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Implosion | ||||
---|---|---|---|---|
Line | Storm Calling | |||
Skill Rank | Line Rank | |||
Rank I | 22 | |||
Rank II | 36 |
- Implosion I: When you deal Shock Damage, you have a 3% chance to instantly disintegrate enemies under 15% Health, dealing 7999 Shock Damage. When you deal Physical Damage, you have a 3% chance to instantly pulverize enemies under 15% Health, dealing 7999 Physical Damage.
- Implosion II: When you deal Shock Damage, you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing 7999 Shock Damage. When you deal Physical Damage, you have a 6% chance to instantly pulverize enemies under 15% Health, dealing 7999 Physical Damage.
Implosion gives all physical attacks and Shock Damage spells a chance to deal additional damage to low Health targets. This includes not only the skills in the Storm Calling line, but also skills in Destruction Staff, when using a Lightning Staff.[verification needed]
NotesEdit
- Prior to Update 10 this passive was named Disintegrate and only affected shock spells.
- In Update 21, this skill was replaced with Amplitude, which increase damage against enemies based on their current health percentage.
Patch NotesEdit
- Disintegrate:
- Renamed this passive ability to Implosion.
- This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them.
- Updated this passive's tooltip to indicate what the health threshold is for it to trigger.
- Fixed an issue where this passive ability could not critically strike.
- Fixed an issue where the Physical Damage proc from Rank I of this passive ability was always firing.