Lore talk:Daedra
"True" DaedraEdit
"Technically, Malacath, Mehrunes Dagon, Sheogorath, and Meridia are not "true" Daedra. These are beings transformed into Daedra by various unpleasant circumstances." this is untrue in the cases of dagon and Sheogorath i know of no mention of dagon being anything other than i true deadric prince and Sheogorath is Jyggalag who is a true deadric prince these two names should be removed if no one else will i will if you know of a reason not to say it pleas Diobern 16:34, 8 November 2008 (EST)
- Calling of the sixteen "not true daedra" is sort of iffy, though their special status could me neutrally mentioned. Malacath is Trinimac who was eaten by Boethia- very well documented. Meridia was chastised and cast down by Akatosh according to the Census of Daedra Lords, a document written for and referenced in the 3rd PGE. Dagon supposedly found his true form after being destroyed by Alduin, according to Nordic folklore and a document that is concept work for a possible game in Skyrim.24.31.156.165 18:56, 8 November 2008 (EST)
i would like to see the text about dagon Diobern 19:18, 8 November 2008 (EST)
- Fight number One, best read with mead. http://www.imperial-library.info/obscure_text/aldudagga.shtml
thanks for the link. i dont think nordic mythology is good evadance that dagon isent a "true" deadric lord could it be rewriten to say he might not be? Diobern 11:13, 10 November 2008 (EST)
- Myths are true, so the only thing disqualifying it is that we hear about it in Nordic mythology alone. As I said, I wouldn't touch "true" daedra lord with a ten-foot pole, although a possible special status could be mentioned.Temple-Zero 13:51, 10 November 2008 (EST)
-
- I'm sorry but I can't let that pass. Courtesy of dictionary.com we find that a "myth" is "a traditional or legendary story, usually concerning some being or hero or event, with or without a determinable basis of fact or a natural explanation, esp. one that is concerned with deities or demigods and explains some practice, rite, or phenomenon of nature.". If you disagree, then please give me Santa Claus' email address. Or Odin would be good, since this is about Nordic mythology. –Rpeh•T•C•E• 16:11, 10 November 2008 (EST)
- I just deleted my original response in order to give you the benefit of the doubt. Were you under the impression that I was talking about the real world in a talk page regarding a fake world?Temple-Zero 16:25, 10 November 2008 (EST)
- I'm sorry but I can't let that pass. Courtesy of dictionary.com we find that a "myth" is "a traditional or legendary story, usually concerning some being or hero or event, with or without a determinable basis of fact or a natural explanation, esp. one that is concerned with deities or demigods and explains some practice, rite, or phenomenon of nature.". If you disagree, then please give me Santa Claus' email address. Or Odin would be good, since this is about Nordic mythology. –Rpeh•T•C•E• 16:11, 10 November 2008 (EST)
I have changed the article to reflect this discussion. If anyone has any objections, I would be happy to hear them.
Exposure to daedric weapons/armor= madness?Edit
"Long term exposure to Daedric weaponry or armor invariably results with a slow descent into madness." I have never heard this mentioned before. Can anyone confirm this? Has it been mentioned in a book or by a person in one of the games? — Unsigned comment by Blue deep (talk • contribs) on 14 January 2009.
- Good question. Most of the rest of the passage is probably based on Garothmuk gro-Muzgub's dialogue:
- Daedric weapons are made from raw ebony which has been refined using the craft and magical substances of the lesser minions of Oblivion. The process is not a pleasant one for the Daedra involved, and the weapons retain echoes of preternaturally prolonged suffering endured during manufacture. Daedric weapons are the most rare and expensive weapons known in Tamriel.
- But I can't see where the statement about descending into madness comes from. I've added a VN tag to the article. --NepheleTalk 21:20, 18 January 2009 (EST)
- If you look at the book Tamrielic Lore from Morrowind, the reason for the short term ownership of a daedric artifact is that ownership is based merely on its Daedra Prince's whim and if he/she decides it needs to change ownership, it does. In other words, the reason given on this page for short term ownership is wrong. The only artifact I can think of that drives its owner mad is Umbra, but Umbra's not a DAEDRIC artifact at all. I think that section is pretty much a fanfic and should be removed.
