|
id |
zoneId |
zoneIndex |
zoneName |
subZoneName |
description |
mapName |
mapType |
mapContentType |
mapFilterType |
numPOIs |
allowsScaling |
allowsBattleScaling |
minLevel |
maxLevel |
isAvA1 |
isAvA2 |
isBattleground |
telvarBehavior |
isOutlaw |
isJustice |
isTutorial |
isGroupOwnable |
isDungeon |
dungeonDifficulty |
count |
|
View |
1997 |
181 |
37 |
Cyrodiil |
Castle Bloodmayne Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
465 |
|
View |
1993 |
181 |
38 |
Cyrodiil |
Castle Bloodmayne Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
419 |
|
View |
971 |
181 |
38 |
Cyrodiil |
Castle Bloodmayne Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
301 |
|
View |
867 |
181 |
38 |
Cyrodiil |
Castle Brindle |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2551 |
|
View |
1313 |
181 |
38 |
Cyrodiil |
Castle Brindle Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
696 |
|
View |
881 |
181 |
38 |
Cyrodiil |
Castle Brindle Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
359 |
|
View |
3867 |
584 |
346 |
Cyrodiil |
Castle Brindle Lumbermill |
At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. |
Imperial City |
1 |
1 |
3 |
37 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
880 |
181 |
38 |
Cyrodiil |
Castle Brindle Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
470 |
|
View |
803 |
181 |
38 |
Cyrodiil |
Castle Faregyl |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
5977 |
|
View |
1315 |
181 |
38 |
Cyrodiil |
Castle Faregyl Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1096 |
|
View |
1316 |
181 |
38 |
Cyrodiil |
Castle Faregyl Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1053 |
|
View |
969 |
181 |
38 |
Cyrodiil |
Castle Faregyl Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
850 |
|
View |
786 |
181 |
38 |
Cyrodiil |
Castle Roebeck |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6197 |
|
View |
876 |
181 |
38 |
Cyrodiil |
Castle Roebeck Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1754 |
|
View |
877 |
181 |
38 |
Cyrodiil |
Castle Roebeck Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1121 |
|
View |
785 |
181 |
38 |
Cyrodiil |
Castle Roebeck Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
812 |
|
View |
892 |
181 |
38 |
Cyrodiil |
Ceyatatar |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
524 |
|
View |
4542 |
497 |
274 |
Cyrodiil |
Ceyatatar |
These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. |
Haynote Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
795 |
181 |
38 |
Cyrodiil |
Chalman Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6328 |
|
View |
1300 |
181 |
38 |
Cyrodiil |
Chalman Keep |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
7277 |
|
View |
1832 |
181 |
38 |
Cyrodiil |
Chalman Keep Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
602 |
|
View |
796 |
181 |
38 |
Cyrodiil |
Chalman Keep Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
932 |
|
View |
1311 |
181 |
38 |
Cyrodiil |
Chalman Keep Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1198 |
|
View |
1299 |
181 |
38 |
Cyrodiil |
Chalman Milegate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1695 |
|
View |
2016 |
181 |
38 |
Cyrodiil |
Cheydinhal |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
874 |
|
View |
1757 |
181 |
38 |
Cyrodiil |
Cheydinhal Foothills |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4260 |
|
View |
4312 |
532 |
302 |
Cyrodiil |
Cheydinhal Foothills |
"(And Pelinal) broke the doors open for the prisoners of the Vahtache with the Slave-Queen flying on Morihaus above them, and Men called her Al-Esh for the first time." —The Song of Pelinal, Volume 4 |
Vahtacen |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
2334 |
181 |
38 |
Cyrodiil |
Cheydinhal Foothills Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
37 |
|
View |
1425 |
181 |
37 |
Cyrodiil |
Chorrol |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
980 |
|
View |
1423 |
181 |
38 |
Cyrodiil |
Chorrol Milegate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
140 |
|
View |
1424 |
181 |
38 |
Cyrodiil |
Chorrol Outskirts |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1904 |
|
View |
2515 |
181 |
38 |
Cyrodiil |
Clearwater Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
85 |
|
View |
2435 |
181 |
38 |
Cyrodiil |
Cloud Ruler Temple |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
76 |
|
View |
1317 |
181 |
38 |
Cyrodiil |
Coldcorn Ruin |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
341 |
|
View |
1753 |
181 |
38 |
Cyrodiil |
Colovian Crags |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
484 |
|
View |
911 |
181 |
38 |
Cyrodiil |
Colovian Lowlands |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2848 |
|
View |
1789 |
181 |
38 |
Cyrodiil |
Cracked Wood Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
229 |
|
View |
1782 |
181 |
38 |
Cyrodiil |
Crooked Finger Redoubt |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
273 |
|
View |
1484 |
181 |
38 |
Cyrodiil |
Cropsford |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3493 |
|
View |
4309 |
495 |
272 |
Cyrodiil |
Cropsford |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
38 |
|
View |
1788 |
181 |
38 |
Cyrodiil |
Crown Point |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
308 |
|
View |
4468 |
495 |
272 |
Cyrodiil |
Crown Point |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
8 |
|
View |
1488 |
181 |
37 |
Cyrodiil |
Culotte |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
594 |
|
View |
4479 |
495 |
272 |
Cyrodiil |
Culotte |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
17 |
|
View |
2407 |
181 |
38 |
Cyrodiil |
Dibella's Pass |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
169 |
|
View |
1414 |
181 |
38 |
Cyrodiil |
Dragonclaw Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2312 |
|
View |
1409 |
181 |
38 |
Cyrodiil |
Drakelowe Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3059 |
|
View |
1410 |
181 |
38 |
Cyrodiil |
Drakelowe Keep |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3129 |
|
View |
1868 |
181 |
38 |
Cyrodiil |
Drakelowe Keep Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
572 |
|
View |
1869 |
181 |
38 |
Cyrodiil |
Drakelowe Keep Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
417 |
|
View |
1870 |
181 |
38 |
Cyrodiil |
Drakelowe Keep Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
513 |
|
View |
774 |
181 |
38 |
Cyrodiil |
Eastern Elsweyr Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Eastern Elsweyr Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
9080 |
|
View |
893 |
181 |
38 |
Cyrodiil |
Eastern Elsweyr Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Eastern Elsweyr Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2186 |
|
View |
1992 |
181 |
38 |
Cyrodiil |
Eastern Larsius River |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
797 |
|
View |
792 |
181 |
38 |
Cyrodiil |
Eastern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
594 |
|
View |
2778 |
181 |
38 |
Cyrodiil |
Eastern Shore Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
110 |
|
View |
2779 |
181 |
38 |
Cyrodiil |
Echo Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
69 |
|
View |
852 |
181 |
38 |
Cyrodiil |
Echo Cliffs |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
210 |
|
View |
2951 |
181 |
38 |
Cyrodiil |
Edrin's Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
16 |
|
View |
1070 |
181 |
38 |
Cyrodiil |
Empire Tower |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
444 |
|
View |
1293 |
181 |
38 |
Cyrodiil |
Evergreen Crags |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1265 |
|
View |
1761 |
181 |
38 |
Cyrodiil |
Fanacas |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
119 |
|
View |
2765 |
181 |
38 |
Cyrodiil |
Fanacasecul |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
109 |
|
View |
802 |
181 |
38 |
Cyrodiil |
Faregyl Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6253 |
|
View |
1759 |
181 |
38 |
Cyrodiil |
Farragut Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2302 |
|
View |
3583 |
584 |
346 |
Cyrodiil |
Farragut Grounds |
At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. |
Imperial City |
1 |
1 |
3 |
37 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
1826 |
181 |
38 |
Cyrodiil |
Farragut Keep |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2143 |
|
View |
1760 |
181 |
37 |
Cyrodiil |
Farragut Keep Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
663 |
|
View |
1996 |
181 |
38 |
Cyrodiil |
Farragut Keep Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
635 |
|
View |
1827 |
181 |
38 |
Cyrodiil |
Farragut Keep Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
215 |
|
View |
843 |
181 |
38 |
Cyrodiil |
Fort Aleswell |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6885 |
|
View |
1288 |
181 |
38 |
Cyrodiil |
Fort Aleswell Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3255 |
|
View |
1071 |
181 |
38 |
Cyrodiil |
Fort Aleswell Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1047 |
|
View |
1297 |
181 |
38 |
Cyrodiil |
Fort Aleswell Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
884 |
|
View |
874 |
181 |
38 |
Cyrodiil |
Fort Ash |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4563 |
|
View |
1485 |
181 |
38 |
Cyrodiil |
Fort Ash Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
674 |
|
View |
1067 |
181 |
38 |
Cyrodiil |
Fort Ash Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
842 |
|
View |
1201 |
181 |
38 |
Cyrodiil |
Fort Ash Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
569 |
|
View |
1416 |
181 |
38 |
Cyrodiil |
Fort Dragonclaw |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1941 |
|
View |
1415 |
181 |
38 |
Cyrodiil |
Fort Dragonclaw Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
481 |
|
View |
1417 |
181 |
38 |
Cyrodiil |
Fort Dragonclaw Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
244 |
|
View |
1418 |
181 |
38 |
Cyrodiil |
Fort Dragonclaw Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
267 |
|
View |
1076 |
181 |
38 |
Cyrodiil |
Fort Glademist |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3537 |
|
View |
1075 |
181 |
38 |
Cyrodiil |
Fort Glademist Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
647 |
|
View |
1988 |
181 |
38 |
Cyrodiil |
Fort Glademist Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
717 |
|
View |
1786 |
181 |
38 |
Cyrodiil |
Fort Glademist Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
610 |
|
View |
1320 |
181 |
38 |
Cyrodiil |
Fort Rayles |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1813 |
|
View |
1989 |
181 |
38 |
Cyrodiil |
Fort Rayles Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
678 |
|
View |
1854 |
181 |
38 |
Cyrodiil |
Fort Rayles Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
290 |
|
View |
1879 |
181 |
38 |
Cyrodiil |
Fort Rayles Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
284 |
|
View |
1319 |
181 |
38 |
Cyrodiil |
Fort Warden |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1266 |
|
View |
3291 |
643 |
373 |
Cyrodiil |
Fort Warden |
Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. |
Irrigation Tunnels |
1 |
1 |
3 |
52 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
1810 |
181 |
37 |
Cyrodiil |
Fort Warden Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
289 |
|
View |
1911 |
181 |
38 |
Cyrodiil |
Fort Warden Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
229 |
|
View |
1994 |
181 |
38 |
Cyrodiil |
Fort Warden Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
167 |
|
View |
1805 |
181 |
38 |
Cyrodiil |
Frost Fields |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
391 |
|
View |
1754 |
181 |
38 |
Cyrodiil |
Gate of Alma Ruma |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
234 |
|
View |
1321 |
181 |
38 |
Cyrodiil |
Gate of Altadoon |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
278 |
|
View |
2128 |
181 |
38 |
Cyrodiil |
Gate of Chim |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
271 |
|
View |
1825 |
181 |
38 |
Cyrodiil |
Gate of Ghartok |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
297 |
|
View |
1991 |
181 |
38 |
Cyrodiil |
Gate of Mnem |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
504 |
|
View |
1755 |
181 |
38 |
Cyrodiil |
Gate of Ni-Mohk |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
231 |
|
View |
1752 |
181 |
38 |
Cyrodiil |
Glademist Fields |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1104 |
|
View |
1074 |
181 |
38 |
Cyrodiil |
Glademist Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4231 |
|
View |
1422 |
181 |
38 |
Cyrodiil |
Gottlesfont Priory |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
638 |
|
View |
1314 |
181 |
38 |
Cyrodiil |
Gray Viper Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
90 |
|
View |
1419 |
181 |
38 |
Cyrodiil |
Great Forest Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
178 |
|
View |
2003 |
181 |
38 |
Cyrodiil |
Green Lake |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
144 |
|
View |
1849 |
181 |
38 |
Cyrodiil |
Green Leaf Glade |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
148 |
|
View |
782 |
181 |
38 |
Cyrodiil |
Greenmead |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3098 |
|
View |
4458 |
502 |
279 |
Cyrodiil |
Greenmead |
"You've got no more chance than a child at night in Nisin Cave."
