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# of Zones | 1 | |
Respawn Time | 10 days | |
Important Treasure | ||
A Game at Dinner Mannimarco, King of Worms |
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Console Location Code(s) | ||
CYRBrumaAnanrilsHouse | ||
Region | ||
County Bruma | ||
Location | ||
Bruma | ||
Special Features | ||
# of Alchemy Labs | 1 |
Ananril's House is a small shack in Bruma's southern district.
It is the home of Ananril, an apothecary with a stall in the nearby market. It stands in the shadow of the Cathedral of St. Martin and lies just across from The Restful Watchman and Botram the Hammer's House.
The shack consists of a single room filled with potions: on the ground, on top of barrels and in shelves (see table below for a full list). There are also a bed, an alchemy lab, an apprentice-locked chest, a novice-locked strongbox, a barrel each of common and uncommon ingredients, portions of ogre teeth, ash salts, fire salts and frost salts, recipes of Resist Shock Potion and Cure Disease Potion, the spell tome Conjure Scamp and the Alchemy skill books A Game at Dinner and Mannimarco, King of Worms.
ResidentsEdit
Residents |
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NotesEdit
- The shack's front door has a Hard lock and is locked at all times.
- The two sacks and the barrel of common ingredients respawn; all other containers do not.
- The building occupies the same location as Ongar's House in Oblivion.