- I've removed the statement. Peterb 18:47, 30 October 2009 (UTC)
- If you look at the book Tamrielic Lore from Morrowind, the reason for the short term ownership of a daedric artifact is that ownership is based merely on its Daedra Prince's whim and if he/she decides it needs to change ownership, it does. In other words, the reason given on this page for short term ownership is wrong. The only artifact I can think of that drives its owner mad is Umbra, but Umbra's not a DAEDRIC artifact at all. I think that section is pretty much a fanfic and should be removed.
Daedra Creature HistoryEdit
I think this page could be improved by perhaps having pictures of each example of daedra creature (hunger, atronach etc) from every game they are in, and noting which game they first appeared in, and a comparison of stats and physical appearances from the different games. Does anyone agree?
Remorse1994 15:58, 18 February 2009 (EST)
-
- I agree, but perhaps all of that information is already covered in the bestiary? This page would be quite lengthy if it had that much information and that many pictures.
- Chunk of Ham 02:33, 17 March 2009 (EDT)
Separate PrincesEdit
- (moved from the article)
(I think they were to seperate princes, but since the other lords feared Jyggalag's power, they sealed him into another prince. Can anyone confirm or falsify this?)
-
- Sheogorath grew out of Jyg like Hyde out of Jekyl.71.244.115.20 12:23, 20 April 2009 (EDT)
What classifies something as a Daedra?Edit
I understand this sounds like a simple question, but there are so many of them in plains of Oblivion and I was wondering what divided them from Adadra and other. I know they had no part in the creation of mundus but when looking up the history of vampires and stumbled on about how Molag Bal created the fist one to spite Ark'ay. The points I wish to make is, can Daedra create life, wouldn't that make vampires daedra, and can Daedra bestow mortals with god like powers? Void walker 19:36, 27 June 2010 (UTC)
- Aedra and Daedra differ in that whilst both were created by Anu and Padomay, the Aedra are closer to Anu (representing stasis) and the Daedra are closer to Padomay (representing chaos). Vampires are merely cursed mortals, but I do not know if the Daedra can bestow such powers. It would technically fit with lore if they could grant mortals abilities, yet I can't think of any examples where they gave them godlike powers Corvus 21:27, 27 June 2010 (UTC)
- They have their own god-like abilities, like being able to be reborn in the fires of creation. In Oblivion it is shown that Mythic Dawn Cultists can open up Oblivion Gates, that power could have been bestowed upon them by Daedra or by Mehrunes Dagon himself. --Arch-Mage MattTalk 22:35, 27 June 2010 (UTC)
The Word DeadraEdit
I did not know where to put this, so i thought here would be best. I think that it is worth making a note somewhere That daeara is the welsh word meaning 'earth'. as Deadra are of the ground and Aedra of the heavens?AdairTheNord 08:29, 2 May 2011 (UTC)
- I honestly doubt that the developers used that to name them. =D JackTurbo95 10:27, 2 May 2011 (UTC)
-
- Who knows where the word originated. But we usually don't put real world etymology on the wiki. Legoless 11:05, 2 May 2011 (UTC)
JyggalagEdit
Jyggalag is not included in the list of daedric princes but shouldn't he? Evlydia 20:25, 9 June 2012 (UTC)
- Updated. —Legoless 20:38, 9 June 2012 (UTC)
What exactly goes into a Daedric weapon?Edit
Does the heart contain the soul of a Daedra? If so, then is the Daedra stuck in the weapon forever?--71.202.138.39 21:03, 7 August 2012 (UTC)
- I believe Garothmuk gro-Muzgub puts it best: "Daedric weapons are made from raw ebony which has been refined using the craft and magical substances of the lesser minions of Oblivion. The process is not a pleasant one for the Daedra involved, and the weapons retain echoes of preternaturally prolonged suffering endured during manufacture. Daedric weapons are the most rare and expensive weapons known in Tamriel." Forging Daedric weaponry with a Daedra Heart is simplifying the procedure. —Legoless 21:10, 7 August 2012 (UTC)
Knights of OrderEdit
- According to http://www.imperial-library.info/node/2234 which was written by Bethesda employees, the Knights of Order are not properly classified as Daedra, but some other type of servant. This might explain why Shivering Isles described them as being mindless/soulless. They probably don't even have a spirit to go to the Waters of Oblivion and return, but are just made endlessly like automatons. Regardless, they might not belong on this page.99.127.173.78 06:31, 19 October 2012 (GMT)
