Look for the assassin Garnag.
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The Missing Assassins: Bravil TreasuryEdit
Bravil Treasury is a location in Bravil and is one of the initially available locations in The Missing Assassins. According to Alisanne, someone named Garnag should have been here recently, assassinating the head of the treasury. Instead of meeting Garnag, though, you encounter a guard.
In normal difficulty, both you and your opponent begin the match with 5 magicka. In master difficulty, you begin with 5 magicka and your opponent begins with 7 magicka.
DialogueEdit
- Pre-match
- Treasury Guard: "Another assassin? Sound the alarm!"
- Game Hint
- Both players start with 5 magicka.
- The treasury is brimming with gold - and magicka!
- After the match
- Kellen: "The agent learned that the head of the treasury had already been assassinated. Garnag had succeeded in his mission. So where was he?"
Known Opponent CardsEdit
Quantity | Name | Type (Subtype) | Ability | |||||
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2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
2 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
2 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
2 | Pillaging Tribune | Creature (Imperial) | 5 | 5 | 4 | Epic | Summon: Give a friendly creature Drain this turn. | |
2 | Renowned Legate | Creature (Imperial) | 7 | 5 | 5 | Legendary | Breakthrough Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature. |
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2 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | |
2 | Treasury Guard | Creature (Imperial) | 5 | 5 | 6 | Common | Guard | |
2 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
1 | Colovian Trooper | Creature (Imperial) | 2 | 2 | 2 | Common | Guard | |
1 | Dawn's Wrath | Action | 8 | – | – | Legendary | Destroy all creatures in a lane. | |
1 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Rare | Summon: +1/+1 for each other friendly creature. | |
1 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
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1 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | Epic | +2/+2 and Guard while you have 7 or more max magicka. | |
1 | Wind Keep Spellsword | Creature (Breton) | 2 | 2 | 2 | Common | Ward |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Wind Keep Spellsword | Creature (Breton) | 2 | 2 | 2 | Common | Ward | |
2 | Penitus Oculatus Agent | Creature (Imperial) | 3 | 2 | 3 | Rare | Summon: Steal a creature's Keywords. | |
3 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
3 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | Epic | +2/+2 and Guard while you have 7 or more max magicka. | |
3 | Elite Treasury Guard | Creature (Imperial) | 5 | 8 | 8 | Common | Guard | |
3 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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3 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
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1 | Pillaging Tribune | Creature (Imperial) | 5 | 5 | 4 | Epic | Summon: Give a friendly creature Drain this turn. | |
1 | Auroran Sentry | Creature (Daedra) | 8 | 5 | 7 | Legendary | Guard When Auroran Sentry is dealt damage, you gain that much health. | |
3 | Dawn's Wrath | Action | 8 | – | – | Legendary | Destroy all creatures in a lane. | |
2 | Blood Magic Lord | Creature (Vampire) | 9 | 6 | 6 | Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |
1 | Gravesinger | Creature (Imperial) | 10 | 6 | 6 | Epic | At the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck. | |
2 | Mantikora | Creature (Mantikora) | 10 | 6 | 6 | Epic | Guard Summon: Destroy an enemy creature in this lane. |
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1 | Iron Atronach | Creature (Daedra, Atronach) | 12 | 12 | 12 | Legendary | Breakthrough, Guard, Regenerate Your opponent can't target Iron Atronach with actions. |
Prev: Episode 5 Intro | Up: The Fall of the Dark Brotherhood Conc: Skooma Den, Eclipse Hideout, South Bridge, Silverhome on the Water |
Next: Silverhome on the Water, Back Room |