— Old Saying in Vlastarus |
Nisin Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
4471 |
101 |
15 |
Cyrodiil |
Greenmead |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2 |
|
View |
4540 |
497 |
274 |
Cyrodiil |
Greenmead |
These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. |
Haynote Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
2065 |
181 |
38 |
Cyrodiil |
Greenmead Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
283 |
|
View |
2406 |
181 |
38 |
Cyrodiil |
Hackdirt |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
128 |
|
View |
1489 |
181 |
38 |
Cyrodiil |
Harlun's Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1772 |
|
View |
1999 |
181 |
38 |
Cyrodiil |
Harlun's Watch |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
269 |
|
View |
1079 |
181 |
38 |
Cyrodiil |
Haynote Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
312 |
|
View |
1787 |
181 |
38 |
Cyrodiil |
Hedoran Estate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
325 |
|
View |
4308 |
495 |
272 |
Cyrodiil |
Hedoran Estate |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
849 |
181 |
38 |
Cyrodiil |
Highlander Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
79 |
|
View |
1853 |
181 |
38 |
Cyrodiil |
Homestead Ruins |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
443 |
|
View |
1770 |
181 |
38 |
Cyrodiil |
Horunn Milegate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
207 |
|
View |
2984 |
181 |
37 |
Cyrodiil |
Horunn Outlook |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
14 |
|
View |
1768 |
181 |
38 |
Cyrodiil |
Horunn Pass |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
833 |
|
View |
1078 |
181 |
38 |
Cyrodiil |
Howling Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
497 |
|
View |
1878 |
181 |
38 |
Cyrodiil |
Hrotanda Vale |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
305 |
|
View |
1809 |
181 |
38 |
Cyrodiil |
Ice-Heart Home |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
96 |
|
View |
2985 |
181 |
37 |
Cyrodiil |
Imperial Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
14 |
|
View |
1807 |
181 |
38 |
Cyrodiil |
Jerall Steps |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
611 |
|
View |
801 |
181 |
38 |
Cyrodiil |
Juras Fall |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
216 |
|
View |
2937 |
181 |
38 |
Cyrodiil |
Kemen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
72 |
|
View |
1763 |
181 |
38 |
Cyrodiil |
Kingscrest Cavern |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
116 |
|
View |
1766 |
181 |
38 |
Cyrodiil |
Kingscrest Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2331 |
|
View |
1804 |
181 |
38 |
Cyrodiil |
Kingscrest Keep |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2197 |
|
View |
1833 |
181 |
38 |
Cyrodiil |
Kingscrest Keep Farm |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
562 |
|
View |
2189 |
181 |
38 |
Cyrodiil |
Kingscrest Keep Lumbermill |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
359 |
|
View |
1829 |
181 |
38 |
Cyrodiil |
Kingscrest Keep Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
202 |
|
View |
1806 |
181 |
38 |
Cyrodiil |
Kingscrest Milegate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
158 |
|
View |
2592 |
181 |
38 |
Cyrodiil |
Lake Arrius |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
217 |
|
View |
1411 |
181 |
38 |
Cyrodiil |
Lake Mist Ruins |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
69 |
|
View |
1953 |
181 |
38 |
Cyrodiil |
Lake Rumare |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
959 |
|
View |
2196 |
181 |
38 |
Cyrodiil |
Lindai |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
150 |
|
View |
2884 |
181 |
38 |
Cyrodiil |
Lipsand Tarn |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
96 |
|
View |
1068 |
181 |
38 |
Cyrodiil |
Lonely Hills |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2567 |
|
View |
3170 |
181 |
38 |
Cyrodiil |
Lowland Bandit Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4 |
|
View |
1790 |
181 |
38 |
Cyrodiil |
Lunar Fang Docks |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
176 |
|
View |
2410 |
181 |
38 |
Cyrodiil |
Magia Ruins |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
50 |
|
View |
891 |
181 |
38 |
Cyrodiil |
Mist Mirror Refuge |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
414 |
|
View |
1867 |
181 |
38 |
Cyrodiil |
Mist Morrow Tower |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
266 |
|
View |
1407 |
181 |
38 |
Cyrodiil |
Mist Morrow Vale |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2697 |
|
View |
2377 |
181 |
38 |
Cyrodiil |
Moffka's Lament |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
44 |
|
View |
2176 |
181 |
38 |
Cyrodiil |
Moranda |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
85 |
|
View |
2133 |
181 |
38 |
Cyrodiil |
Muck Valley Cavern |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
172 |
|
View |
1406 |
181 |
38 |
Cyrodiil |
Nagastani |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
853 |
|
View |
1486 |
181 |
38 |
Cyrodiil |
Narsinfel |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
187 |
|
View |
2131 |
181 |
38 |
Cyrodiil |
Newt Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
73 |
|
View |
1831 |
181 |
38 |
Cyrodiil |
Niben Basin Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
221 |
|
View |
2710 |
181 |
38 |
Cyrodiil |
Niben Bay |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
197 |
|
View |
790 |
181 |
38 |
Cyrodiil |
Niben River |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2783 |
|
View |
1775 |
181 |
38 |
Cyrodiil |
Niben River Bridge |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
408 |
|
View |
2317 |
181 |
38 |
Cyrodiil |
Nibenay Valley Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
188 |
|
View |
875 |
181 |
38 |
Cyrodiil |
Nikel Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4432 |
|
View |
1913 |
181 |
38 |
Cyrodiil |
Ninendava |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
175 |
|
View |
1781 |
181 |
38 |
Cyrodiil |
Nisin Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
234 |
|
View |
1995 |
181 |
38 |
Cyrodiil |
Nornal |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
450 |
|
View |
781 |
181 |
38 |
Cyrodiil |
Nornalhorst |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
485 |
|
View |
1848 |
181 |
38 |
Cyrodiil |
North High Rock Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Northern High Rock Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
767 |
|
View |
3910 |
584 |
346 |
Cyrodiil |
North High Rock Gate Wayshrine |
At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. |
Imperial City |
1 |
1 |
3 |
37 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
1842 |
181 |
38 |
Cyrodiil |
North Morrowind Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Northern Morrowind Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1387 |
|
View |
4618 |
1414 |
957 |
Cyrodiil |
North Morrowind Gate Wayshrine |
"Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. |
Necrom |
1 |
0 |
1 |
34 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
783 |
181 |
38 |
Cyrodiil |
North Weald |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6562 |
|
View |
794 |
181 |
38 |
Cyrodiil |
Northeastern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1126 |
|
View |
1286 |
181 |
38 |
Cyrodiil |
Northern High Rock Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Northern High Rock Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3674 |
|
View |
908 |
181 |
38 |
Cyrodiil |
Northern Morrowind Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Northern Morrowind Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
8632 |
|
View |
1776 |
181 |
38 |
Cyrodiil |
Northern Niben Basin |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2520 |
|
View |
910 |
181 |
38 |
Cyrodiil |
Northern Niben Valley |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1089 |
|
View |
2732 |
181 |
38 |
Cyrodiil |
Northern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
477 |
|
View |
1069 |
181 |
38 |
Cyrodiil |
Northwestern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1157 |
|
View |
2731 |
181 |
38 |
Cyrodiil |
Northwestern Shore Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
74 |
|
View |
1852 |
181 |
38 |
Cyrodiil |
Pell's Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
271 |
|
View |
846 |
181 |
37 |
Cyrodiil |
Piukunda |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
202 |
|
View |
1883 |
181 |
38 |
Cyrodiil |
Pothole Caverns |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
115 |
|
View |
1850 |
181 |
38 |
Cyrodiil |
Priory Milegate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
407 |
|
View |
2054 |
181 |
38 |
Cyrodiil |
Quickwater Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
100 |
|
View |
1426 |
181 |
38 |
Cyrodiil |
Rayles Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2438 |
|
View |
1773 |
181 |
38 |
Cyrodiil |
Red Ruby Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
97 |
|
View |
3095 |
181 |
38 |
Cyrodiil |
Refugee Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4 |
|
View |
1932 |
181 |
38 |
Cyrodiil |
Rielle |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
39 |
|
View |
1774 |
181 |
38 |
Cyrodiil |
Riverwatch |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
98 |
|
View |
1909 |
181 |
38 |
Cyrodiil |
Rock Bone War Camp |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
446 |
|
View |
784 |
181 |
38 |
Cyrodiil |
Roebeck Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4665 |
|
View |
2008 |
181 |
37 |
Cyrodiil |
Sancre Tor |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
87 |
|
View |
1309 |
181 |
38 |
Cyrodiil |
Sardavar Leed |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
683 |
|
View |
2335 |
181 |
38 |
Cyrodiil |
Scinia Ruins |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
10 |
|
View |
1287 |
181 |
38 |
Cyrodiil |
Scroll Temple Alma Ruma |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
318 |
|
View |
1322 |
181 |
38 |
Cyrodiil |
Scroll Temple Altadoon |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
264 |
|
View |
2127 |
181 |
38 |
Cyrodiil |
Scroll Temple Chim |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
371 |
|
View |
1824 |
181 |
38 |
Cyrodiil |
Scroll Temple Ghartok |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Southern Morrowind Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
326 |
|
View |
1923 |
181 |
38 |
Cyrodiil |
Scroll Temple Mnem |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Eastern Elsweyr Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
507 |
|
View |
1756 |
181 |
38 |
Cyrodiil |
Scroll Temple Ni-Mohk |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Northern High Rock Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
210 |
|
View |
2198 |
181 |
38 |
Cyrodiil |
Sedor |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
138 |
|
View |
1073 |
181 |
38 |
Cyrodiil |
Sejanus Hunting Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3666 |
|
View |
1072 |
181 |
38 |
Cyrodiil |
Sejanus Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6787 |
|
View |
1412 |
181 |
38 |
Cyrodiil |
Sercen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1355 |
|
View |
1289 |
181 |
38 |
Cyrodiil |
Sercen Hills |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6886 |
|
View |
1420 |
181 |
38 |
Cyrodiil |
Serpent Hollow Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
159 |
|
View |
1882 |
181 |
38 |
Cyrodiil |
Shadowed Path Tower |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
59 |
|
View |
1762 |
181 |
38 |
Cyrodiil |
Shurgak Clan Estate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
90 |
|
View |
2199 |
181 |
38 |
Cyrodiil |
Silver Tooth Pass |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
77 |
|
View |
1077 |
181 |
38 |
Cyrodiil |
Silverscale Pond |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
549 |
|
View |
889 |
181 |
38 |
Cyrodiil |
South High Rock Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Southern High Rock Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
994 |
|
View |
4478 |
3 |
2 |
Cyrodiil |
South High Rock Gate Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
973 |
181 |
38 |
Cyrodiil |
South Morrowind Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Southern Morrowind Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1500 |
|
View |
3697 |
1207 |
783 |
Cyrodiil |
South Morrowind Gate Wayshrine |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
35 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
4492 |
19 |
4 |
Cyrodiil |
South Morrowind Gate Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
791 |
181 |
38 |
Cyrodiil |
Southeastern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3282 |
|
View |
866 |
181 |
38 |
Cyrodiil |
Southern High Rock Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Southern High Rock Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4908 |
|
View |
907 |
181 |
38 |
Cyrodiil |
Southern Morrowind Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Southern Morrowind Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
5677 |
|
View |
3696 |
1207 |
783 |
Cyrodiil |
Southern Morrowind Gate |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
35 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
1483 |
181 |
38 |
Cyrodiil |
Southern Niben Basin |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
7441 |
|
View |
3731 |
495 |
272 |
Cyrodiil |
Southern Niben Basin |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
70 |
|
View |
2200 |
181 |
38 |
Cyrodiil |
Southern Niben Valley |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
856 |
|
View |
778 |
181 |
38 |
Cyrodiil |
Southern Woodlands |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
5538 |
|
View |
879 |
181 |
38 |
Cyrodiil |
Southwestern Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2398 |
|
View |
1301 |
181 |
38 |
Cyrodiil |
Summer's Pasture |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3807 |
|
View |
1765 |
181 |
38 |
Cyrodiil |
Temple of the Ancestor Moths |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
182 |
|
View |
2773 |
181 |
37 |
Cyrodiil |
Thaellin's Shack |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
12 |
|
View |
2109 |
181 |
38 |
Cyrodiil |
Thalara's Winery |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
56 |
|
View |
1885 |
181 |
38 |
Cyrodiil |
The Apprentice |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
46 |
|
View |
2777 |
181 |
38 |
Cyrodiil |
The Atronach |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
42 |
|
View |
871 |
181 |
38 |
Cyrodiil |
The Great Forest |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6284 |
|
View |
4541 |
497 |
274 |
Cyrodiil |
The Great Forest |
These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. |
Haynote Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
2111 |
181 |
38 |
Cyrodiil |
The Lady |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
55 |
|
View |
850 |
181 |
38 |
Cyrodiil |
The Lover |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
54 |
|
View |
2518 |
181 |
38 |
Cyrodiil |
The Mage |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
59 |
|
View |
1998 |
181 |
38 |
Cyrodiil |
The Ritual |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
105 |
|
View |
1910 |
181 |
38 |
Cyrodiil |
The Serpent |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
67 |
|
View |
2145 |
181 |
38 |
Cyrodiil |
The Shadow |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
42 |
|
View |
2058 |
181 |
38 |
Cyrodiil |
The Steed |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
113 |
|
View |
2734 |
181 |
38 |
Cyrodiil |
The Thief |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
48 |
|
View |
2333 |
181 |
38 |
Cyrodiil |
The Tower |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
80 |
|
View |
2745 |
181 |
38 |
Cyrodiil |
The Warrior |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
63 |
|
View |
1758 |
181 |
38 |
Cyrodiil |
Thorn Lodge |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
209 |
|
View |
1487 |
181 |
38 |
Cyrodiil |
Timberscar Hollow |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
405 |
|
View |
4307 |
495 |
272 |
Cyrodiil |
Timberscar Hollow |
Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. |
Cracked Wood Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2 |
|
View |
1318 |
181 |
38 |
Cyrodiil |
Twilight Woods |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
909 |
|
View |
1778 |
181 |
38 |
Cyrodiil |
Underpall Cave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
92 |
|
View |
793 |
181 |
38 |
Cyrodiil |
Urasek Ruins |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
93 |
|
View |
2336 |
181 |
38 |
Cyrodiil |
Vaermina's Shrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
59 |
|
View |
2059 |
181 |
38 |
Cyrodiil |
Vahtacen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
223 |
|
View |
2126 |
181 |
37 |
Cyrodiil |
Variela's Watchtower |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
46 |
|
View |
878 |
181 |
38 |
Cyrodiil |
Vindasel |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
195 |
|
View |
3090 |
181 |
38 |
Cyrodiil |
Virtue Outlook |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
29 |
|
View |
780 |
181 |
38 |
Cyrodiil |
Vlastarus |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3501 |
|
View |
4459 |
502 |
279 |
Cyrodiil |
Vlastarus |
"You've got no more chance than a child at night in Nisin Cave."
