An AMMO record contains data for an arrow, the only form of ranged ammunition that comes with the game.
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | EditorID | zstring | Record Editor ID |
+ | FULL | ItemName | zstring | Full item name |
- | MODL | Model | zstring | World model filename |
- |
|
Unknown | float | An optional record that is always 4 bytes in size (confirmed) and seems to contain a float value. Its most common value seems to be 0. Its purpose is unknown (also found in other records). |
- |
|
Unknown | struct[24] | These records appear to be optional and usually follows a MOBD record. They are always 24 bytes (confirmed) in size when they appear in AMMO records (are different size in other records). The subrecord contains binary data in no obivous format or purpose. |
- | ICON | Icon | zstring | Inventory icon filename |
- | ENAM | Enchantment | formid | The formid of an enchantment applied to the item. If this subrecord is not present it means the item has no enchantment. |
- | ANAM | EnchantmentPoints | ushort | Holds the enchantment points of the item. If this subrecord is not present the item has no enchantment points. |
+ | DATA | ammodata | struct[18] | Ammo data structure |
|
float | Ammo speed value. | ||
|
ulong | Ammo specific flags.
|
||
|
ulong | Item value | ||
|
float | Item weight | ||
|
ushort | Ammo damage |