Slay the Mudcrab Merchant.
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The Descent: Flooded CampEdit
Flooded Camp sees Talym Rend encounter the Mudcrab Merchant, a Mudcrab differing from most of its species in that it is able to talk. Although it is possible that he did meet a talking mudcrab, Talym's own perception had been damaged through his interaction with Sheogorath, and only the appearance of a Mudcrab could be corroborated.
DialogueEdit
Before the match:
- Talym: "When... when did I get here? Here's as good as anywhere, isn't it? This is his plane! He must be everywhere! And probably nowhere too! Let's check under this rock. SHEOGORATH! YOU IN THERE?!"
- Mudcrab Merchant: "Why... why don't ya keep it down pal? Shome of ush are tryn' ta sleep."
- Talym: "A ha! One of your foul creations, eh? Die, abomination!"
After the Match:
- Talym: "Haha! your monsters are no match for me, Mad God! You hear me!"
Game SettingsEdit
NormalEdit
Ai starts with 3 Runes.
Player starts with a Catch of the Day on board.
MasterEdit
Ai starts with a Spawning Pool on board.
Player starts with a Catch of the Day on board.
Provided Player DeckEdit
Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Cruel Firebloom | Action | 0 | – | – | Rare | Sacrifice a creature to deal 5 damage to a random enemy creature | |
1 | Improvised Weapon | Item | 0 | – | – | Rare | Breakthrough +1/+1 |
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1 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
1 | Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | Common | Last Gasp: Deal 3 damage to a random enemy. | |
1 | Corprus Disease | Action | 1 | – | – | Rare | Silence a creature, then give it +2/+0. | |
1 | Crown Quartermaster | Creature (Redguard) | 1 | 2 | 1 | Common | Summon: Put a Steel Dagger into your hand. | |
1 | Dagoth Dagger | Item | 1 | – | – | Common | Breakthrough +2/+1 |
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1 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
1 | Scuttler | Creature (Reptile) | 1 | 1 | 2 | Common | ||
1 | Afflicted Alit | Creature (Reptile) | 2 | 3 | 1 | Rare | Summon: Deal 2 damage to each player. | |
1 | Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | Epic | Last Gasp: Summon a random creature with cost less than or equal to your max magicka. | |
1 | Evermore Steward | Creature (Breton) | 2 | 1 | 1 | Rare | Guard, Ward | |
1 | High Rock Summoner | Creature (Breton) | 2 | 1 | 1 | Rare | Summon: Put a random Atronach into your hand. | |
1 | Imprison | Action | 2 | – | – | Rare | Shackle a creature. If you have four or more creatures, destroy it instead. | |
1 | Priest of the Moons | Creature (Khajiit) | 2 | 2 | 2 | Common | Prophecy Summon: You gain 2 health. |
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1 | Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Rare | Prophecy Summon: Shackle an enemy creature. |
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1 | Stormcloak Vanguard | Creature (Nord) | 2 | 1 | 1 | Common | Charge Last Gasp: Put a 5/5 Stormcloak Battalion in your hand. |
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1 | Verminous Fabricant | Creature (Fabricant) | 2 | 2 | 2 | Common | Summon: If you have a card in play, Silence another creature. | |
1 | Warclaw Mercenary | Creature (Khajiit) | 2 | 2 | 2 | Common | Rally | |
1 | Wardcrafter | Creature (Breton) | 2 | 2 | 1 | Rare | Summon: Give a creature a Ward. | |
1 | Assassin's Bow | Item | 3 | – | – | Rare | +3/+0 Summon: Give the wielder Cover at the end of turn. |
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1 | Camlorn Hero | Creature (Breton) | 3 | 4 | 2 | Common | Summon: Deal 2 damage to your opponent. | |
1 | Daggerfall Mage | Creature (Breton) | 3 | 2 | 2 | Legendary | Ward When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand. |
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1 | Dark Rebirth | Action | 3 | – | – | Common | Sacrifice a creature to summon a copy of it. | |
1 | Dawnstar Healer | Creature (Nord) | 3 | 3 | 3 | Epic | After an enemy rune is destroyed, you gain 3 health. | |
1 | Khuul Lawkeeper | Creature (Dark Elf) | 3 | 1 | 6 | Rare | Guard, Rally | |
1 | Lower Canton Smith | Creature (Dark Elf) | 3 | 2 | 2 | Common | Plot: Equip a friendly creature with a +2/+2 Steel Scimitar. | |
1 | Stone Throw | Action | 3 | – | – | Common | Destroy an enemy creature if you have a creature with higher power. | |
1 | Valenwood Huntsman | Creature (Wood Elf) | 3 | 3 | 1 | Common | Summon: Deal 1 damage. | |
1 | Wild Clumsiness | Action | 3 | – | – | Common | Betray Shackle a random enemy creature in each lane. |
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1 | Cloudrest Illusionist | Creature (High Elf) | 4 | 4 | 3 | Epic | Prophecy Summon: Give a creature -4/-0 this turn. |
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1 | Dres Renegade | Creature (Dark Elf) | 4 | 4 | 4 | Rare | Guard Other friendly creatures are immune to Shackle. |
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1 | Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | Rare | Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
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1 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
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1 | Gladiator Arena | Support | 4 | – | – | Epic | Ongoing
At the start of each player's turn, deal 2 damage to that player. |
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1 | Hive Defender | Creature (Kwama) | 4 | 3 | 6 | Rare | Guard | |
1 | Riften Lawkeeper | Creature (Nord) | 4 | 4 | 4 | Common | Breakthrough Summon: you gain 4 health. |
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1 | Divine Fervor | Support | 5 | – | – | Epic | Ongoing
Friendly creatures have +1/+1. |
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1 | Glenumbra Sorceress | Creature (Breton) | 5 | 5 | 1 | Rare | Ward | |
1 | Karthspire Scourge | Creature (Dragon) | 5 | 4 | 4 | Rare | Summon: Give all enemy creatures in this lane -1/-0. | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
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1 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
1 | Ice Storm | Action | 6 | – | – | Epic | Deal 3 damage to all creatures. | |
1 | Senche-Tiger | Creature (Beast) | 6 | 4 | 7 | Common | Guard | |
1 | Arrest | Action | 7 | – | – | Rare | Steal an enemy creature. It loses Guard, and is permanently Shackled. |
Opponent DecklistEdit
Quantity | Name | Type (Subtype) | Ability | |||||
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10 | Enraged Mudcrab | Creature (Mudcrab) | 1 | 2 | 1 | Common | ||
10 | Foraging Mudcrab | Creature (Mudcrab) | 1 | 1 | 1 | Common | ||
10 | Mudcrab Anklesnapper | Creature (Mudcrab) | 2 | 3 | 2 | Common | Summon: Deal 1 damage to your opponent. |
NotesEdit
- The Mudcrab merchant first appeared in Morrowind; see the card page for details.
- Flooded Camp also appeared in the Shivering Isles expansion for TES IV: Oblivion.
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