— Old Saying in Vlastarus |
Nisin Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
2110 |
181 |
38 |
Cyrodiil |
Vlastarus Towers |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
68 |
|
View |
854 |
181 |
38 |
Cyrodiil |
Warden Grounds |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1655 |
|
View |
851 |
181 |
38 |
Cyrodiil |
Warden Highlands |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
576 |
|
View |
1914 |
181 |
38 |
Cyrodiil |
Waterside Mine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
456 |
|
View |
1884 |
181 |
38 |
Cyrodiil |
Wenyandawik |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
166 |
|
View |
800 |
181 |
38 |
Cyrodiil |
Western Elsweyr Gate |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Western Elsweyr Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
5696 |
|
View |
1065 |
181 |
38 |
Cyrodiil |
Western Elsweyr Gate Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Western Elsweyr Gate |
1 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1213 |
|
View |
3558 |
1011 |
616 |
Cyrodiil |
Western Elsweyr Gate Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
2430 |
181 |
38 |
Cyrodiil |
Western Larsius River |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
245 |
|
View |
869 |
181 |
38 |
Cyrodiil |
Western Rise |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1440 |
|
View |
1298 |
181 |
38 |
Cyrodiil |
Western Shore |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
422 |
|
View |
3087 |
181 |
38 |
Cyrodiil |
Weye |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
52 |
|
View |
1851 |
181 |
38 |
Cyrodiil |
Weynon Priory |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
433 |
|
View |
3092 |
181 |
37 |
Cyrodiil |
Whickmuz's Hut |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
11 |
|
View |
1941 |
181 |
38 |
Cyrodiil |
White Fall Mountain |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
96 |
|
View |
1305 |
181 |
38 |
Cyrodiil |
White Fall Valley |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1740 |
|
View |
1769 |
181 |
37 |
Cyrodiil |
Wilminn's Winery |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
73 |
|
View |
2096 |
181 |
38 |
Cyrodiil |
Winter's Peak Outpost |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
791 |
|
View |
1772 |
181 |
38 |
Cyrodiil |
Winter's Reach |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
382 |
|
View |
2211 |
181 |
38 |
Cyrodiil |
Winter's Reach Dolmen |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
99 |
|
View |
2744 |
181 |
38 |
Cyrodiil |
Wooden Hand Outlook |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
102 |
|
View |
853 |
181 |
38 |
Cyrodiil |
Zimar's Winery |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
45 |
|
View |
315 |
58 |
11 |
Cyrodilic Jungle House |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3444 |
|
View |
4008 |
849 |
467 |
Cyrodilic Jungle House |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
345 |
3 |
2 |
Daggerfall Castle |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
2913 |
3 |
2 |
Daggerfall Castle |
Daggerfall Keep |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
33 |
|
View |
386 |
753 |
417 |
Daggerfall Outlaws Refuge |
|
Most citizens of Daggerfall think the Red Rook Bandits are only found menacing travelers on wilderness roads. They'd never think to look for them under the cobblestones of their well-patrolled streets. |
Daggerfall Outlaws Refuge |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
1 |
0 |
1501 |
|
View |
399 |
3 |
2 |
Daggerfall Overlook |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
210 |
|
View |
204 |
826 |
451 |
Dark Brotherhood Sanctuary |
|
Few get to see the interior of a Sanctuary of the Dark Brotherhood. Even fewer survive to tell the tale. |
Dark Brotherhood Sanctuary |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
76 |
|
View |
2192 |
826 |
452 |
Dark Brotherhood Sanctuary |
Dark Brotherhood Sanctuary |
Few get to see the interior of a Sanctuary of the Dark Brotherhood. Even fewer survive to tell the tale. |
Dark Brotherhood Sanctuary |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
1816 |
|
View |
559 |
101 |
15 |
Dark Water Temple |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Dark Water Temple |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
17 |
|
View |
360 |
1086 |
681 |
Darkpool Mine |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Darkpool Mine |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
9 |
|
View |
2365 |
1086 |
681 |
Darkpool Mine |
Darkpool Mine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Darkpool Mine |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
67 |
|
View |
3422 |
1095 |
689 |
Darkpool Mine |
Darkpool Mine |
These pits were originally carved out as salt and sulfur mines back in the days of the terrible Darloc Brae, who dedicated the digs to his Daedric patron, Merrunz. Abandoned for generations, the mines were recently reopened. |
Darkpool Mine |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
61 |
|
View |
60 |
63 |
12 |
Darkshade Caverns I |
|
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
88 |
|
View |
1172 |
63 |
12 |
Darkshade Caverns I |
Darkshade Caverns |
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
851 |
|
View |
368 |
930 |
541 |
Darkshade Caverns II |
|
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
86 |
|
View |
369 |
57 |
10 |
Darkshade Caverns II |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Darkshade Caverns |
1 |
2 |
1 |
63 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
|
View |
1924 |
930 |
542 |
Darkshade Caverns II |
Darkshade Caverns |
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
580 |
|
View |
1931 |
57 |
10 |
Darkshade Caverns II |
Darkshade Caverns |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Darkshade Caverns |
1 |
2 |
1 |
64 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
316 |
|
View |
470 |
757 |
421 |
Davon's Watch Outlaws Refuge |
|
The fact that the Outlaws Refuge in Davon's Watch is located in an abandoned and desacralized Tribunal Chapel might be deliberately ironic … but it's probably just evidence of opportunism. |
Davon's Watch Outlaws Refuge |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
1 |
0 |
1327 |
|
View |
353 |
382 |
180 |
Dawnshadow |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
90 |
|
View |
599 |
468 |
253 |
Dead Man's Drop |
|
Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won't cut down trees for wood to burn, but still need to fire their forges. Dead Man's Drop is one such mine. |
Dead Man's Drop |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
9 |
|
View |
1846 |
468 |
254 |
Dead Man's Drop |
Dead Man's Drop |
Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won't cut down trees for wood to burn, but still need to fire their forges. Dead Man's Drop is one such mine. |
Dead Man's Drop |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
56 |
|
View |
258 |
767 |
430 |
Deadhollow Halls |
|
How common is worship of the Daedric Princes? Cults come and go, rising in popularity and then being suppressed by the more orthodox citizens. Then the Daedric cultists go underground—quite literally. |
Deadhollow Halls |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
112 |
|
View |
3348 |
1290 |
861 |
Deadlight |
|
"Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr |
Deadlight Citadel |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
54 |
|
View |
3349 |
1286 |
858 |
Deadlight |
|
"An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz |
Deadlight Summit |
1 |
2 |
1 |
31 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
21 |
|
View |
3347 |
1290 |
861 |
Deadlight |
Deadlight |
"Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr |
Deadlight |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
34 |
|
View |
3683 |
1331 |
895 |
Death's Valor Keep |
Death's Valor Keep |
"A knight's vow is sacred and everlasting. Not even the silence of the grave may free you from your oath."—Lord Leobert |
Death's Valor Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
457 |
|
View |
349 |
1083 |
680 |
Deep-Root |
|
"The Tree sleeps over [illegible] writhe deep and/with caressing [rock or absence of rock] opposite [?] the Sun despite time despite hunger despite walking-scales [illegible]. Now enter." —Crabbidge's Standard Translation of the Vakka-Bok Inscriptions |
Deep-Root |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
10 |
|
View |
40 |
254 |
87 |
Deepcrag Den |
|
Though not as famous a kwama mine as Darkshade Caverns, Deepcrag Den's proximity to Mournhold makes for fresher eggs for the city's markets—an advantage over mines transporting eggs from farther away. |
Deepcrag Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
39 |
|
View |
270 |
512 |
290 |
Deeping Drome |
|
Scholars who study the long-lost Dwarven race love to speculate on the original purposes of abandoned Dwemer sites. None of them have any credible ideas as to the function of the mysterious Deeping Drome. |
Deeping Drome |
2 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1462 |
|
View |
3126 |
1261 |
834 |
Deepscorn Hollow |
|
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Deepscorn Hollow |
1 |
2 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
201 |
|
View |
3250 |
1246 |
820 |
Deepscorn Hollow |
|
Sunken masonry dating back to the First Empire dots the southern coasts of Cyrodiil. Despite the ruins' magnificent origins—or perhaps because of them—vile cults often find shelter within their forbidding halls. |
Deepscorn Hollow |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
214 |
|
View |
554 |
1160 |
743 |
Deepwood Vale |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Deepwood Barrow |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
203 |
|
View |
2973 |
1086 |
681 |
Deepwood Vale |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
|
View |
2182 |
1160 |
743 |
Deepwood Vale |
Deepwood Vale |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Deepwood Vale |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
84 |
|
View |
99 |
397 |
193 |
Del's Claim |
|
No one believed the old ouster Del when he staggered into Vulkhel Guard and claimed he'd found a huge deposit of lapis lazuli in the hills, but it turned out to be true, and now Del's Claim is one of the most profitable mines on Auridon. |
Del's Claim |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
116 |
|
View |
751 |
461 |
246 |
Den of Lorkhaj |
|
Others (it is always Others) contend that the Moons are literally the rotting corpses of Lorkhan himself, spinning in eternal dual ellipses above but ever beyond that creation for which he gave his Heart. But the War of Manifest Metaphors has rendered this (and all narratives) absurd. |
Den of Lorkhaj |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
|
View |
2967 |
461 |
246 |
Den of Lorkhaj |
Den of Lorkhaj |
Others (it is always Others) contend that the Moons are literally the rotting corpses of Lorkhan himself, spinning in eternal dual ellipses above but ever beyond that creation for which he gave his Heart. But the War of Manifest Metaphors has rendered this (and all narratives) absurd. |
Den of Lorkhaj |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
13 |
|
View |
124 |
1081 |
677 |
Depths of Malatar |
|
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Ruins of Garlas Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
102 |
|
View |
498 |
823 |
448 |
Depths of Malatar |
|
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Colored Rooms |
1 |
2 |
1 |
25 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
|
View |
1170 |
1081 |
678 |
Depths of Malatar |
Depths of Malatar |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Ruins of Garlas Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
451 |
|
View |
1171 |
823 |
449 |
Depths of Malatar |
Depths of Malatar |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Colored Rooms |
1 |
2 |
1 |
27 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
220 |
|
View |
1168 |
1081 |
678 |
Depths of Malatar |
Fort Mistwatch |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Depths of Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
335 |
|
View |
1169 |
1081 |
678 |
Depths of Malatar |
Garlas Malatar |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Depths of Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
244 |
|
View |
153 |
1086 |
681 |
Desert Wind Caverns |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Desert Wind Caverns |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
11 |
|
View |
2362 |
1086 |
681 |
Desert Wind Caverns |
Desert Wind Adeptorium |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Desert Wind Caverns |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
105 |
|
View |
3416 |
1119 |
711 |
Desert Wind Caverns |
Desert Wind Adeptorium |
These extensive subterranean halls date back to the early First Era time of Darloc Brae, the "Golden Beast" who conquered all of Anequina. Khajiiti tradition holds that this place was built as a refuge for those fleeing the Golden Beast, but its original name has been forgotten. |
Desert Wind Caverns |
1 |
0 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
165 |
|
View |
7 |
57 |
10 |
Deshaan |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
121877 |
|
View |
652 |
359 |
157 |
Deshaan |
|
The long-lost Snow Elves that once inhabited Skyrim were reputedly immune to cold and could live comfortably in ice caverns. They are said to have bred a species of snow-cedar so hardy it can live even within the heart of a glacier. |
The Chill Hollow |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
650 |
181 |
37 |
Deshaan |
|
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
18 |
|
View |
3026 |
383 |
180 |
Deshaan |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16 |
|
View |
3081 |
41 |
9 |
Deshaan |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3152 |
101 |
15 |
Deshaan |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3158 |
849 |
467 |
Deshaan |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3161 |
684 |
379 |
Deshaan |
|
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3391 |
478 |
261 |
Deshaan |
|
Regarded by scholars of the arcane as the apex achievement of the Wild Elves' magical art, the so-called Ayleid Wells are believed to use Aetherial crystal to aggregate magicka from starlight—even in subterranean locations. |
Wormroot Depths |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3902 |
1160 |
743 |
Deshaan |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3752 |
162 |
32 |
Deshaan |
|
The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. |
Obsidian Scar |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4027 |
117 |
19 |
Deshaan |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3764 |
339 |
151 |
Deshaan |
|
Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. |
Hall of the Dead |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3768 |
138 |
26 |
Deshaan |
|
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3771 |
3 |
2 |
Deshaan |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Bad Man's Hallows |
1 |
2 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3773 |
134 |
24 |
Deshaan |
|
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3778 |
306 |
119 |
Deshaan |
|
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3794 |