Creatures native to OblivionEdit
Can we assume that all creatures native to any plane of oblivion are daedra? or are there also "normal" animals/beasts living there? (I mean creatures like the Elytra or Grummites of the Shivering Isles or the Bonemen of the Soul Cairn) — Unsigned comment by SarthesArai (talk • contribs) at 14:21 on 11 May 2013
- Short answer, no. Daedra are those whose origins are not traced back to creation. Between a daedra and a typical natural animal, however, a third group has emerged: natural creatures which have been heavily influenced by daedric forces. Shivering Isles creatures have been consciously left off the daedra list on this page in the past, and I assume it's because they are believed to fall in this third category. As for the Bonemen, I have no idea what category they fall into, but they're basically zombies, and zombies are just re-purposed mortals, so I don't think they qualify. Finally, I believe all the listed creatures were explicitly confirmed to be daedra at some point or another (in game data, in dialogue, etc.); I don't think any of their statuses had to be inferred. I could be wrong. Minor EditsThreats•Evidence 02:46, 13 May 2013 (GMT)
GendersEdit
Why are the Daedra considered genderless or have unknown gender where, in some cases, they're easily identifiable as male/female (either by their body or voice), set as X gender in the game code, and usually even referred to as he/she? --121.74.229.217 01:29, 15 January 2015 (GMT)
- That's just the way the lore defines them. I think that only applies to Daedric Princes though, and not any Daedra. While the Princes may prefer to appear as one gender or another, they are not bound by that (eg, Boethiah has appeared as both before). Humanoid Daedra like the Dremora, Aureal and Mazken do have a defined gender. --Enodoc (talk) 09:35, 15 January 2015 (GMT)
-
-
- So you're saying that when the golden saints / dark seducers talked about their males being weaker in SI, they were just making things up? Daedra don't reproduce, so there's no need for a fusion of two different genotypes, but still, there at least some races that have two variations which share the characteristic features of the two genders of man, mer and beastfolk (races where this is known include the Golden Saints (m/f), Dark Seducers (m/f), Dremora (m/f), Spider Daedra (m/f) and possibly Flame Atronachs (m/f)). As I already said, they also call themselfes "male" or "female", and each vestige seems to keep its gender at its rebirths (See Staada). Judging a daedras gender by using their set gender in the game files in games where there is only one form of this type of daedra is a wrong thing though, as these values may be kept as their default, male. Daedric Princes, on the other hand, seem to be able to change their gender, as well as their entire appearance, at will (or some other factors unknown to us), but they are much more powerfull. -- SarthesArai Talk 19:48, 15 January 2015 (GMT)
-
-
-
-
- See this discussion. In truth we have no hard evidence that even the Daedric Princes have the power to change gender. All we know is that some of the Princes do, and that Daedra choose their physical form and emulate mortals. If we're going to draw the conclusion that all the Princes can change gender, why not logically extend it to all Daedra? It's been listed as fact for a long time, both on the wiki and in the wider community (TIL springs to mind), and I think it's a fair assumption to make even without a direct source. —Legoless (talk) 20:24, 15 January 2015 (GMT)
-
-
-
-
-
-
- Personally, I agree with what Enodoc and SarthesArai said. At least some of the Princes appeared as both male and female in the past, and conversely, there has never been a case of a lesser Daedra changing gender, ever. It seems logical to me that the lesser Daedra do have a defined gender, and the Princes don't (or at least some of them don't). --Vordur Steel-Hammer (TINV1K) 02:18, 16 January 2015 (GMT)
-
-
-
-
-
-
-
-
- I would think that if a daedra, if referred to as male or female, should be referred to as male or female on their lore and/or game page and not unknown (as well as dragons). However, if their gender changes throughout the series, then I think it's fair to use the unknown state.
