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Oblivion:Angalmo

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Angalmo
(RefID: 00023508)
Home City Chorrol
Location Chorrol Mages Guild
Race High Elf Gender Male
Level 12 Class Alchemist
RefID 00023508 BaseID 000234BB
Services
Available 7am-12pm, 2pm-6pm, 9pm-12am every day
When the Fighter's Stronghold download is installed, this NPC offers services at slightly different times. 7am-12pm, 2pm-6pm, 9pm-12am; 12pm-2pm
Training Trainer (Basic)Mysticism (Basic) Mysticism, Basic
Merchant
Gold 800 Mercantile Apprentice (40)
Sells Magical Supplies
Buys
Other Information
Health 76 Magicka 320
Responsibility 100 Aggression 5
Faction(s) Guild for Mages Evoker(Evoker Evoker); Chorrol Citizen
Angalmo

Angalmo, a High Elf alchemist, is an Evoker of the Mages Guild who offers bartering services and basic Mysticism training at the Chorrol Guild Hall.

After waking up at 7am, he spends one hour wandering around before starting his day's activities. If you are not part of the Mages Guild he will be found mixing up potions with his mortar & pestle. If you are a member, he will be found either reading a book from the Guild library or wandering around. He will perform any of these actions from 8am until 6pm, although he does take a break at midday to eat a two-hour lunch. Between 6pm and 9pm he will eat dinner with his fellow guild members in the second floor dining area. He will then spend the last three hours of his day, from 9pm to midnight, wandering around the guild building before he retires to his bed in the northwestern wing of the ground floor.

He has 800 gold and a Mercantile skill of 40. He will buy ingredients, potions, alchemical apparatus, and miscellaneous items from you, but sells only magical supplies. He will offer both his training and bartering services when not eating or sleeping.

He wears the standard mage's robe and a pair of doeskin shoes. He also carries his mortar & pestle, an empty grand soul gem, a Mages Guild key, and a leveled amount of gold. He doesn't wield any weapons, relying instead on a set of leveled set of alchemist spells (always strongest for Angalmo's skill level).

DialogueEdit

When you address him for the first time, he will reply with these humble words:

"Excuse me. My name is Angalmo. Can I help you?"

If asked about the guild, his answer will depend on whether you're already a member or not:

Mages Guild
"If you want to join the guild, you can ask any of the local guild leaders. Here in Chorrol, Teekeeus is the one you'll need to see."
"If you need training, Athragar has a reputation for being very good with Alteration. You might consider speaking to him about it."

Related QuestsEdit

Quest-related EventsEdit

Fingers of the MountainEdit

During the Chorrol Recommendation quest, you can ask him about Earana and elusive book she is looking for:

Earana
"I passed her the other day. You wouldn't believe the look she gave me! Whatever happened, she's taking it out on the whole guild."
Fingers of the Mountain
"I've heard rumors, but they're nothing more than that. Imperials trying to harness the power of the Ayleids... they're not fools."

Once Teekeeus has tasked you with retrieving the book, he'll commment:

Fingers of the Mountain
"I still don't believe it's real. If it was real, you'd have some sort of proof, right? Well, I don't see any proof."

Once you have the book in your possession, he will encourage you to seek out the Guildhall head:

Fingers of the Mountain
"Well, look at that! You should take that to Teekeeus right away - he'll want to see it."

Seeking Your RootsEdit

Once you harvest a Nirnroot plant, you will immediately be directed to one of Cyrodiil's alchemists. Asking Angalmo about the mysterious plant will net you different responses depending on whether you have a sample in your inventory or not:

Nirnroot
"I can't help you if you don't show me what you're talking about."
"Hmph. Ok, I'm stumped. If I had more time, I'd buy that off of you and bring it to Sinderion in Skingrad. He's the expert on strange plants. Perhaps you should take it to him. If any other alchemist can help you, he certainly can."

Once you've spoken to Sinderion, he will instead encourage you:

Nirnroot
"Good luck with your field work for Sinderion."