142 |
27 |
Deshaan |
|
The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin tribe, who have occupied the site and turned the ancient halls to their own sordid ends. |
Bonesnap Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3798 |
108 |
18 |
Deshaan |
|
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3803 |
58 |
11 |
Deshaan |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3813 |
487 |
268 |
Deshaan |
|
The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. |
The Vile Manse |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3830 |
124 |
20 |
Deshaan |
|
The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. |
Root Sunder Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3848 |
169 |
35 |
Deshaan |
|
According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." |
Razak's Wheel |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3854 |
137 |
25 |
Deshaan |
|
The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. |
Rulanyil's Fall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3856 |
92 |
14 |
Deshaan |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3871 |
308 |
120 |
Deshaan |
|
When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. |
Lost City of the Na-Totambu |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
12 |
|
View |
3875 |
341 |
152 |
Deshaan |
|
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11 |
|
View |
3884 |
486 |
267 |
Deshaan |
|
Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. |
Toothmaul Gully |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3887 |
216 |
56 |
Deshaan |
|
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. |
Crow's Wood |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3892 |
381 |
178 |
Deshaan |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4005 |
104 |
17 |
Deshaan |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4035 |
103 |
16 |
Deshaan |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4039 |
382 |
179 |
Deshaan |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
12 |
|
View |
4045 |
19 |
4 |
Deshaan |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4162 |
825 |
450 |
Deshaan |
|
In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. |
Garlas Agea |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4196 |
1161 |
744 |
Deshaan |
|
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4316 |
309 |
121 |
Deshaan |
|
This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. |
Ilessan Tower |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4664 |
1011 |
617 |
Deshaan |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4732 |
347 |
155 |
Deshaan |
|
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3079 |
57 |
10 |
Deshaan |
Ash Mountain |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3082 |
41 |
9 |
Deshaan |
Ash Mountain |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
2535 |
57 |
10 |
Deshaan |
Avayan's Farm |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
71 |
|
View |
2465 |
57 |
10 |
Deshaan |
Berezan's Mine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
50 |
|
View |
2370 |
57 |
10 |
Deshaan |
Caravan Crest |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
981 |
|
View |
1527 |
57 |
10 |
Deshaan |
Coiled Path Landing |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
950 |
57 |
10 |
Deshaan |
Corpse Garden |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
363 |
|
View |
1738 |
57 |
10 |
Deshaan |
Darkshade Caverns |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
3080 |
57 |
10 |
Deshaan |
Davon's Watch |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1154 |
57 |
10 |
Deshaan |
Deepcrag Den |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
985 |
|
View |
2233 |
57 |
10 |
Deshaan |
Dire Bramblepatch |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1136 |
|
View |
4633 |
92 |
14 |
Deshaan |
Dire Bramblepatch |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
2218 |
57 |
10 |
Deshaan |
Druitularg's Ritual Altar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
369 |
|
View |
3086 |
57 |
10 |
Deshaan |
Ebonheart |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
2093 |
57 |
10 |
Deshaan |
Eidolon's Hollow |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
534 |
|
View |
948 |
57 |
10 |
Deshaan |
Eidolon's Hollow Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1393 |
|
View |
938 |
57 |
10 |
Deshaan |
Forgotten Crypts |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
799 |
|
View |
3085 |
41 |
9 |
Deshaan |
Fort Arand |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
941 |
57 |
10 |
Deshaan |
Ghost Snake Vale Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3653 |
|
View |
2468 |
57 |
10 |
Deshaan |
Grove of the Abomination |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
547 |
|
View |
1533 |
57 |
10 |
Deshaan |
Hlanii's Hovel |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
67 |
|
View |
1534 |
57 |
10 |
Deshaan |
House Dres Farmstead |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1439 |
|
View |
4604 |
382 |
179 |
Deshaan |
House Dres Farmstead |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
2494 |
57 |
10 |
Deshaan |
Knife Ear Grotto |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
261 |
|
View |
940 |
57 |
10 |
Deshaan |
Lady Llarel's Shelter |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
607 |
|
View |
945 |
57 |
10 |
Deshaan |
Lagomere Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1172 |
|
View |
4632 |
92 |
14 |
Deshaan |
Lagomere Dolmen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
2227 |
57 |
10 |
Deshaan |
Lake Hlaalu Retreat |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
74 |
|
View |
1952 |
57 |
10 |
Deshaan |
Lower Bthanual |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
306 |
|
View |
2467 |
57 |
10 |
Deshaan |
Mabrigash Burial Circle |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
644 |
|
View |
1954 |
57 |
10 |
Deshaan |
Malak's Maw |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
242 |
|
View |
818 |
57 |
10 |
Deshaan |
Mournhold Banking District |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7861 |
|
View |
3855 |
92 |
14 |
Deshaan |
Mournhold Banking District |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3763 |
339 |
151 |
Deshaan |
Mournhold Banking District |
Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. |
Hall of the Dead |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3802 |
58 |
11 |
Deshaan |
Mournhold Banking District |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3733 |
41 |
9 |
Deshaan |
Mournhold Banking District |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3751 |
162 |
32 |
Deshaan |
Mournhold Banking District |
The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. |
Obsidian Scar |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3757 |
181 |
37 |
Deshaan |
Mournhold Banking District |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3767 |
138 |
26 |
Deshaan |
Mournhold Banking District |
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13 |
|
View |
3772 |
134 |
24 |
Deshaan |
Mournhold Banking District |
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11 |
|
View |
3777 |
306 |
119 |
Deshaan |
Mournhold Banking District |
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3784 |
101 |
15 |
Deshaan |
Mournhold Banking District |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3790 |
3 |
2 |
Deshaan |
Mournhold Banking District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Bad Man's Hallows |
1 |
2 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
12 |
|
View |
3793 |
142 |
27 |
Deshaan |
Mournhold Banking District |
The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin tribe, who have occupied the site and turned the ancient halls to their own sordid ends. |
Bonesnap Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
17 |
|
View |
3797 |
108 |
18 |
Deshaan |
Mournhold Banking District |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3799 |
383 |
180 |
Deshaan |
Mournhold Banking District |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3812 |
487 |
268 |
Deshaan |
Mournhold Banking District |
The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. |
The Vile Manse |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3829 |
124 |
20 |
Deshaan |
Mournhold Banking District |
The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. |
Root Sunder Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3847 |
169 |
35 |
Deshaan |
Mournhold Banking District |
According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." |
Razak's Wheel |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3853 |
137 |
25 |
Deshaan |
Mournhold Banking District |
The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. |
Rulanyil's Fall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3870 |
308 |
120 |
Deshaan |
Mournhold Banking District |
When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. |
Lost City of the Na-Totambu |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16 |
|
View |
3883 |
486 |
267 |
Deshaan |
Mournhold Banking District |
Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. |
Toothmaul Gully |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3874 |
341 |
152 |
Deshaan |
Mournhold Banking District |
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3886 |
216 |
56 |
Deshaan |
Mournhold Banking District |
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. |
Crow's Wood |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3891 |
381 |
178 |
Deshaan |
Mournhold Banking District |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4004 |
104 |
17 |
Deshaan |
Mournhold Banking District |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4028 |
117 |
19 |
Deshaan |
Mournhold Banking District |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
4048 |
19 |
4 |
Deshaan |
Mournhold Banking District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4544 |
684 |
379 |
Deshaan |
Mournhold Banking District |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3108 |
57 |
10 |
Deshaan |
Mournhold Guild Courtyard |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
816 |
57 |
10 |
Deshaan |
Mournhold Guild Plaza |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10910 |
|
View |
3076 |
578 |
341 |
Deshaan |
Mournhold Guild Plaza |
These ruins have a bad reputation in nearby Woodhearth—which is not surprising, considering their name in Ayleidoon means "final death." |
Naril Nagaia |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3153 |
101 |
15 |
Deshaan |
Mournhold Guild Plaza |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3392 |
478 |
261 |
Deshaan |
Mournhold Guild Plaza |
Regarded by scholars of the arcane as the apex achievement of the Wild Elves' magical art, the so-called Ayleid Wells are believed to use Aetherial crystal to aggregate magicka from starlight—even in subterranean locations. |
Wormroot Depths |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3756 |
181 |
37 |
Deshaan |
Mournhold Guild Plaza |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3774 |
134 |
24 |
Deshaan |
Mournhold Guild Plaza |
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3786 |
117 |
19 |
Deshaan |
Mournhold Guild Plaza |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3804 |
58 |
11 |
Deshaan |
Mournhold Guild Plaza |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3839 |
487 |
268 |
Deshaan |
Mournhold Guild Plaza |
The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. |
The Vile Manse |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3909 |
104 |
17 |
Deshaan |
Mournhold Guild Plaza |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3983 |
162 |
32 |
Deshaan |
Mournhold Guild Plaza |
The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. |
Obsidian Scar |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4000 |
341 |
152 |
Deshaan |
Mournhold Guild Plaza |
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4042 |
20 |
5 |
Deshaan |
Mournhold Guild Plaza |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4034 |
383 |
180 |
Deshaan |
Mournhold Guild Plaza |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
4036 |
103 |
16 |
Deshaan |
Mournhold Guild Plaza |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4047 |
19 |
4 |
Deshaan |
Mournhold Guild Plaza |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4095 |
41 |
9 |
Deshaan |
Mournhold Guild Plaza |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4157 |
92 |
14 |
Deshaan |
Mournhold Guild Plaza |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4163 |
825 |
450 |
Deshaan |
Mournhold Guild Plaza |
In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. |
Garlas Agea |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4197 |
1161 |
744 |
Deshaan |
Mournhold Guild Plaza |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4317 |
309 |
121 |
Deshaan |
Mournhold Guild Plaza |
This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. |
Ilessan Tower |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
819 |
57 |
10 |
Deshaan |
Mournhold Plaza of the Gods |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
63176 |
|
View |
3377 |
103 |
16 |
Deshaan |
Mournhold Plaza of the Gods |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3745 |
3 |
2 |
Deshaan |
Mournhold Plaza of the Gods |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
19 |
|
View |
3157 |
849 |
467 |
Deshaan |
Mournhold Plaza of the Gods |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3160 |
684 |
379 |
Deshaan |
Mournhold Plaza of the Gods |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3134 |
108 |
18 |
Deshaan |
Mournhold Plaza of the Gods |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3154 |
101 |
15 |
Deshaan |
Mournhold Plaza of the Gods |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3754 |
181 |
37 |
Deshaan |
Mournhold Plaza of the Gods |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
35 |
|
View |
3519 |
383 |
180 |
Deshaan |
Mournhold Plaza of the Gods |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3761 |
20 |
5 |
Deshaan |
Mournhold Plaza of the Gods |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3734 |
41 |
9 |
Deshaan |
Mournhold Plaza of the Gods |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3750 |
162 |
32 |
Deshaan |
Mournhold Plaza of the Gods |
The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. |
Obsidian Scar |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3765 |
339 |
151 |
Deshaan |
Mournhold Plaza of the Gods |
Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. |
Hall of the Dead |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3769 |
138 |
26 |
Deshaan |
Mournhold Plaza of the Gods |
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3791 |
137 |
25 |
Deshaan |
Mournhold Plaza of the Gods |
The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. |
Rulanyil's Fall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3775 |
134 |
24 |
Deshaan |
Mournhold Plaza of the Gods |
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11 |
|
View |
3779 |
306 |
119 |
Deshaan |
Mournhold Plaza of the Gods |
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
20 |
|
View |
3782 |
487 |
268 |
Deshaan |
Mournhold Plaza of the Gods |
The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. |