-
-
-
-
-
-
-
-
-
- @Legoless, remember the Princes are Greater Daedra, having, obviously, greater abilities than their lesser brethren. Unless it states a lesser daedra has had their gender changed at any point, similar to Boethia, then I don't think it's fair to make that assumption --121.74.229.217 04:00, 16 January 2015 (GMT)
-
-
-
-
Daedric princes odd linkEdit
The link for the Daedric princes brings you right back to this page rather than to their respective lore pages. That's kind of pointless. I think this should be changed Iituti (talk) 21:57, 9 August 2015 (UTC)
- Which link? Lore:Daedric Princes works. —Legoless (talk) 00:43, 10 August 2015 (UTC)
On Daedra LordsEdit
I find that the page might benefit from the inclusion of the less often mentioned tiers of Daedra not considered princes, yet are above the lesser Daedra in tier. In ESO Live - Episode 18 (52m 8s), Loremaster Lawrence Schick introduces the concept of subspheres ruled by Daedra Lords distinct from the princes. The Daedric Lord of Fishing, whose info is obscure and limited at the moment, serves under Hircine to embody the subsphere to Hircine's hunt that is fishing. Some Daedra lords have their own realms, and others serve the princes. This might imply a connection to the Daedra lords of Daggerfall and Battlespire serving under Mehrunes Dagon. However, a Daedra lord appears to be above a Demiprince, which is considered a by-blow of the former or of a Daedric Prince.
Such a section could also reference positions such as a demiprince or duke, such as Fa-Nuit-Hen or Kh-Utta, duke of scamps. It seems that the term Demiprince is sometimes used to refer to a being of part 'ada blood regardless of Aedric or Daedric influence, such as Morihaus or Umaril the Unfeathered. Whether or not this usage is correct is unknown.
--Iceflame542 (talk) 20:36, 29 September 2015 (UTC)
- Is there any mention of the Prince of Fishing outside ESO Live? —Legoless (talk) 22:57, 29 September 2015 (UTC)
-
- I don't think so, but if I remember correctly, the Bad Man's Hallows in Glenumbra were connected to a pocket plane of Oblivion that was said to be ruled by some minor Daedra Lord. --Vordur Steel-Hammer (TINV1K) 23:22, 29 September 2015 (UTC)
-
-
- I think that was just a natural cave on Tamriel that was occupied by an invading Daedra who posed as the Bad Man (and only for that year's festival). That said, there are definitely pocket realms ruled over by powerful Lesser Daedra and we've met quite a lot of them. There's very little else to say on the matter, however. —Legoless (talk) 11:29, 30 September 2015 (UTC)
-
-
-
-
- It definetly is more than a natural cave. To cite Eveline Vette, "We're directly beneath the tree. Except it's not a tree. It's a minor Daedric lord. The tree's roots are the key. He channels dark energy through them, to keep this pocket of Oblivion from collapsing upon itself. Destroying the roots will hurt hem."
-
-
-
-
-
- Some mages summoned that "minor Daedric lord", who then posed as the bad man, and created his own plane of oblivion looking like a tree. From what I recall, it was not an ordinary Daedra. -- SarthesArai Talk 18:01, 30 September 2015 (UTC)
-
-
-
-
-
-
- That's exactly what I meant. --Vordur Steel-Hammer (TINV1K) 18:12, 30 September 2015 (UTC)
-
-
-
Daedra or DaedrothEdit
I created an account particularly for this purpose (sorry to nitpick with my first post? action? on this site, I am new to wikis). When it comes to terminology, shouldn't the article be consistent in referring to daedroth in the plural or singular form? For example the introduction refers to singular daedroth correctly in one sentence, while referring to them as "daedra" in the next. Thank you!
