Poison Archers are a class of hostile humanoid NPCs that attack using ranged abilities. They are usually equipped with a bow. The class was introduced with Thieves Guild.
Types of Poison ArchersEdit
Location | Name | Race | Gender | Health |
---|---|---|---|---|
Garlas Agea | Gold Coast Archer | Varies | Varies | 31,364 |
Blight Bog Sump | Veeskhleel Lurker | Argonian | Varies | 29,870 |
Shark's Teeth Grotto | Wake Walker Archer | Khajiit | Varies | 31,364 |
Skills and AbilitiesEdit
- Quick Shot
- A basic ranged attack that deals minor physical damage.
- Poisoned Arrow
- A ranged attack that deals moderate physical damage and applies poison damage over time to the target.
- Arrow Spray/Poison Spray
- The enemy shoots a spray of poison arrows in the direction it is facing as indicated by a red cone. This attack does moderate poison damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
- Roll Dodge
- The enemy can roll dodge to avoid attacks.
- Arrow Stab
- A basic melee attack that does minor physical damage where the poison archer grabs their arrow and stabs it into the target rather than firing it. (On some poison archers)
- Shadow Cloak
- If the target is in close proximity to the enemy, they will turn themselves invisible and move to a better location and set the target off balance. (On some poison archers)
- Snipe
- An interruptible ranged attack which fires multiple arrows at once at the target, dealing moderate physical damage. (On some poison archers)
- Taking Aim
- A powerful sniping bow attack that takes time to charge up and can one-shot those at low health. Can be interrupted or dodged. (On some poison archers)
- Noxious Cloud
- The enemy shoots an arrow that detonates on contact with the ground at a target's location, leaving a cloud of noxious fumes, which deals continuous low poison damage. (On some poison archers since Blackwood)