The Vile Manse |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3785 |
117 |
19 |
Deshaan |
Mournhold Plaza of the Gods |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3788 |
124 |
20 |
Deshaan |
Mournhold Plaza of the Gods |
The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. |
Root Sunder Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3795 |
142 |
27 |
Deshaan |
Mournhold Plaza of the Gods |
The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin tribe, who have occupied the site and turned the ancient halls to their own sordid ends. |
Bonesnap Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
3805 |
58 |
11 |
Deshaan |
Mournhold Plaza of the Gods |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3824 |
169 |
35 |
Deshaan |
Mournhold Plaza of the Gods |
According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." |
Razak's Wheel |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3826 |
308 |
120 |
Deshaan |
Mournhold Plaza of the Gods |
When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. |
Lost City of the Na-Totambu |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
19 |
|
View |
3831 |
92 |
14 |
Deshaan |
Mournhold Plaza of the Gods |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3842 |
216 |
56 |
Deshaan |
Mournhold Plaza of the Gods |
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. |
Crow's Wood |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
21 |
|
View |
3863 |
341 |
152 |
Deshaan |
Mournhold Plaza of the Gods |
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
28 |
|
View |
3878 |
486 |
267 |
Deshaan |
Mournhold Plaza of the Gods |
Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. |
Toothmaul Gully |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3893 |
381 |
178 |
Deshaan |
Mournhold Plaza of the Gods |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3907 |
104 |
17 |
Deshaan |
Mournhold Plaza of the Gods |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3931 |
1161 |
744 |
Deshaan |
Mournhold Plaza of the Gods |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3932 |
595 |
357 |
Deshaan |
Mournhold Plaza of the Gods |
"And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil |
Abagarlas |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4087 |
449 |
235 |
Deshaan |
Mournhold Plaza of the Gods |
Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. |
Direfrost Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4164 |
825 |
450 |
Deshaan |
Mournhold Plaza of the Gods |
In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. |
Garlas Agea |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4211 |
19 |
4 |
Deshaan |
Mournhold Plaza of the Gods |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4247 |
382 |
179 |
Deshaan |
Mournhold Plaza of the Gods |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4501 |
823 |
448 |
Deshaan |
Mournhold Plaza of the Gods |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4318 |
309 |
121 |
Deshaan |
Mournhold Plaza of the Gods |
This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. |
Ilessan Tower |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
890 |
57 |
10 |
Deshaan |
Mournhold Residential District |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8484 |
|
View |
3781 |
306 |
119 |
Deshaan |
Mournhold Residential District |
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3800 |
138 |
26 |
Deshaan |
Mournhold Residential District |
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3801 |
181 |
37 |
Deshaan |
Mournhold Residential District |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3857 |
92 |
14 |
Deshaan |
Mournhold Residential District |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3925 |
137 |
25 |
Deshaan |
Mournhold Residential District |
The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. |
Rulanyil's Fall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
828 |
57 |
10 |
Deshaan |
Mournhold Royal Bazaar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1292 |
|
View |
4049 |
19 |
4 |
Deshaan |
Mournhold Royal Bazaar |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4419 |
101 |
15 |
Deshaan |
Mournhold Royal Bazaar |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
820 |
57 |
10 |
Deshaan |
Mournhold Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
50565 |
|
View |
3155 |
101 |
15 |
Deshaan |
Mournhold Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3159 |
849 |
467 |
Deshaan |
Mournhold Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3162 |
684 |
379 |
Deshaan |
Mournhold Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3378 |
103 |
16 |
Deshaan |
Mournhold Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3453 |
108 |
18 |
Deshaan |
Mournhold Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3520 |
383 |
180 |
Deshaan |
Mournhold Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3735 |
41 |
9 |
Deshaan |
Mournhold Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6 |
|
View |
3746 |
3 |
2 |
Deshaan |
Mournhold Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
20 |
|
View |
3749 |
162 |
32 |
Deshaan |
Mournhold Wayshrine |
The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. |
Obsidian Scar |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3755 |
181 |
37 |
Deshaan |
Mournhold Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
27 |
|
View |
3762 |
20 |
5 |
Deshaan |
Mournhold Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Shornhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3766 |
339 |
151 |
Deshaan |
Mournhold Wayshrine |
Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. |
Hall of the Dead |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3770 |
138 |
26 |
Deshaan |
Mournhold Wayshrine |
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13 |
|
View |
3776 |
134 |
24 |
Deshaan |
Mournhold Wayshrine |
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
12 |
|
View |
3780 |
306 |
119 |
Deshaan |
Mournhold Wayshrine |
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13 |
|
View |
3783 |
487 |
268 |
Deshaan |
Mournhold Wayshrine |
The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. |
The Vile Manse |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3787 |
117 |
19 |
Deshaan |
Mournhold Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3789 |
124 |
20 |
Deshaan |
Mournhold Wayshrine |
The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. |
Root Sunder Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
3792 |
137 |
25 |
Deshaan |
Mournhold Wayshrine |
The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. |
Rulanyil's Fall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3796 |
142 |
27 |
Deshaan |
Mournhold Wayshrine |
The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin tribe, who have occupied the site and turned the ancient halls to their own sordid ends. |
Bonesnap Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14 |
|
View |
3806 |
58 |
11 |
Deshaan |
Mournhold Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3825 |
169 |
35 |
Deshaan |
Mournhold Wayshrine |
According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." |
Razak's Wheel |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
3827 |
308 |
120 |
Deshaan |
Mournhold Wayshrine |
When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. |
Lost City of the Na-Totambu |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14 |
|
View |
3832 |
92 |
14 |
Deshaan |
Mournhold Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
3843 |
216 |
56 |
Deshaan |
Mournhold Wayshrine |
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. |
Crow's Wood |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14 |
|
View |
3864 |
341 |
152 |
Deshaan |
Mournhold Wayshrine |
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
25 |
|
View |
3879 |
486 |
267 |
Deshaan |
Mournhold Wayshrine |
Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. |
Toothmaul Gully |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
4175 |
320 |
132 |
Deshaan |
Mournhold Wayshrine |
It's unknown what these vaults were called by the Ayleids who built them. They acquired their current name when they were occupied during the Second Empire by the eccentric wizard Norvulk Tome-Hoarder. |
Norvulk Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3894 |
381 |
178 |
Deshaan |
Mournhold Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3908 |
104 |
17 |
Deshaan |
Mournhold Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3933 |
595 |
357 |
Deshaan |
Mournhold Wayshrine |
"And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil |
Abagarlas |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4086 |
449 |
235 |
Deshaan |
Mournhold Wayshrine |
Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. |
Direfrost Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4165 |
825 |
450 |
Deshaan |
Mournhold Wayshrine |
In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. |
Garlas Agea |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4198 |
1161 |
744 |
Deshaan |
Mournhold Wayshrine |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4212 |
19 |
4 |
Deshaan |
Mournhold Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4248 |
382 |
179 |
Deshaan |
Mournhold Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4319 |
309 |
121 |
Deshaan |
Mournhold Wayshrine |
This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. |
Ilessan Tower |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1532 |
57 |
10 |
Deshaan |
Muth Gnaar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
1529 |
57 |
10 |
Deshaan |
Muth Gnaar Hills Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4099 |
|
View |
4166 |
181 |
37 |
Deshaan |
Muth Gnaar Hills Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1153 |
57 |
10 |
Deshaan |
Mzithumz |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1172 |
|
View |
4619 |
41 |
9 |
Deshaan |
Mzithumz Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1152 |
57 |
10 |
Deshaan |
Mzithumz Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1176 |
|
View |
4528 |
19 |
4 |
Deshaan |
Mzithumz Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1530 |
57 |
10 |
Deshaan |
Narsis |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
569 |
|
View |
2244 |
57 |
10 |
Deshaan |
Obsidian Gorge |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
170 |
|
View |
936 |
57 |
10 |
Deshaan |
Obsidian Gorge Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3994 |
|
View |
4666 |
1011 |
617 |
Deshaan |
Obsidian Gorge Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1907 |
57 |
10 |
Deshaan |
Old Ida's Cottage |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
181 |
|
View |
3084 |
41 |
9 |
Deshaan |
Othrenis |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1737 |
57 |
10 |
Deshaan |
Quarantine Serk |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1304 |
|
View |
1099 |
57 |
10 |
Deshaan |
Quarantine Serk Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1191 |
|
View |
937 |
57 |
10 |
Deshaan |
Redolent Loam Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2390 |
|
View |
2094 |
57 |
10 |
Deshaan |
Redoran Pier |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
174 |
|
View |
2247 |
57 |
10 |
Deshaan |
Selfora |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
476 |
|
View |
943 |
57 |
10 |
Deshaan |
Selfora Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1246 |
|
View |
3167 |
410 |
205 |
Deshaan |
Selfora Wayshrine |
The Siltreen Sanitary Mortuary acquired its ominous new name after it was stricken by an outbreak of undeath. No one is certain why the dead within have chosen to rise and walk among the living. |
The Corpse Garden |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3078 |
57 |
10 |
Deshaan |
Senie |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3083 |
41 |
9 |
Deshaan |
Senie |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1951 |
57 |
10 |
Deshaan |
Shad Astula |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
250 |
|
View |
1528 |
57 |
10 |
Deshaan |
Shad Astula Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
504 |
|
View |
3903 |
1160 |
743 |
Deshaan |
Shad Astula Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
2236 |
57 |
10 |
Deshaan |
Short-Tusk's Hillock |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1086 |
|
View |
949 |
57 |
10 |
Deshaan |
Shrine of Saint Veloth |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1639 |
|
View |
1906 |
57 |
10 |
Deshaan |
Shrine to Saint Rilms |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
410 |
|
View |
946 |
57 |
10 |
Deshaan |
Silent Mire |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2582 |
|
View |
4663 |
1011 |
617 |
Deshaan |
Silent Mire |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
942 |
57 |
10 |
Deshaan |
Silent Mire Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2869 |
|
View |
4665 |
1011 |
617 |
Deshaan |
Silent Mire Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
947 |
57 |
10 |
Deshaan |
Siltreen Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1001 |
|
View |
2466 |
57 |
10 |
Deshaan |
Smuggler's Slip |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
140 |
|
View |
3077 |
57 |
10 |
Deshaan |
Starved Plain |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
2219 |
57 |
10 |
Deshaan |
Tal'Deic Fortress |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
223 |
|
View |
1282 |
57 |
10 |
Deshaan |
Tal'Deic Grounds Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3959 |
|
View |
2727 |
57 |
10 |
Deshaan |
Taleon's Crag |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
183 |
|
View |
2323 |
57 |
10 |
Deshaan |
The Cauldron |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
88 |
|
View |
2095 |
57 |
10 |
Deshaan |
The Lord |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
66 |
|
View |
2396 |
57 |
10 |
Deshaan |
The Mage |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
264 |
|
View |
2469 |
57 |
10 |
Deshaan |
The Tower |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
64 |
|
View |
2173 |
57 |
10 |
Deshaan |
Tribunal Temple |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
2536 |
57 |
10 |
Deshaan |
Triple Circle Mine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
135 |
|
View |
1793 |
57 |
10 |
Deshaan |
Undaunted Enclave |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6306 |
|
View |
4493 |
124 |
20 |
Deshaan |
Undaunted Enclave |
The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. |
Root Sunder Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3982 |
181 |
37 |
Deshaan |
Undaunted Enclave |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4026 |
341 |
152 |
Deshaan |
Undaunted Enclave |
Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. |
The Lion's Den |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4033 |
486 |
267 |
Deshaan |
Undaunted Enclave |
Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. |
Toothmaul Gully |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
4040 |
382 |
179 |
Deshaan |
Undaunted Enclave |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4041 |
104 |
17 |
Deshaan |
Undaunted Enclave |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4044 |
383 |
180 |
Deshaan |
Undaunted Enclave |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
4046 |
19 |
4 |
Deshaan |
Undaunted Enclave |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4156 |
92 |
14 |