Hathro 5:30, 23 January 2016 (EST)
- Actually only one instance in the last paragraph of the introduction section.
- Hathro 6:14, 23 January 2016 (EST)
-
- Corrected, thank you for pointing it out! -- SarthesArai Talk 13:14, 23 January 2016 (UTC)
-
-
- I'm not sure if we should be using the word daedroth at all, except to refer to the crocodile guys. "Daedra" is the standard singular form and has been for a while now. —Legoless (talk) 17:14, 23 January 2016 (UTC)
-
-
-
-
- You have a point there. I'm pretty sure that most characters use the word Daedra even when singular. I'm finding it hard to find cases of in game of references to any singular daedra as daedroth, whether dialogue or books other than On Oblivion. --Hathro (talk) 06:28, 24 January 2016 (UTC) (I didn't know about the whole four tildes thing until now, which is why I suddenly switched to UTC :D)
-
-
-
-
-
-
- I agree as well. I had changed the "daedra" to "daedroth" for consistency within the page, but I don't recall anyone saying "daedroth" when refering to generic daedra. -- SarthesArai Talk 13:05, 24 January 2016 (UTC)
-
-
-
-
-
-
-
-
- Yeah, I can't find any source more recent than Morrowind that uses "Daedroth" to refer to anything other than the specific crocodilian type of daedra. I think we should move mention of Daedroth as the singular to a note and only use Daedra in the article itself. -- Hargrimm(T) 22:07, 24 January 2016 (UTC)
- Agreed. Even Morrowind does this; that game itself says that the Daedroth : Daedra :: singular : plural distinction is an archaism by the era of that game. Even that much is asserted in the voice of a fictional writer; many of the games' fictional writers get stuff wrong (and this is intentional on part of the developers), so the one "source" that says it isn't even necessarily reliable. I do think it should remain, but it's fine a just a note. — Darklocq ☎ ¢ 12:24, 3 September 2017 (UTC)
- Yeah, I can't find any source more recent than Morrowind that uses "Daedroth" to refer to anything other than the specific crocodilian type of daedra. I think we should move mention of Daedroth as the singular to a note and only use Daedra in the article itself. -- Hargrimm(T) 22:07, 24 January 2016 (UTC)
-
-
-
-
AliensEdit
Concerning how the "realms of Oblivion" are in actuality planets in deep space, would it be appropriate to mention somewhere on this page how Daedra are aliens or extra terrestrials to the beings of Nirn? I would do it myself but I'm not sure how appropriate it would be to use real-world terms that may not exist in a fictional universe. --Rezalon (talk) 07:26, 30 January 2016 (UTC)
- A bit too invested in the real world, in my opinion. Most on Nirn just recognize them as what they are—being much more aware of the cosmic entities and such in their universe than we are of any in our own—rather than labeling them 'aliens', so it would be a trivial mention at best. Plus, like you said, the concept of "extra terrestrial" could be non-existent in TES, and it very likely is. Korodac (talk) 07:55, 30 January 2016 (UTC)
- The fact that the realms of oblivion are "planets" comes pretty much entirely from OOG content. There are references that could be interpreted as such in game, but it's not 100% and most wouldn't even be read that way unless you are trying to. We wouldn't include it here at all. Jeancey (talk) 08:10, 30 January 2016 (UTC)
