Chaotic Creatia is unformed chaos native to the planes of Oblivion. It is a shapeless but energetic Padomaic material that accretes around a Daedric vestige until it conforms to the morphotype's inherent pattern. It is therefore key to the process by which a banished Daedra forms a new body. Chaotic creatia takes a different but planar-appropriate form in every realm of Oblivion.[1] Chaotic Creatia is commonly referred to as the "waters of Oblivion."[2][3][4][5][6] According to the Mazken Madam Whim, a renowned information broker operating out of Fargrave, the original formation of the Vestiges of lesser Daedra is generally the work of a progenitor Daedric Prince, who forms them out of the Creatia of their realm and sets their nature and path at the time of their making.[7] Indeed, there have been cases of lesser Daedra that were created by their progenitor Prince to accomplish a specific purpose or task, such as the scions of Ithelia, who were created by their Prince to help avert her foreseen imprisonment after a conflict with the other Daedric Princes.[8]" New realms formed within Oblivion are said to be crafted by their creators out of Chaotic Creatia.[9]
In Coldharbour, a realm known for mimicking and stealing parts of Tamriel, it takes the form of ubiquitous pools of blue slime known as Azure Plasm, which functions similarly to icy water.[1] The Village of the Lost, a border realm of Coldharbour created during the Planemeld, was notably covered in a sea of the fluid while it formed.[10] When a Daedra native to Coldharbour is slain or banished, its morphotype, or vestige, is sent back there. Within Coldharbour are secret grottoes where the process of plasm-accretion can be witnessed. It is here the Azure Plasm drains from pools adjacent to the grottoes and slowly coalesces around a vestige to eventually reform the Daedra.[1] It is usually a terrifying and lengthy process for the Daedra involved, although it can be prevented through resurrection with the use of Soul Magic.[11] The process is identical for mortals whose soul is under the protection of a Daedric Prince, such as Soul Shriven and Umaril the Unfeathered; the creatia coalesces around a vestige and forms a corporeal body with the semblance of the shape it wore in life.[1] Should this individual die, the nature of the vestige is such that their body simply reforms upon death and the cycle repeats itself.[1][12] The first Daedric Titan is said to have been formed when the skeleton of the dragon Boziikkodstrun was submerged in a pool of Azure Plasm, an act which is said to have given the Titan its body, brain, and brawn.[13]
For Daedra native to the Shivering Isles, such as the Aureal and the Mazken, this process takes place at a Wellspring, which acts as a beacon that guides their souls back.[4] For the Aureal, their wellspring flows with a golden liquid; for the Mazken, this liquid is bright teal in color.[14] Chaotic Creatia in the Deadlands takes the form of quivering pools of lava.[15] One Hist tree—the mad Hist of Mazzatun—produced an orange sap-like substance known as Amber Plasm, which pooled at its roots. Despite its appearance, this material is not mere sap; one scholar compared it to the chaotic creatia of Oblivion, leaking into Mundus through the Hist like blood from a wound. Drinking it or bathing in it can drive an Argonian mad. In 2E 582, the Xit-Xaht's tree-minder noted that harnessing the plasm's properties was a difficult task, as the "call to Sithis" was innate to the substance.[16]
A phenomenon that involves Chaotic Creatia causing a physical transformation in regions of Nirn has been observed around sites of Oblivion incursion. During the Planemeld , the Chaotic Creatia of Coldharbour would seep into Nirn in areas around Dark Anchors, and, responding to the will of Molag Bal, gradually transform the infested land to mirror Coldharbour itself.[17]
DaedronsEdit
Daedrons are particles of chaotic creatia imbued with sufficient purpose and function from the exertion of Daedric or mortal will. Though injurious to the mortal form, they can nonetheless perform work. Underutilized daedrons usually return to quiescence, but if imbued with sufficient purpose, they may escape and coalesce to form "potentia vortices". These are dangerous if allowed to self-optimize into destructive events known as "realm-rips" that can cause damage in Oblivion. Peryite is in charge of keeping daedrons from doing so across Oblivion. When asked, Fa-Nuit-Hen's tutor Riparius says that "trying to keep ahead of it all keeps Peryite mighty busy, but nobody really feels sorry for him." He then goes on to say that Peryite "earned it".[18]
The variable flow of daedrons in Oblivion streams can have profound effects on the magicka potential of various locations. Magicka use often causes effects on the streams themselves. By reconfiguring the polarity of the daedron fields, it is possible to manipulate and trace the streams.[19] Slaves in the realm of the Fire King Hadhuul were forced to consume "drugs drawn from the admixture of daedrons into living hosts".[20]
GalleryEdit
A new realm being formed from Azure Plasm (ESO)
Lava in the Deadlands (Battlespire)
Chaotic Creatia in Quagmire (ESO)
ReferencesEdit
- ^ a b c d e Chaotic Creatia: The Azure Plasm — Doctor Rhythandius
- ^ Dylora's dialogue in Shivering Isles
- ^ Relmyna Verenim's dialogue in Shivering Isles
- ^ a b Staada's dialogue in Shivering Isles
- ^ The Prophet's dialogue in Oblivion: Knights of the Nine
- ^ Saints and Seducers — Andoche Marie
- ^ Loremaster's Archive - Malacath and Maelstrom — Madam Whim
- ^ Ithelia's dialogue in ESO
- ^ Lord Fa-Nuit-Hen and Tutor Riparius Answer Your Questions — Fa-Nuit-Hen and Tutor Riparius
- ^ Appearance of Village of the Lost in ESO
- ^ Soul Magic skill line
- ^ Er-Jaseen's dialogue in ESO
- ^ Daedra Dossier: The Titans — Denogorath the Dread Archivist
- ^ The Helpless Army quest in Oblivion: Shivering Isles
- ^ Loremaster's Archive - Mehrunes Dagon & Daedra in the Second Era — Lyranth
- ^ Na-Kesh's Journal — Tree-Minder Na-Kesh
- ^ Gabrielle Benele Answers Your Questions — Gabrielle Benele
- ^ Lord Fa-Nuit-Hen and Tutor Riparius Answer Your Questions 2 — Fa-Nuit-Hen and Tutor Riparius
- ^ Itermerel's Notes — Itermerel
- ^ The Adabal-a — Morihaus