Klause | |||
---|---|---|---|
Location | Shada's Tear, City District | ||
Race | Nord | Gender | Male |
Health | 354,877 | Difficulty | |
Reaction | Hostile |
Klause is a mad Nord warrior found inside the City District of Shada's Tear. He was part of the excavation team that ventured into the ruins but went mad after he drank the poisoned water. He is found with two Nedic Ice Mages and two Skeletal Archers, and also summons two Nedic Channellers.
Klause | |||
---|---|---|---|
Location | Shada's Tear, City District | ||
Race | Nord | Gender | Male |
Health | 52,800 | ||
Reaction | Friendly | ||
Other Information | |||
Condition | Spirit |
After he is slain, his spirit is released, thanking you for freeing him from the water's curse and asking that you free Nahlia.
Related QuestsEdit
- Waters Run Foul: Release the researchers from the Nereid Queen's influence.
Skills and AbilitiesEdit
He uses all of the nullifier class abilities, as well as one extra ability:
- Sword Swing
- Basic melee damage dealing moderate physical damage.
- Uppercut
- Klause prepares a powerful swing before hitting you with his greatsword, dealing very high physical damage and knocking you backwards. This attack can be blocked.
- Ice Ring
- Klause applies a ring of ice around him on the floor, as indicated by a thin red circular AoE around him, dealing high continuous frost damage.
- Negate Magic
- Klause applies a magical field around himself, negating your magical abilities.
- Horn Call
- Klause uses the ancient horn he found previously and blows into it loudly, indicated by a red cone AoE in front of him, dealing high physical attack. Afterwards, two Nedic Channeller are summoned to assist him. They focus on empowering him with magic, greatly increasing his damage output.
Quest-Related EventsEdit
When he's summoning Channellers, he says:
- Klause: "Shada's minions! To my aid!"
After his defeat, his spirit appears.
- Klause: "Thank you for releasing me from the curse. Please, speak to me as you leave this chamber. I don't have much time before my spirit fades."
Speak with his spirit.
- "What did we do? Nahlia—she's going to be used in the sacrifice. The waters turned us against our own people."
- Where is Nahlia?
- "The final chamber. She's been imprisoned for the sacrifice. No time. You must find a way to open her prison, or Shada will claim her."
- Who is Shada?
- "She is master of this place. Master of the Nereids. It's her curse that corrupts the water.
We drank the water and became more powerful than ever. We also became her slaves. Stop her. Free Nahlia."