- If it's in any "official" materials, it could be put into a footnote. Might be of interest to some (it is to me – I find it a big surprise, as I'd thought they were coming from a completely different dimension or plane of existence), not teleporting over from other planets. — Darklocq ☎ ¢ 12:21, 3 September 2017 (UTC)
- The fact that the realms of oblivion are "planets" comes pretty much entirely from OOG content. There are references that could be interpreted as such in game, but it's not 100% and most wouldn't even be read that way unless you are trying to. We wouldn't include it here at all. Jeancey (talk) 08:10, 30 January 2016 (UTC)
Good Daedra and Bad DaedraEdit
The game Morrowind makes extensive use of the terms Good Daedra and Bad Daedra in NPC dialogue and book material. I'm not steeped enough in the lore to be certain of the definitions, or if there even are any, but these terms need to be addressed, since they're used in-game. From what I can tell, the Good Daedra are the Almsivi Tribunal and their direct servants, while the Bad Daedra are , well, all other Daedra. But this may not be very precise. — Darklocq ☎ ¢ 04:59, 3 May 2017 (UTC)
- Yes, the Chimer came up with the Good/Bad concept. The Good are Boethiah, Azura, and Mephala. The Bad are specifically known as the Lore:House of Troubles. See Lore:The Anticipations. This note should probably go on the main Lore:Daedric Princes page though. --Jimeee (talk) 08:25, 3 May 2017 (UTC)
Naming OriginsEdit
on reddit, Julian Jenson gave the reason why and how he came up the name for the Daedra as well as how the name was invented for them in arena. redditDOTcom/r/Daggerfall/comments/7b4vh4/ask_me_anything_im_julian_jensen_programmer/dpglvuj/ should we include this in a section on this page? Chizmad (talk) 15:15, 8 November 2017 (UTC)
- He is talking about the Gods (as in the Eight Divines) and not the Daedra. We have already the names listed as an easter egg on the Daggerfall page here. --Ilaro (talk) 15:30, 8 November 2017 (UTC)
-
- How do you figure he's speaking about the Eight Divines, as opposed to the Daedra? He says: "The Daedra are pretty much like fantasy demons," followed by "At the time, I was reading a variety of Plato, and came to think of "Phaedrus" and "Phaedo" and from there it wasn't much of a leap to "Daedra." He also specifically notes that Daedra were created to serve as antagonistic forces "where a god would be too much," explicitly differentiating them from the Eight Divines. KitkatTalk•Contrib•Email 15:52, 8 November 2017 (UTC)
-
-
- Ilaro... No im meaning the Daedra, he says right there that Daedra were named after Phaedrus and Phaedo. hes talking directly about the Daedra
- i did not bring up the 9 divines at all, i was talking about Daedra specifically. in full context the original question that was asked referred to Daedra and Daedra summoning and the culture behind Daedra... https://www.reddit.com/r/Daggerfall/comments/7b4vh4/ask_me_anything_im_julian_jensen_programmer/dpglvuj/?context=3 he never mentions Divine, or any of the 9 divines in this answer he made her to a question about Daedra. and how he didnt want any religious affiliation with them that can be drawn from earth culture in general, which is why he chose Daemon (similar to a linux term), and then chose a term similar to Phaedrus... i also dont think he was referring to them as having baggage that denotes them as opposites to the 9 divines. i think he wanted them to seem Neutral, and depending on perspective, they could be God or demon in someones mind.
