|
Quick WalkthroughEdit
- Speak to Hadamnargo west of Rimmen.
- Burn wasp nests.
- Find Gordon.
- Satisfy Sanzagh.
- Return to Hadamnargo.
Detailed WalkthroughEdit
North of the road through the west gate of Rimmen, you will find a Khajiit named Hadamnargo outside his house consoling his horse, next to the lorebook Moon-Sugar for Glossy Fur? Yes!. On speaking to him, he will extol the virtues of countryside living, before asking for your assistance with some pests.
- "This is the life, yes? The sun beating on your shirtless fur. The sweet smell of moon-sugar cane wafting through your whiskers. It doesn't get any better than this, walker.
Everything would be perfect if it weren't for those meddling pests." - You have a pest problem?
- "Hadamnargo prefers to remain positive, so he thinks of it as more of a pest opportunity. Wasps are nesting in his fields, but he can't get rid of them because he's busy consoling his horse over our lost guar, Gordon.
This is a very sensitive horse." - You lost your guar?
- "He has a name, friend. His name is Gordon the Guar.
He ran off, and Hadamnargo has had no luck luring him back. Gordon and the horse are very close. They often spend hours just staring at each other. It's a bit strange, but Hadamnargo doesn't judge." - I'll get rid of the wasps in your fields, and find Gordon the Guar.
The first step is to burn three wasp nests, which can be found from northeast to southeast from the farmhouse. The closest is to the northeast, and you can work your way south from there. None of them are guarded, and they explode rather spectacularly into flame upon interacting with them.
Once this is done, you can find Gordon further to the south, confronted by a hungry Senche-raht named Sanzagh. You can choose to find him something else to eat, or persuade him not to eat guar.
If you choose to find him something else to eat, you can find a hunter's trap over the hills west of Sanzagh's location containing Wild Game. Head towards Sandswirl Manor. The trap is located near the crossroads south of the manor. When you've acquired the meat, bring it to Sanzagh. He will then let Gordon return home.
Once you've satisfied Sanzagh, return to Hadamnargo for your reward.
- "You got rid of the wasps and you found Gordon! Hadamnargo can't tell you how happy this makes his horse.
Did you run into any trouble?" - I met Sanzagh. He told me to tell you that these fields belong to him.
- "Ah, Sanzagh. We established this farm together, but things got strange when Hadamnargo bought his horse. I think he was jealous, but I never felt comfortable riding on something that talked back.
Please accept this gift for everything you've done."
Quest StagesEdit
Love and Guar | |
---|---|
Finishes Quest | Journal Entry |
I need to check the fields around Rimmen and burn all of the wasp nests.
Objective: Burn Wasps: 0/3
|
|
I should look for Hadamnargo's missing guar.
Objective: Search for the Missing Guar
|
|
I should stop the Senche-raht from eating Hadamnargo's guar.
Objective: Search for the Missing Guar
Objective Hint: Talk to Sanzagh
Optional Step: Find Wild Game
|
|
I should tell Hadamnargo that I burned all of the wasp nests and found his guar.
Objective: Talk to Hadamnargo
|
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.