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Online:Fighters Guild (Companion)

< Elder Scrolls Online: Skill Lines: Guild

Fighters Guild is one of three guild skill lines available to Companions.

Skill PerksEdit

The Fighters Guild skill line can be unlocked and leveled up by completing a daily quests for Cardea Gallus while having an active Companion.
Notes

  • The numbers displayed here are the base values for the skills. The actual numbers you see in the game may depend on a variety of factors, such as your Companion's equipped weapons and armor, their passive skills and current level.

Skills include:

Active AbilitiesEdit

These abilities will be used automatically, based on their cooldowns, priority (their order on a Companion's skill bar, where the priority is descending from left to right), and meeting conditions listed in abilities' descriptions.

Name Line Rank Cast Time Target Range Radius Duration Cooldown
   Sniping Silver 1 0.4 seconds Enemy 28 meters 12 seconds
Your Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 3150 Physical Damage.
Deals double damage if the enemy is an Undead, Daedra, or Werewolf.
   Ritual of Salvation 6 0.4 seconds Area 5 meters 8 seconds 16 seconds
Your Companion brands the earth underneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they and their allies take by 20%.
If the attacker is an Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%.
   Biting Trap 10 0.4 seconds Self 6.5 seconds 8 seconds
Your Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds.
When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 1575 Physical Damage.