Deshaan |
Undaunted Enclave |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4090 |
117 |
19 |
Deshaan |
Undaunted Enclave |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4096 |
134 |
24 |
Deshaan |
Undaunted Enclave |
Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. |
Sanguine's Demesne |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4315 |
339 |
151 |
Deshaan |
Undaunted Enclave |
Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. |
Hall of the Dead |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4313 |
308 |
120 |
Deshaan |
Undaunted Enclave |
When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. |
Lost City of the Na-Totambu |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
944 |
57 |
10 |
Deshaan |
Vale of the Ghost Snake |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4119 |
|
View |
1531 |
57 |
10 |
Deshaan |
West Narsis Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1369 |
|
View |
3355 |
1295 |
866 |
Destruction's Solace |
|
Some say the citadel-city of Destruction's Solace serves as Mehrunes Dagon's seat of power in the Deadlands. Others insist it is just one of many fortifications the Prince of Destruction utilizes as he tours the width and breadth of his domain. |
Destruction's Solace |
1 |
0 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
103 |
|
View |
55 |
449 |
235 |
Direfrost Keep |
|
Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. |
Direfrost Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
97 |
|
View |
4013 |
849 |
467 |
Direfrost Keep |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
0 |
|
View |
1835 |
449 |
236 |
Direfrost Keep |
Direfrost Keep |
Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. |
Direfrost Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
691 |
|
View |
755 |
1011 |
617 |
Direnni Acropolis |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Direnni Acropolis |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
54 |
|
View |
56 |
328 |
141 |
Divad's Chagrin Mine |
|
"Divad's Chagrin" is an epic poem of the Redguards describing the great hero's remorse at forsaking the life of a musician to fight tyranny and injustice. No one seems to know what the story of Divad has to do with this shallow mine in the desert. |
Divad's Chagrin Mine |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
148 |
|
View |
747 |
454 |
239 |
Do'Krin Temple |
|
Still magnificent even in decay, Do'Krin Temple is the crowning architectural achievement of the reign of Darloc Brae, the Golden Beast of Anequina. It was built with the loot of the Anequine Conquests, when Darloc Brae ruled from Rimmen to Arenthia. |
Do'Krin Temple |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
|
View |
3212 |
454 |
240 |
Do'Krin Temple |
Do'Krin Temple |
Still magnificent even in decay, Do'Krin Temple is the crowning architectural achievement of the reign of Darloc Brae, the Golden Beast of Anequina. It was built with the loot of the Anequine Conquests, when Darloc Brae ruled from Rimmen to Arenthia. |
Do'Krin Temple |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
11 |
|
View |
677 |
888 |
501 |
Domus Phrasticus |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
127 |
|
View |
3177 |
58 |
11 |
Doomchar Plateau |
Doomchar Plateau |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Doomchar Plateau |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
538 |
|
View |
668 |
628 |
364 |
Doomcrag |
|
"Morachellis speculated that the Ayleids who built the great spire above Erokii were attempting to create a metaphysical structure that would be a focus of Aurbic power, much as the Adamantine Tower is said to be. I have no idea what that means." —Phrastus of Elinhir |
Doomcrag Shrouded Pass |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
21 |
|
View |
729 |
20 |
5 |
Doomcrag |
|
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Doomcrag |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
55 |
|
View |
2833 |
20 |
5 |
Doomcrag |
Doomcrag |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Doomcrag |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
33 |
|
View |
669 |
1133 |
721 |
Doomstone Caverns |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Doomstone Keep |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
59 |
|
View |
2208 |
1133 |
721 |
Doomstone Keep |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Doomstone Keep |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
18 |
|
View |
3097 |
1261 |
835 |
Doomvault Capraxus |
|
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Doomvault Capraxus |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
68 |
|
View |
3045 |
1261 |
834 |
Doomvault Porcixid |
|
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Doomvault Porcixid |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
255 |
|
View |
3276 |
1256 |
830 |
Doomvault Porcixid |
|
"The veil separating Mundus from Oblivion is remarkably thin in some places. What people often fail to grasp is that the border separating one Oblivion realm from another can be just as permeable."—Divayth Fyr |
Doomvault Porcixid |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
121 |
|
View |
3354 |
1248 |
822 |
Doomvault Vulpinaz |
|
"Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade |
Hidden Chamber |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
39 |
|
View |
3040 |
1261 |
834 |
Doomvault Vulpinaz |
Doomvault Vulpinaz |
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Anchor Chamber |
1 |
2 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
810 |
|
View |
3353 |
1248 |
822 |
Doomvault Vulpinaz |
Doomvault Vulpinaz |
"Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade |
Anchor Chamber |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
506 |
|
View |
2611 |
3 |
2 |
Dourstone Vault |
Dourstone Vault |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Dourstone Vault |
1 |
2 |
1 |
71 |
0 |
0 |
8 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
18 |
|
View |
357 |
1086 |
682 |
Dov-Vahl Shrine |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Dov-Vahl Shrine |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
96 |
|
View |
548 |
58 |
11 |
Dra'bul |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
2903 |
58 |
11 |
Dra'bul |
Dra'bul |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
14 |
|
View |
512 |
808 |
437 |
Dragon Bridge Smuggler Caves |
|
A series of caves beneath the hills surrounding Dragon Bridge have been used for a variety of clandestine activities over the years. Most recently, local smugglers employ the caves in order to hide and move black-market goods outside the notice of the Dragon Bridge garrison. |
Dragon Bridge Smuggler Caves |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
13 |
|
View |
670 |
1138 |
726 |
Dragonhold |
|
Kaalgrontiid's legacy of terror lives on in the broken remnants of his once great seat of power. Khajiiti sailors have avoided the island for centuries. Now, the world knows their fear of this place was more than superstition. |
Dragonhold |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
16 |
|
View |
701 |
1133 |
721 |
Dragonhold Ruins |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Dragonhold |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
14 |
|
View |
371 |
1160 |
744 |
Dragonhome |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Dragonhome |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
157 |
|
View |
105 |
635 |
365 |
Dragonstar Arena |
|
Only the strongest and bravest warriors dare to face the challenges of the Dragonstar Arena. |
Dragonstar Arena |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
277 |
|
View |
494 |
888 |
500 |
Dragonstar Arena |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Dragonstar Arena |
1 |
2 |
1 |
77 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
23 |
|
View |
1983 |
635 |
366 |
Dragonstar Arena |
Dragonstar Arena |
Only the strongest and bravest warriors dare to face the challenges of the Dragonstar Arena. |
Dragonstar Arena |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2688 |
|
View |
1984 |
888 |
501 |
Dragonstar Arena |
Dragonstar Arena |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Dragonstar Arena |
1 |
2 |
1 |
77 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
233 |
|
View |
3988 |
849 |
467 |
Dragonstar Arena |
Dragonstar Arena |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
|
View |
4100 |
1385 |
930 |
Draoife Dell |
|
Three archdruids from each of the three druid circles come together to form the Draoife, a governing council. The Draoife meets to settle disputes, declare the beginning and ending of seasons, and issue proclamations pertaining to all circles. |
Draoife Dell |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
18 |
|
View |
3713 |
1344 |
905 |
Dreadsail Reef |
Bloodsport Arena |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1154 |
|
View |
3819 |
1344 |
905 |
Dreadsail Reef |
Coral Caldera |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
770 |
|
View |
3817 |
1344 |
905 |
Dreadsail Reef |
Coral Cavern |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
934 |
|
View |
3712 |
1344 |
905 |
Dreadsail Reef |
Dreadsail Reef |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1198 |
|
View |
3818 |
1344 |
905 |
Dreadsail Reef |
Fleet Queen's Parlors |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
757 |
|
View |
3699 |
1344 |
905 |
Dreadsail Reef |
Hold of the Lofte Empyrean |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
828 |
|
View |
3974 |
849 |
467 |
Dreadsail Reef |
Hold of the Lofte Empyrean |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
5 |
|
View |
3815 |
1344 |
905 |
Dreadsail Reef |
Reef Caverns |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
716 |
|
View |
3814 |
1344 |
905 |
Dreadsail Reef |
Reef Warren |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2174 |
|
View |
3816 |
1344 |
905 |
Dreadsail Reef |
Tempest Heights |
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. |
Dreadsail Reef |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
707 |
|
View |
4106 |
1369 |
914 |
Dreadsail Sea Witch Sanctum |
|
"How fitting that we sea witches reside in these caves while the others live in the sand. The druids of Llanshara infused the stone with power—an old energy that radiates around us. Yes, our place is here."—Sea Witch Minahel |
Sea Witch Sanctum |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
14 |
|
View |
654 |
957 |
569 |
Dreloth Ancestral Tomb |
|
The ancient Dreloth family, a cadet branch of House Dres, long ago relocated from Vvardenfell to Kragenmoor. But their ancestral tomb remains. |
Dreloth Ancestral Tomb |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
38 |
|
View |
552 |
222 |
60 |
Dresan Keep |
|
This crumbling ruin, abandoned since the middle of the First Era, was said to have been built upon the foundations of even older structures. Its purpose, whatever it was, has been long forgotten. |
Dresan Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
15 |
|
View |
585 |
949 |
561 |
Dreudurai Glass Mine |
|
"You may be surprised to think that glass can be thought of as metallic, but appearances are deceiving. What we call glass is nothing like the window panes you see in houses. The greenish material is far stronger and has a much higher melting point." —Revus Sarvani |
Dreudurai Glass Mine |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
11 |
|
View |
3960 |
849 |
467 |
Earthen Root Enclave |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
|
View |
3961 |
1360 |
907 |
Earthen Root Enclave |
Deeproot |
"Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele |
Earthen Root Enclave |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
289 |
|
View |
3966 |
1360 |
907 |
Earthen Root Enclave |
Earthen Root Enclave |
"Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele |
Earthen Root Enclave |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
11 |
|
View |
3958 |
1360 |
907 |
Earthen Root Enclave |
Gallery of Stone |
"Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele |
Earthen Root Enclave |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
293 |
|
View |
3959 |
849 |
467 |
Earthen Root Enclave |
Gallery of Stone |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
|
View |
3962 |
1360 |
907 |
Earthen Root Enclave |
Path of the Salt Wind |
"Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele |
Earthen Root Enclave |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
277 |
|
View |
38 |
888 |
501 |
Earthtear Cavern |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Earthtear Cavern |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
510 |
|
View |
1 |
101 |
15 |
Eastmarch |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
50113 |
|
View |
752 |
383 |
180 |
Eastmarch |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
753 |
19 |
4 |
Eastmarch |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Alcaire Castle |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3146 |
103 |
16 |
Eastmarch |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4182 |
816 |
442 |
Eastmarch |
|
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
2402 |
101 |
15 |
Eastmarch |
Ammabani's Pride |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
275 |
|
View |
2257 |
101 |
15 |
Eastmarch |
Bitterblade's Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
213 |
|
View |
1159 |
101 |
15 |
Eastmarch |
Bonestrewn Crest |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1145 |
|
View |
2373 |
101 |
15 |
Eastmarch |
Cradlecrush |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
279 |
|
View |
2253 |
101 |
15 |
Eastmarch |
Cradlecrush Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
209 |
|
View |
2380 |
101 |
15 |
Eastmarch |
Cragwallow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
248 |
|
View |
2401 |
101 |
15 |
Eastmarch |
Cragwallow Cave |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
55 |
|
View |
2376 |
101 |
15 |
Eastmarch |
Crimson Kada's Crafting Cavern |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
134 |
|
View |
1361 |
101 |
15 |
Eastmarch |
Darkwater Crossing |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
702 |
|
View |
2090 |
101 |
15 |
Eastmarch |
Direfrost Keep |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
42 |
|
View |
2490 |
101 |
15 |
Eastmarch |
Dragon Mound |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
231 |
|
View |
1161 |
101 |
15 |
Eastmarch |
Dragon's Hallow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1088 |
|
View |
2050 |
101 |
15 |
Eastmarch |
Fort Amol |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
499 |
|
View |
1279 |
101 |
15 |
Eastmarch |
Fort Amol Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4266 |
|
View |
2372 |
101 |
15 |
Eastmarch |
Fort Morvunskar |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
592 |
|
View |
1362 |
101 |
15 |
Eastmarch |
Fort Morvunskar Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
591 |
|
View |
2876 |
101 |
15 |
Eastmarch |
Frostvault |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
24 |
|
View |
2471 |
101 |
15 |
Eastmarch |
Frostwater Tundra Dolmen |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
142 |
|
View |
932 |
101 |
15 |
Eastmarch |
Giant's Heart |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
66 |
|
View |
2440 |
101 |
15 |
