Harmony is a trait added in Update 18 which can only be found on jewelry. Jewelry with this trait does not drop normally, but may be obtained by completing Undaunted Pledges, or by acquiring them from another player. Once learned, items with this trait may be crafted using Dibellium, which may be found in daily Dungeon Finder rewards. When you activate a Synergy, items with the Harmony trait will restore Health, Magicka, and Stamina by an amount dependent on the level and quality of the item.
NotesEdit
- Note that most but not all Synergies are affected. In particular, Synergies which cause damage, provide healing, restore resources, or give Damage Shields are improved, but others are not.[verification needed — Need a list of which synergies are not affected]
Patch NotesEdit
- This trait now grants you up to 880 Health, Magicka, and Stamina when you activate a synergy per trait, rather than increasing the healing, damage, and shielding potency of synergies by 20% per trait.
- Fixed an issue where Harmony did not interact with Companion synergies.