- mostly i wanted the naming to be put in a easter egg section on the names origins. Chizmad (talk) 16:03, 8 November 2017 (UTC)
-
-
-
-
-
- This isn't an Easter Egg, and they were not named after Phaedrus and Phaedo. Easter Eggs are things in the game, and those opposites provided the inspiration for the adaption of "daemons" into "daedra". In order to place this on the page an entirely different approach must be taken, the one that is actually of more interest than how they came up with the name, which actually has very little use and point, given how many names they had to invent for the game making this not special at all. The point about how the daedra were envisaged as something inbetween mortals and gods, not how they ended up as slightly lesser but opposite gods (basically can't be killed and the player would die trying to take one on single-handedly), is of much more interest, and can be used to show where the name derived from too. Silence is GoldenBreak the Silence 16:27, 8 November 2017 (UTC)
-
-
-
-
-
-
-
-
- This sort of thing is relevant to the page, and should probably be handled in the same way as the note on Lore:Vivec_(god). --Jimeee (talk) 16:37, 8 November 2017 (UTC)
-
-
-
-
-
-
-
-
-
-
- I'm pretty sure you were trying to refute my comments but that link backs me. That note is not about how they came up with his name, but about what he was inspired by, exactly the kind of note I was saying was relevant and proposing/backing. Silence is GoldenBreak the Silence 16:50, 8 November 2017 (UTC)
-
-
-
-
-
-
-
-
-
-
-
-
-
- That is indeed what the Notes section is for, per our lorespace guidelines. I say go ahead and add it, seems like relevant trivia. —Legoless (talk) 12:05, 11 November 2017 (UTC)
-
-
-
-
-
-
-
Dro-m'AthraEdit
We might want to review the inclusion of Dro-m'Athra in the list of Daedra races. While we have one source that says: Insofar as 'Daedra' means 'not-Aedra,' the term can certainly be applied to the dro-m'Athra; perhaps the Tharns hoped to employ them in the same manner as they use the Daedra of Oblivion. implying they are different from the Daedra of Oblivion. We have another source that says it's wrong to even list them as Daedra: Something unique. Some mages believe they're Daedra who serve the dark Prince, Namira. Others contend that the dro-m'Athra are just mortal Khajiiti souls held in her thrall. Neither definition sounds right to me. and this is supported by the Legends card Dro-m'Athra Reaper that classifies them as a spirit, even though Daedra is a legitimate creature type used in the game. --Ilaro (talk) 09:36, 18 July 2019 (UTC)
- I don't believe it needs to be reviewed, for the same reason we list Knights of Order despite having contradictory references claiming they are not Daedra. It would be better to explain how these entities are different from regular Daedra than to outright remove them in the face of conflicting sources. —Legoless (talk) 23:53, 18 July 2019 (UTC)
-
- Removing them from the page is not necessary. However, moving them to a notes section might be more appropriate than having them in the main list with the other Daedra. Even the pro-Daedra source is implying they are not really like the Daedra of Oblivion. --Ilaro (talk) 06:55, 19 July 2019 (UTC)
- And you mentioned Knight of Order, but that one is confirmed with the Legends card, so we actually have a clear and cut source for it. --Ilaro (talk) 06:59, 19 July 2019 (UTC)
-
-
- Dro-m'Athra are complicated as they're established as being Khajiit souls turned into dark creatures, which is uncommon for Daedra to previously have been mortals, but we can see this occurring in Vestiges. Given that Vastarie's dialogue implies Khajiit souls have both a unique Anuic and Padomaic nature (created by Aedra and changed by Azura), I think Dro-m'Athra are just souls that have encompassed an entirely Padomaic nature and turned into Daedra, but that's just an educated guess. In any case, they are the only known inhabitants of the Scuttling Void, and as Namiira summons them as her soldiers I'm led to believe they're Daedra rather than non-Daedra that live in Oblivion. The Knights of Order was a partial retcon, as an UOL source implied they were once mortals turned into soldiers and not Daedra, but Legends establishing them as Daedra easily takes precedence the way I see it. The Rim of the Sky (talk) 18:46, 19 July 2019 (UTC)
-
-
-
-
- For reference the UOL source is Interview With Two Denizens of the Shivering Isles. There is also dialogue in Shivering Isles which corroborates the artificial nature of the Knights as distinct from normal Daedra, but I have no problem going with the Legends category. I agree with Rim as regards the apparent Daedric nature of dro-m'Athra, as really the distinction from the Daedra of Oblivion seems to be one of Khajiiti theology moreso than anything else. The Moon Bishop's interview really cuts through all that in my opinion, by providing an in-universe Khajiit priest explicitly calling them Daedra. —Legoless (talk) 19:00, 19 July 2019 (UTC)
-
-