
Heavy Armor |
---|
Warrior's Fury |
2 items: Adds 28-1206 Maximum Health 3 items: Adds 25-1096 Maximum Stamina 4 items: Adds 3-129 Weapon and Spell Damage 5 items: When you take damage, your Weapon and Spell Damage is increased by 0-24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
|
Elite Gear Vendors |
Heavy Armor |
---|
While the boxes are bound and cannot be sold to merchants, the rewards themselves do not share these properties.