Eastmarch |
Giant's Run Dolmen |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
315 |
|
View |
1844 |
101 |
15 |
Eastmarch |
Hall of the Dead |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
2089 |
101 |
15 |
Eastmarch |
Hammerhome |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
180 |
|
View |
2049 |
101 |
15 |
Eastmarch |
Hermit's Hideout |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
2486 |
101 |
15 |
Eastmarch |
Hfirorg Farm |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
191 |
|
View |
2378 |
101 |
15 |
Eastmarch |
Icehammer's Vault |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
118 |
|
View |
2470 |
101 |
15 |
Eastmarch |
Icewind Peaks Dolmen |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
360 |
|
View |
1745 |
101 |
15 |
Eastmarch |
Jorunn's Stand |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
883 |
|
View |
1724 |
101 |
15 |
Eastmarch |
Jorunn's Stand Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1909 |
|
View |
1390 |
101 |
15 |
Eastmarch |
Kynesgrove |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1128 |
|
View |
935 |
101 |
15 |
Eastmarch |
Kynesgrove Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13392 |
|
View |
2987 |
41 |
9 |
Eastmarch |
Kynesgrove Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3506 |
104 |
17 |
Eastmarch |
Kynesgrove Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
3493 |
381 |
179 |
Eastmarch |
Kynesgrove Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3487 |
103 |
16 |
Eastmarch |
Kynesgrove Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3513 |
382 |
180 |
Eastmarch |
Kynesgrove Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Rawl'kha |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3514 |
19 |
4 |
Eastmarch |
Kynesgrove Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
3515 |
383 |
180 |
Eastmarch |
Kynesgrove Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4183 |
816 |
442 |
Eastmarch |
Kynesgrove Wayshrine |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4187 |
117 |
19 |
Eastmarch |
Kynesgrove Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4193 |
3 |
2 |
Eastmarch |
Kynesgrove Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4648 |
535 |
306 |
Eastmarch |
Kynesgrove Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1742 |
101 |
15 |
Eastmarch |
Logging Camp Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
888 |
|
View |
1391 |
101 |
15 |
Eastmarch |
Lost Knife Cave |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
121 |
|
View |
933 |
101 |
15 |
Eastmarch |
Lower Yorgrim |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
639 |
|
View |
2382 |
101 |
15 |
Eastmarch |
Mistwatch |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
253 |
|
View |
2386 |
101 |
15 |
Eastmarch |
Mistwatch Tower |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
47 |
|
View |
2383 |
101 |
15 |
Eastmarch |
Mistwatch Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1744 |
101 |
15 |
Eastmarch |
Mzulft |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
164 |
|
View |
2381 |
101 |
15 |
Eastmarch |
Old Sord's Cave |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
2441 |
101 |
15 |
Eastmarch |
Rageclaw's Den |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
244 |
|
View |
934 |
101 |
15 |
Eastmarch |
Ragnthar |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
163 |
|
View |
1160 |
101 |
15 |
Eastmarch |
Ratmaster's Prowl |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
198 |
|
View |
2548 |
101 |
15 |
Eastmarch |
Skuldafn |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
2549 |
101 |
15 |
Eastmarch |
Skuldafn Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
82 |
|
View |
2472 |
101 |
15 |
Eastmarch |
Stormcrag Crypt |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
102 |
|
View |
2088 |
101 |
15 |
Eastmarch |
Swiftblade's Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
212 |
|
View |
2488 |
101 |
15 |
Eastmarch |
Thane Jeggi's Drinking Hole |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
58 |
|
View |
2487 |
101 |
15 |
Eastmarch |
The Bastard's Tomb |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
83 |
|
View |
931 |
101 |
15 |
Eastmarch |
The Chill Hollow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
211 |
|
View |
2375 |
101 |
15 |
Eastmarch |
The Frigid Grotto |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
122 |
|
View |
2379 |
101 |
15 |
Eastmarch |
The Ritual |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1360 |
101 |
15 |
Eastmarch |
The Thief |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
442 |
|
View |
2875 |
101 |
15 |
Eastmarch |
The Warrior |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
113 |
|
View |
1743 |
101 |
15 |
Eastmarch |
Thulvald's Logging Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
552 |
|
View |
2845 |
101 |
15 |
Eastmarch |
Tinkerer Tobin's Workshop |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
163 |
|
View |
1156 |
101 |
15 |
Eastmarch |
Voljar Meadery |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1072 |
|
View |
1155 |
101 |
15 |
Eastmarch |
Voljar Meadery Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4016 |
|
View |
4651 |
41 |
9 |
Eastmarch |
Voljar Meadery Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
930 |
101 |
15 |
Eastmarch |
Windhelm |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7177 |
|
View |
4668 |
816 |
443 |
Eastmarch |
Windhelm |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Abah's Landing |
1 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
929 |
101 |
15 |
Eastmarch |
Windhelm Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5682 |
|
View |
3455 |
108 |
18 |
Eastmarch |
Windhelm Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Marbruk |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3737 |
103 |
16 |
Eastmarch |
Windhelm Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Riften |
1 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4642 |
19 |
4 |
Eastmarch |
Windhelm Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4649 |
280 |
110 |
Eastmarch |
Windhelm Wayshrine |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4855 |
382 |
180 |
Eastmarch |
Windhelm Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4856 |
41 |
9 |
Eastmarch |
Windhelm Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1158 |
101 |
15 |
Eastmarch |
Wittestadr |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
818 |
|
View |
1157 |
101 |
15 |
Eastmarch |
Wittestadr Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2426 |
|
View |
390 |
313 |
126 |
Ebon Crypt |
|
The Ebon Crypt was once used by the noble Gautiers of Camlorn as their family mausoleum, until Thrandyke the Repugnant adopted it as a laboratory for his vile necromantic experiments. |
Ebon Crypt |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
79 |
|
View |
417 |
1029 |
635 |
Ebon Sanctum |
|
High Elves are used to magic, so the misdirection spells wreathing the woods of Ebon Stadmont are regarded by the locals as a sort of amusing curiosity. There's talk of an "Ebon Sanctum" hidden somewhere within, but no one really believes in it. |
Ebon Sanctum |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
878 |
|
View |
759 |
1011 |
617 |
Ebon Sanctum |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Ebon Sanctum |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1715 |
|
View |
245 |
41 |
9 |
Ebonheart Chateau |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1093 |
|
View |
692 |
496 |
274 |
Echo Cave |
|
The name of this cave has nothing to do with reflected sound—it refers to the undead who have long haunted its chilly depths, shambling through the caverns in an unholy echo of the actions of the living. |
Echo Cave |
2 |
2 |
2 |
0 |
0 |
1 |
4 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
35 |
|
View |
2895 |
20 |
5 |
Edrald Undercroft |
Deadlands |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Edrald Undercroft |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
15 |
|
View |
2544 |
20 |
5 |
Edrald Undercroft |
Edrald Undercroft |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Edrald Undercroft |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
26 |
|
View |
4109 |
3 |
2 |
Eimhir's Cavern |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Eimhir's Cavern |
1 |
2 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
19 |
|
View |
222 |
518 |
296 |
Eld Angavar |
|
In Ayleidoon, the lost language of the Wild Elves, Eld Angavar means "old ironwood." Perhaps the Ayleids hoped such a name would grant permanence to this strange site between worlds. If so, it seems to have worked. |
Eld Angavar |
1 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
231 |
|
View |
271 |
517 |
295 |
Eld Angavar |
|
In Ayleidoon, the lost language of the Wild Elves, Eld Angavar means "old ironwood." Perhaps the Ayleids hoped such a name would grant permanence to this strange site between worlds. If so, it seems to have worked. |
Eld Angavar |
1 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
234 |
|
View |
754 |
1011 |
617 |
Eldbur Ruins |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Eldbur Ruins |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
189 |
|
View |
918 |
1011 |
617 |
Eldbur Ruins |
Cainar's Mind Trap |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Cainar's Mind Trap |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
92 |
|
View |
137 |
126 |
21 |
Elden Hollow I |
|
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
168 |
|
View |
885 |
126 |
21 |
Elden Hollow I |
Elden Hollow |
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
967 |
|
View |
202 |
931 |
542 |
Elden Hollow II |
|
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
565 |
|
View |
1396 |
931 |
543 |
Elden Hollow II |
Daedric Realm |
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1299 |
|
View |
1395 |
931 |
543 |
Elden Hollow II |
Elden Hollow |
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1359 |
|
View |
291 |
383 |
180 |
Elden Root |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
14 |
|
View |
1946 |
383 |
181 |
Elden Root |
Elden Root |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
20 |
|
View |
493 |
747 |
411 |
Elden Root Outlaws Refuge |
|
The outlaws of Grahtwood have secretly excavated and occupied some of the extensive ancient ruins beneath Elden Root. Their chambers demonstrate that, while they may break the law, they still adhere to the Green Pact. |
Elden Root Outlaws Refuge |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
1 |
0 |
1242 |
|
View |
4735 |
1443 |
982 |
Elenglynn |
|
"West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus |
Elenglynn |
1 |
2 |
1 |
73 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
|
View |
200 |
888 |
500 |
Elinhir Private Arena |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Elinhir Private Arena |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4 |
|
View |
2728 |
888 |
501 |
Elinhir Private Arena |
Elinhir Private Arena |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Elinhir Private Arena |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
69 |
|
View |
711 |
910 |
523 |
Elinhir Sewerworks |
|
The sewers beneath Elinhir were the greatest public work undertaken during the administration of Governor Pomptinus, who oversaw the region for the Second Empire from 1E 2820 to 2852. |
Elinhir Sewerworks |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
27 |
|
View |
3145 |
888 |
500 |
Elinhir Sewerworks |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Apex Stone Room |
1 |
2 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
2 |
|
View |
466 |
296 |
119 |
Emberflint Mine |
|
All the indicators point to this place being an active flint mine, except one thing: where are all the miners? |
Emberflint Mine |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
59 |
|
View |
4099 |
1375 |
921 |
Embervine |
|
"We expect the cave system to prove safe for an experienced surveyor. None of the explorers we sent described any excess of danger. We assume that those who failed to report back merely lacked a strong work ethic."—excerpt from House Mornard's mineral survey proposal |
Embervine |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
857 |
|
View |
4331 |
1391 |
935 |
Emerald Glyphic Vault |
|
"The Sodality of the Eye is a small fellowship devoted to the Great Eye. He directed us to guard this vault until fate's chosen arrives." —Dralys Athren |
Emerald Glyphic Vault |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
21 |
|
View |
519 |
159 |
31 |
Emeric's Dream |
|
King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. |
Emeric's Dream |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
|
View |
1277 |
159 |
31 |
Emeric's Dream |
Wayrest |
King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. |
Emeric's Dream |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
30 |
|
View |
4499 |
1434 |
971 |
Emissary's Enclave |
|
Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again. |
Emissary's Enclave |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
4616 |
1413 |
956 |
Emissary's Enclave |
|
"The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas |
Apocrypha |
2 |
0 |
1 |
39 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
4500 |
1434 |
971 |
Emissary's Enclave |
Emissary's Enclave |
Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again. |
Emissary's Enclave |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
17 |
|
View |
351 |
101 |
15 |
Enchanted Snow Globe Home |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Enchanted Snow Globe Home |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2313 |
|
View |
2584 |
823 |
449 |
Enclave of the Hourglass |
Enclave of the Hourglass |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Enclave of the Hourglass |
1 |
2 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
18 |
|
View |
4643 |
833 |
458 |
Enclave of the Hourglass |
Enclave of the Hourglass |
The Order of the Hour, one of the oldest knightly orders in Cyrodiil, was re-formed during the rise of the Longhouse Emperors to protect the Akatosh Chantry . |
Enclave of the Hourglass |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
0 |
|
View |
4629 |
1436 |
973 |
Endless Archive |
Endless Archive |
"What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Endless Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest |
Endless Archive Index Chamber |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4744 |
|
View |
421 |
312 |
125 |
Enduum |
|
The halls of lost Enduum are given a wide berth by the local Bretons, who claim that its corridors and chambers are haunted by ghosts of the ancient Ayleids who built them back in the Dawn Era. |
Enduum |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
60 |
|
View |
100 |
398 |
194 |
Entila's Folly |
|
Kinlady Entila of Clan Auralus had a vivid dream that beneath the coastal cliffs near Skywatch was a fabulous fist-sized gem, the Egg of the World. Based on the directions in her vision, she hired a score of miners to dig until they found it. The funds of Clan Auralus ran out first. |
Entila's Folly |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
97 |
|
View |
483 |
325 |
138 |
Erokii Ruins |
|
The crumbling walls, arches, and tunnels in Shrouded Pass are all that is left of Erokii, once the greatest Ayleid city in northwest Tamriel. Its destruction occurred so far in the past that no one today knows the date of its downfall. |
