Heart of the Woods
The Victorious |
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Class | Archer |
Elo | 1280 |
Theme | Aggro |
Statistics | |
Prophecies | 2x Blacksap Protector, 2x Grahtwood Ambusher, 1x Ransack, 2x Sharpshooter Scout |
Attributes | 17 13 |
Rarity | 12 13 5 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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2 | Arrow in the Knee | Action | 1 | – | – | Common | Shackle a creature and deal 1 damage to it. | |
1 | Intimidate | Action | 1 | – | – | Rare | Enemy creatures lose Guard. | |
2 | Sharpshooter Scout | Creature (Wood Elf) | 1 | 1 | 1 | Common | Prophecy Summon: Deal 1 damage. |
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1 | Bone Bow | Item | 2 | – | – | Rare | +1/+0 Summon: Silence another creature. |
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2 | Finish Off | Action | 2 | – | – | Common | Destroy a Wounded enemy creature. | |
2 | Silvenar Tracker | Creature (Wood Elf) | 2 | 3 | 1 | Rare | Summon: Gains Charge if there is a Wounded enemy creature in this lane. | |
1 | Assassin's Bow | Item | 3 | – | – | Rare | +3/+0 Summon: Give the wielder Cover at the end of turn. |
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2 | Blacksap Protector | Creature (Wood Elf) | 3 | 3 | 3 | Rare | Prophecy, Guard | |
2 | Greenheart Knight | Creature (Wood Elf) | 3 | 1 | 5 | Common | Charge | |
1 | Northwind Outpost | Support | 3 | – | – | Rare | Ongoing
Friendly creatures have +1/+0. |
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2 | Valenwood Huntsman | Creature (Wood Elf) | 3 | 3 | 1 | Common | Summon: Deal 1 damage. | |
1 | Deshaan Sneak | Creature (Dark Elf) | 4 | 3 | 3 | Rare | ||
2 | Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | Epic | Summon: Silence another creature, then deal 1 damage to it. | |
1 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
1 | Skirmisher's Elixir | Support | 4 | – | – | Rare | Uses: 3
Activate: Give a creature +2/+0 and Breakthrough. |
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2 | Grahtwood Ambusher | Creature (Wood Elf) | 5 | 4 | 2 | Epic | Prophecy Summon: Deal 1 damage to all enemy creatures in this lane. |
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1 | Leaflurker | Creature (Wood Elf) | 5 | 4 | 3 | Epic | Summon: Destroy a Wounded creature. | |
2 | Highland Lurcher | Creature (Lurcher) | 6 | 7 | 5 | Common | ||
1 | Ransack | Action | 6 | – | – | Rare | Prophecy Deal 3 damage and gain 3 health. |
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1 | Triumphant Jarl | Creature (Nord) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, draw two cards. |