Gary Noonan | |
---|---|
Role(s) | Animator, Artist, Level Designer |
Softworks tenure | Jan 1997-Present[1] |
Alias(es) | VXSS WormGod GT |
Gary "GT" Noonan is a longtime animator at Bethesda Game Studios. He's been at Bethesda since Battlespire, and has been one of the more active developers in the fan base. He has been known to occasionally visit both the Official Forums and the Unofficial Official Elder Scrolls Chat room (#Elderscrolls) on the IRC server, Chatspike, in the past. Gary's most well known, previously used, alias was WormGod, which would be immortalized in The Elder Scrolls III: Morrowind. Gary is one of the longest tenured employees at Bethesda, with credits as recent as Starfield.[2]
Elder Scrolls Game CreditsEdit
- An Elder Scrolls Legend: Battlespire — Artwork and Graphics / Level Design[3]
- The Elder Scrolls Adventures: Redguard — Special Thanks To[4]
- The Elder Scrolls III: Morrowind — World Art and World Building[5]
- The Elder Scrolls III: Morrowind: Tribunal — World Art and Building[6]
- The Elder Scrolls III: Morrowind: Bloodmoon — Character and Creature Art[7]
- The Elder Scrolls IV: Oblivion — Character and Creature Art[8]
- The Elder Scrolls IV: Oblivion: Knights of the Nine — Character Art[9]
- The Elder Scrolls IV: Oblivion: Shivering Isles — Character and Creature Art[10]
- The Elder Scrolls V: Skyrim — Animation[11]
Known ContributionsEdit
This list is non-exhaustive and includes only contributions which have been confirmed to be implemented, fully or partially, by Noonan.
- Morrowind — As a level designer, Noonan was able to incorporate a few different personal touches into the game world. The most recognizable example of this is the Dwemeri script used in-game which spells out his old alias, "WormGod." This can be seen on the pipes within most Dwemer ruins in the game. Additionally, Gary put a tribute for his late father into Senim Ancestral Tomb in the form of the resting place of Pop-Je. A self-insert named Je Tee can also be found in Ald Daedroth.
- Bloodmoon — Gary created the animations for the draugr, the ice troll, and the werewolf. He also modeled the Spriggan.[12]
- Knights of the Nine — Gary helped develop the animations for the Aurorans and Umaril the Unfeathered, according to Ashley Cheng.[9]
InterviewsEdit
- Aug 2000: Voodoo Extreme: Morrowind Developer Diary
- Jan 2004: ElderScrolls.com: Team Profile: Gary Noonan
- Jan 2008: Bethesda Blog: Inside the Vault: Gary Noonan
Texts AuthoredEdit
This list is non-exhaustive and includes only texts which have been confirmed to be written, fully or partially, by Noonan.
Out-of-game (See also: Gary Noonan's Posts)
Mods AuthoredEdit
This list is non-exhaustive and includes only mods which have been confirmed to be created, fully or partially, by Noonan.
GalleryEdit
See AlsoEdit
- The WormHole — An archive of Gary Noonan's old personal site and portfolio.
- Gary Noonan's Posts — IRC chats sent by Noonan under different aliases.
ReferencesEdit
- ^ Linked-In
- ^ MobyGames
- ^ Battlespire:Development Team
- ^ Redguard:Credits
- ^ Morrowind:Credits
- ^ Tribunal:Credits
- ^ Bloodmoon:Credits
- ^ Oblivion:Credits
- ^ a b General:Unofficial credits for Knights of the Nine
- ^ Shivering:Credits
- ^ Skyrim:Credits
- ^ WormGod's post on gamingsource.co.uk
- ^ Morrowind Advanced