FitnessEdit
The Fitness tree grants you perks related to reducing, avoiding and mitigating damage.
Base Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Tumbling | Reduces the cost of Roll Dodge by 120 Stamina per stage. | 15 | 2 | |
Sprinter | Reduces the cost of Sprint by 20 Stamina per stage. | 10 | 2 | |
Tireless Guardian | Reduces the cost of Block by 20 Stamina per stage. | 10 | 2 |
Base Active Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Boundless Vitality | Grants 28 Max Health per stage. | 1 | 50 | |
Fortified | Grants 34.6 Armor per stage. | 1 | 50 | |
Rejuvenation | Grants 1.8 Health, Magicka and Stamina recovery per stage. | 1 | 50 |
Passive Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Defiance | Reduces the cost of Break Free by 110 Stamina per stage. | 10 | 2 | |
Hero's Vigor | Grants 280 Max Health per stage. | 10 | 2 | |
Piercing Gaze | Increases your Stealth Detection by 1 meter per stage. | 10 | 3 | |
Tempered Soul | Return to life after resurrection with 5% more resources per stage. | 25 | 2 | |
Fortification | Increases the amount of damage you can block by 2% per stage. | 15 | 2 | |
Savage Defense | Reduces the cost of Bash by 45 Stamina per stage. | 15 | 2 | |
Bashing Brutality | Increases your Bash damage by 60 per stage. | 10 | 2 |
Active Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Hardened | Increases the duration of Crowd Control Immunity by 3% per stage. | 10 | 5 | |
Peace of Mind | Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by 40 per stage. | 10 | 5 | |
Slippery | When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds. | 50 | 1 | |
Unchained | When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 11% per stage. | 10 | 5 | |
Juggernaut | While under the effects of Crowd Control Immunity, you take 2% less damage per stage. | 10 | 5 | |
Expert Evasion | Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for 30 seconds. | 50 | 1 | |
Rousing Speed | Reduces the cost of Sprint by 50 Stamina per stage, while under the effects of Crowd Control Immunity. | 10 | 5 | |
Survival Instincts | While afflicted with a Status Effect, your core combat skills cost 5% less per stage. | 10 | 5 | |
Spirit Mastery | Decreases the time it takes to resurrect an ally by 33%. | 50 | 1 | |
Shield Master | Reduces the cost of your damage shield abilities by 2% per stage. | 10 | 5 | |
Bastion | Increases the effectiveness of your damage shields and damage against shielded enemies by 3% per stage. | 10 | 5 | |
Arcane Alacrity | While under the effects of a damage shield your dodge roll costs 160 less stamina per stage. | 10 | 5 | |
Strategic Reserve | Gain 30 Health Recovery for every 10 Ultimate you have. | 50 | 1 | |
Siphoning Spells | Restore 300 Magicka per stage, whenever you kill an enemy. | 10 | 5 | |
Bloody Renewal | Restore 300 Stamina per stage, whenever you kill an enemy. | 10 | 5 | |
On Guard | While under the effects of Crowd Control Immunity, increases the amount of damage you block by 2% per stage. | 10 | 5 |
It also has three subconstellations.
Survivor's SpiteEdit
The Survivor's Spite tree is focused on pushing back and fighting against the odds.
Passive Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Mystic Tenacity | Reduces the duration of Elemental Status Effects applied to you by 5% per stage | 10 | 5 |
Active Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Pain's Refuge | Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20% | 50 | 1 | |
Sustained by Suffering | Increases your Health, Magicka, and Stamina Recovery by 30 per stage while under the effects of a negative effect. | 10 | 5 | |
Relentlessness | Being Stunned or Feared causes you to gain Major Protection for 3 seconds, reducing your damage taken by 10%. | 50 | 1 |
Wind ChaserEdit
The Wind Chaser tree grants you perks related to movement speed and sprinting.
Passive Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Hasty | Increases your movement speed when Sprinting by 2% per stage. | 8 | 2 |
Active Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Refreshing Stride | While Sprinting you gain 100 Health and Magicka Recovery per stage. | 10 | 5 | |
Thrill of the Hunt | Whenever you kill an enemy you gain Major Expedition for 3 seconds per stage, increasing your Movement Speed by 30%. | 25 | 2 | |
Celerity | Increases your Movement Speed by 2% per stage. | 10 | 5 |
Walking FortressEdit
The Walking Fortress tree grants you perks related to blocking.
Passive Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Nimble Protector | Increases your Movement Speed while Bracing by 3% per stage. | 3 | 2 |
Active Perks | Effect | Cost per Stage | Stages | |
---|---|---|---|---|
Ward Master | Reduces your damage taken by 2% per stage while Blocking and under the effects of a Damage Shield. | 10 | 5 | |
Soothing Shield | When you successfully block and attack you have a 15% chance to restore 151 Health per stage. | 10 | 5 | |
Bracing Anchor | While in combat, increase the amount of damage you can block by 4% per stage, but reduces your Movement Speed by 16% at all stages. | 10 | 5 |