Open main menu

UESPWiki β

This page is currently being rewritten as part of the Online Quest Project.
The page is being both written and checked. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines.
Detail
Quick Summary: written by Solomon1972, not checked


Walkthrough: written by Solomon1972, not checked


Quest Stages: written by Unk, checked by Solomon1972
ON-qico-Companion.png Continue helping Azandar with cleaning up his frayed fates.
Quest Giver: Azandar al-Cybiades
Location(s): Sanctum Sanctorum (Auridon); Kozanset, Lost City of the Na-Totambu (Alik'r Desert)
Prerequisite Quest: The Fateweaver Key
Previous Quest: The Fateweaver Key
Next Quest: Adversarial Adventures
Reward: Leveled Gold
XP Gain: 74,100 Experience
ID: 7022
A fate thread in Kozanset
In his downtime Azandar continued his research into the frayed fates spun off by the Fateweaver Key experiment. He'd like my assistance to smooth his fateline and continue the experiment.


Quick WalkthroughEdit

  1. Head to Azandar's private sanctuary
  2. Help Azandar retrieve the Arcane Bobbin
  3. Head to Kozanset
  4. Find, Untie, and Repair the Fate Line
  5. Follow more threads out of town
  6. Find and Untie the Fate Threads
  7. Find and Stop The Adversary

Detailed WalkthroughEdit

Once your rapport with Azandar is high enough, he will ask to speak with you. He will reveal that his research has given him new insights and that he needs your help. He asks for the two of you to travel to his private sanctuary in Skywatch. Travel there and you'll find it in the center of town.

Inside the sanctuary, he'll direct you to collect an Arcane Stencil, then charge it at a Magicka Font, and use it on his flesh atronach, Gubbins. This will turn Gubbins into a pile of goop, but you'll have created an Arcane Bobbin, which you'll use in the next chamber to do some scrying. The scrying will reveal Azandar's next location to do some work repairing his frayed fate threads: Kozanset, in the Alik'r Desert.

Making your way to Kozanset, you'll find a frayed fate thread in town. Approach it, use the bobbin on it, and it will jump to a new location. Repeat this until you come to a ghostly blue apparition, another version of Azandar called Azandar the Beggar. Use the bobbin to take care of this thread. Another frayed fate thread will be nearby. Repeat the process and you'll end up at Azandar the Priest. Repair the fate line and Azandar will indicate he senses more threads north of town.

Following the threads and repeating the process, you'll come to Azandar the Tour Guide, but this time your investigation will be interrupted by an Adversary, a ghostly red apparation, another version of Azandar who bears some as-yet-unexplained ill will towards Azandar. Chase the creature into the nearby ruins of the Lost City of the Na-Totambu.

 
The Adversary interferes

Repeating the thread-chasing process, you'll find Azandar the Prospector, but the Adversary will again interfere -- and this time he proclaims his intent to replace Azandar! Quickly closing the fate thread, you'll use a portal opened by Azandar to exit the ruins. Speaking to him outside about this concerning development will complete the quest.


Quest StagesEdit

Paths Unwalked
Finishes Quest Journal Entry
To continue the experiment, Azandar wants us to travel to his sanctum sanctorum. It's apparently in the center of town at Skywatch, in Auridon.
Objective: Reach Azandar's Sanctum
Hidden Objective: Go to Azandar's Sanctum
Hidden Objective: Use the Stencil on Gubbins
Hidden Objective: Stencil Used
Hidden Objective: Light the Beacon
Hidden Objective: Search for a Frayed Fate
Hidden Objective: Approach Frayed Fate
Hidden Objective: Find the Frayed Fate
Hidden Objective: The Ruins of Na-Totambu
Hidden Objective: Summon Azandar
Hidden Objective: Find the Adversary
Hidden Objective: Stop the Adversary
We've made it to his sanctum. Time to talk to Azandar about what his plan is.
Objective: Talk to Azandar
Azandar wants to modify the fateweaver key by creating what he's calling an arcane bobbin. I can do so using a stencil in which he's already inlaid a spell. I need to find the stencil, first.
Objective: Collect the Arcane Stencil
Azandar asked that I imbue the arcane stencil with magicka. I can do that at the magicka font within the sanctum.
Objective: Charge Azandar's Stencil
Azandar said I need to gesture at his flesh atronach Gubbins with the stencil in order to create the bobbin or spool.
Objective: Use the Stencil on Gubbins
The stencil has downed Gubbins, but Azandar has asked me to rummage around in the goop it drew forth. The bobbin should be in there, somewhere.
Objective: Collect the Arcane Bobbin
I've helped Azandar to form the arcane bobbin. I should speak to him to see about adding the bobbin to the Fateweaver Key.
Objective: Talk to Azandar
With the bobbin attached, now we need to complete a scrying ritual and seek out some more of his frayed fates.
Objective: Scry for Frayed Fates
The scrying ritual seems to indicate a location somewhere in the Alik'r desert. I should talk to Azandar about our next step.
Objective: Talk to Azandar
The scrying ritual indicates frayed fates have appeared in Kozanset in the Alik'r Desert, Azandar's home town. I should head into the desert to see if we can find them.
Objective: Go to Kozanset
With Azandar at my side, I need to search the tiny town of Kozanset to find his frayed fates and sew them up with the help of the Fateweaver Key and the arcane bobbin.
Objective: Find and Untie the Frayed Fates
Optional Step: Talk to Azandar
Objective Hint: Repair the Fateline
Objective Hint: Approach Frayed Fate
We sewn two of Azandar's frayed fates back into the universe. I'll talk to him and see what we need to do next.
Objective: Talk to Azandar
Azandar consulted the Fateweaver Key and believes there's still at least one more frayed fate near Kozanset. He thinks we should head north out of the settlement towards a set of old ruins.
Objective: Follow Threads Out of Kozanset
Azandar and I saw that strange frayed fate we saw back at Fathoms Drift. It ran off towards the Lost City of Na-Totambu. We should search for the frayed fate within.
Objective: Enter the Lost City of Na-Totambu
I should search the Lost City of Na-Totambu to find Azandar's dangerous frayed fate.
Objective: Find the Adversary
Fails quest 
Hidden Objective: Summon Azandar
Hidden Objective: Find Another Thread
I've discovered the frayed fate that Azandar and I met in Apocrypha, draining energy from another one of Azandar's fates. Perhaps the Fateweaver Key can stop it.
Objective: Stop the Adversary
I've dealt with the frayed fate in the Lost City of Na-Totambu. I should leave with Azandar.
Objective: Leave the Lost City of Na-Totambu
I should talk to Azandar about what occurred in the Lost City of Na-Totambu.
Objective: Summon Azandar
I should talk to Azandar about what occurred in the Lost City of Na-Totambu.
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
This Elder Scrolls Online-related article is a stub. You can help by expanding it.