Euraxian Alchemist | |||
---|---|---|---|
Location | Desert Wind Caverns, Dov-Vahl Shrine, Moon Gate of Anequina, Rimmen Palace, Sandswirl Manor | ||
Race | Imperial | Gender | Varies |
Health | 29,870 | ||
Reaction | Hostile | Class | Chemist |
Other Information | |||
Faction(s) | Euraxians |
Euraxian Alchemists are Nibenese Imperial chemists who fight in the name of Euraxia Tharn.
Skills and AbilitiesEdit
- Puncture
- The enemy thrusts their weapon with disciplined precision at a player, dealing minor physical damage and afflicts the enemy with Major Breach for 15 seconds.
- Fiery Oil/Volatile Pool
- A ranged AoE flame attack. The chemist throws a potion that sets the targeted area alight and bounces once forward and creates a second flame area. The pools deal moderate flame damage over time to all players within the red circle and should be avoided.
- Lop
- A basic melee attack that does moderate physical damage.
- Chop
- A basic melee attack that does minor physical damage.
- Blazing Tar
- The enemy will cover their weapon in flaming oil, causing Lop and Chop to become Blazing Lop and Blazing Chop.
- Blazing Lop
- The alchemist throws a fire potion that explodes on contact, dealing moderate physical damage and additional fire damage over time.
- Blazing Chop
- A basic melee attack that does minor physical damage and additional fire damage over time.
- Healing Fumes
- The chemist will wave a potion around to emit fumes that heal the chemist. This ability is usually used when the enemy is on low health. This spell can be interrupted to set the enemy off balance. If you stand in the healing fumes, your health can be restored.