Erokii Ruins |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
53 |
|
View |
4742 |
1443 |
982 |
Essondul |
|
"West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus |
Essondul |
1 |
2 |
1 |
73 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
|
View |
307 |
1011 |
616 |
Eton Nir Grotto |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Eton Nir Grotto |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
104 |
|
View |
3459 |
1015 |
621 |
Eton Nir Grotto |
|
The gleaming city of Cloudrest crowns the Eton Nir massif, the greatest mountain on Summerset Isle. But dark rumors say the mountain's greatest treasures lie hidden in the caves beneath its stony foundations. |
Eton Nir Grotto |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
67 |
|
View |
278 |
980 |
590 |
Evergloam |
|
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Evergloam |
1 |
2 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
52 |
|
View |
522 |
1040 |
646 |
Evergloam |
|
Evergloam, Nocturnal's ever-shifting domain of twilight and gloom, that somehow seems to be adjacent to every other realm of reality. In the dark, if you turn and look quickly, you can almost glimpse it. |
Evergloam |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
26 |
|
View |
95 |
754 |
418 |
Evermore Outlaws Refuge |
|
The Outlaws Refuge beneath Evermore is the place where members of the Bjoulsae Boys gang of northern Bangkorai can meet and do business with the followers of the Red Asp of Hallin's Stand, as well as the occasional Iliac Bay buccaneer. |
Evermore Outlaws Refuge |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
1 |
0 |
1147 |
|
View |
336 |
980 |
589 |
Everwound Wellspring |
|
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Everwound Wellspring |
1 |
2 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
3531 |
992 |
601 |
Everwound Wellspring |
|
"The Wellspring? Just one more experiment replicating an aspect of Nirn Above nestled deep within an experiment replicating aspects of Nirn Above. You know, the usual." —Overheard in Slag Town |
Everwound Wellspring |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
35 |
|
View |
661 |
903 |
516 |
Exarch's Stronghold |
|
The Iron Orcs have turned these ruins into the primary stronghold for their chieftain, Braadoth, the Ophidian Exarch of Undulating Destruction. |
Exarch's Stronghold |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
80 |
|
View |
594 |
700 |
391 |
Exile's Barrow |
|
Who were the ancient Nord "exiles" who came so far to excavate this remote barrow? And what did they come here to bury? Don't ask, because the Orcs don't care to know. |
Exile's Barrow |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
30 |
|
View |
74 |
3 |
2 |
Exorcised Coven Cottage |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
105 |
|
View |
2158 |
3 |
2 |
Exorcised Coven Cottage |
Exorcised Coven Cottage |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
176 |
|
View |
93 |
267 |
100 |
Eyevea |
|
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. |
Eyevea |
2 |
0 |
1 |
1 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
597 |
|
View |
2554 |
267 |
100 |
Eyevea |
Eyevea Wayshrine |
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. |
Eyevea |
2 |
0 |
1 |
1 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
187 |
|
View |
94 |
267 |
100 |
Eyevea Mages Guild |
|
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. |
Eyevea |
2 |
0 |
1 |
1 |
0 |
0 |
43 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
591 |
394 |
190 |
Ezduiin Undercroft |
|
There are obvious similarities between Altmer architecture and that of their cousins the Ayleids, but there are clear differences as well. High Elven architecture is cleaner and more direct, with less baroque ornamentation than that of the Wild Elves. |
Ezduiin Undercroft |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
23 |
|
View |
561 |
484 |
266 |
Faldar's Tooth |
|
Sacked over a century ago by raiding Orcs from Yashnag's Kingdom, the fort known as Faldar's Tooth has been left to decay ever since by the Jarls of Riften, who have had no need, or no funds, to rebuild it. |
Faldar's Tooth |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
53 |
|
View |
33 |
974 |
585 |
Falkreath Hold |
|
Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn Clan. |
Falkreath Hold |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
90 |
|
View |
2026 |
974 |
586 |
Falkreath Hold |
Falkreath Hold |
Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn clan. |
Falkreath Hold |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1586 |
|
View |
634 |
404 |
199 |
Fallowstone Vault |
|
The vaults beneath Fallowstone Hall have long served as a museum and mortuary for the Companions. Immaculate and gleaming with trophies when new, the vaults have recently suffered somewhat from neglect. |
Fallowstone Vault |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
26 |
|
View |
3337 |
1286 |
857 |
False Martyrs' Folly |
|
"An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz |
False Martyrs' Folly |
1 |
2 |
1 |
31 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
262 |
|
View |
4029 |
1298 |
869 |
False Martyrs' Folly |
|
"The Deadlands are full of places of punishment, imprisonment, and torture. I suppose Mehrunes Dagon prefers it that way. One such location is the False Martyrs' Folly, where Dagon's displeasure takes the form of prisoners trapped in stone."—Londu of the Mages Guild |
False Martyrs' Folly |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
118 |
|
View |
63 |
1009 |
615 |
Fang Lair |
|
The Dwarven city of Arkngthamz-Phng rivaled the splendor of Dumac's kingdom before it was laid to waste by a Dragon in the First Era. The legend of that terrifying creature has long kept travelers far from Fang Lair … until now. |
Fang Lair |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
388 |
|
View |
724 |
318 |
131 |
Farangel's Delve |
|
Who excavated Farangel's Delve, and why, is unknown. What is known is that it was used as a smugglers' den for untold generations, until recently cleaned out and closed by the Lion Guard. However, rumor says it's been reopened …. |
Farangel's Delve |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
404 |
464 |
250 |
Fardir's Folly |
|
For generations, tomb robbers have been trying to find their way into the halls beneath the Ayleid ruin known locally as Fardir's Folly. Word has reached Dune that they may finally have succeeded. |
Fardir's Folly |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
30 |
|
View |
3293 |
1282 |
854 |
Fargrave |
|
"They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana |
Fargrave City District |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14341 |
|
View |
3298 |
1283 |
854 |
Fargrave |
|
"Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim |
Fargrave |
2 |
0 |
1 |
5 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
3373 |
1286 |
857 |
Fargrave |
|
"An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz |
The Deadlands |
2 |
0 |
1 |
31 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14 |
|
View |
4037 |
103 |
16 |
Fargrave |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3297 |
1282 |
854 |
Fargrave |
Fargrave Outskirts Wayshrine |
"They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana |
Fargrave City District |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
362 |
|
View |
3292 |
1282 |
854 |
Fargrave |
Fargrave Wayshrine |
"They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana |
Fargrave City District |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7531 |
|
View |
3428 |
57 |
10 |
Fargrave |
Fargrave Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3916 |
1283 |
854 |
Fargrave |
Fargrave Wayshrine |
"Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim |
Fargrave |
2 |
0 |
1 |
5 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9 |
|
View |
4018 |
1286 |
857 |
Fargrave |
Fargrave Wayshrine |
"An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz |
The Deadlands |
2 |
0 |
1 |
31 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
23 |
|
View |
4038 |
103 |
16 |
Fargrave |
Fargrave Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4150 |
181 |
37 |
Fargrave |
Fargrave Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4818 |
1464 |
1003 |
Fargrave Outer Ruins |
|
A planar crossroads, Fargrave is known as the Celestial Palanquin and the realm of portals. Its central city district is surrounded by shambling warrens, ancient ruins, and endless wastes. |
Fargrave Inner Quarter |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
2 |
|
View |
3301 |
1293 |
864 |
Fargrave Outlaws Refuge |
|
Even in the Celestial Palanquin, the need to move contraband forms the basis of a thriving underworld economy. Other than the Shambles, the best place to accomplish such transactions is the infamous Outlaws Refuge, supposedly established by the Gleaners to accommodate their needs. |
Fargrave Outlaws Refuge |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
1 |
0 |
461 |
|
View |
4438 |
1400 |
944 |
Fathoms Drift |
|
"Careful now, matey. Mind your prayers and watch the skies. You never know when Herm'us Mora will crawl from the depths to claim another prize. Better for the sea to take you than to wake in Fathoms Drift."—Captain Marso |
Fathoms Drift |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
137 |
|
View |
4107 |
1383 |
929 |
Fauns' Thicket |
|
Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Fauns' Thicket |
1 |
2 |
1 |
32 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
|
View |
4137 |
1374 |
919 |
Fauns' Thicket |
|
"The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena |
Fauns' Thicket |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
15 |
|
View |
4133 |
1374 |
920 |
Fauns' Thicket |
Fauns' Thicket |
"The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena |
Fauns' Thicket |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
217 |
|
View |
4077 |
1383 |
929 |
Fauns' Thicket |
Fauns' Thicket |
Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Fauns' Thicket |
1 |
2 |
1 |
32 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
19 |
|
View |
566 |
902 |
515 |
Fearfangs Cavern |
|
Scorpions and snakes infest this ancient Nedic ruin, making it a perfect location for the Scaled Court's forces to occupy. |
Fearfangs Cavern |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
77 |
|
View |
4809 |
1454 |
993 |
Feldagard Keep |
|
"In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion |
Feldagard Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
13 |
|
View |
4810 |
1454 |
993 |
Feldagard Keep |
Siege Arena |
"In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion |
Feldagard Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
5 |
|
View |
2935 |
1262 |
836 |
Festival Arena |
|
Bargo Hammerdeath rents out this underground fighting arena to organizations during Tamriel's many festivals. Though the price is high, most agree to it readily for the chance to run games beneath the notice of the law. |
Festival Arena |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
491 |
|
View |
583 |
587 |
349 |
Fevered Mews |
|
During the Thrassian Plague of 1E 2260, to avoid infection the nobles and merchant class of Shornhelm quarantined themselves in these caves for over five months. They finally emerged to find Rivenspire virtually depopulated. |
Fevered Mews |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
|
View |
2429 |
587 |
350 |
Fevered Mews |
Fevered Mews |
During the Thrassian Plague of 1E 2260, to avoid infection the nobles and merchant class of Shornhelm quarantined themselves in these caves for over five months. They finally emerged to find Rivenspire virtually depopulated. |
Fevered Mews |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
27 |
|
View |
445 |
710 |
400 |
Fharun Prison |
|
Orcish punishment can be harsh: their jails aren't known for comfortable cells or gentle treatment of the incarcerated. But even among the Orcs, Fharun Prison has an evil reputation. |
Fharun Prison |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
17 |
|
View |
556 |
968 |
580 |
Firemoth Island |
|
The Firemoth islets seem to float like forgotten derelicts on the surface of the Inner Sea, shrouded in mists that might hide all manner of crimes and corruption. |
Firemoth Island |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
30 |
|
View |
4329 |
382 |
179 |
Firemoth Island |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
|
View |
3375 |
456 |
241 |
Five Finger Dance |
Five Finger Dance |
There are trickster spirits in many of Tamriel's cultures. The Khajiit and Wood Elves have raised one to the level of a major Divine. To them, Baan Dar represents genius, sly innovation, and agile wits. He is the nimble escape when trapped in a tight spot. |
The Five Finger Dance |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
9 |
|
View |
170 |
57 |
10 |
Flaming Nix Deluxe Garret |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1624 |
|
View |
423 |
322 |
135 |
Flyleaf Catacombs |
|
There are at least three kinds of undead in Tamriel: the reanimated, which includes skeletons and zombies; the returned, which includes ghosts and wraiths; and the accursed, which includes vampires and their ilk. |
Flyleaf Catacombs |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
49 |
|
View |
4305 |
1318 |
884 |
Fogbreak Lighthouse |
Fogbreak Lighthouse |
The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. |
Fogbreak Lighthouse |
1 |
2 |
1 |
85 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
211 |
|
View |
584 |
684 |
380 |
Forgemaster Falls |
|
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Forgemaster Falls |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
756 |
|
View |
109 |
306 |
119 |
Forgotten Crypts |
|
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
36 |
|
View |
939 |
306 |
120 |
Forgotten Crypts |
Forgotten Crypts |
The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. |
Forgotten Crypts |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
692 |
|
View |
177 |
919 |
531 |
Forgotten Wastes |
|
The Dark Elves of Morrowind have five Great Houses. Once, long ago, there was another … but it has been erased from the official histories, and no one dares speak its name. |
The Forgotten Wastes |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
461 |
|
View |
178 |
849 |
468 |
Forgotten Wastes |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Drinith Ancestral Tomb |
1 |
2 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
150 |
|
View |
372 |
1133 |
720 |
Forsaken Citadel |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Forsaken Citadel |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
35 |
|
View |
1704 |
1133 |
720 |
Forsaken Citadel |
Forsaken Citadel |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Forsaken Citadel |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
264 |
|
View |
3415 |
1134 |
722 |
Forsaken Citadel |
Forsaken Citadel |
Formerly known as the Topal Legionary Academy, this venerable structure produced some of the Akaviri Potentate's greatest commanders. Now, little more than ghost stories haunt its ruined interior. |
Forsaken Citadel |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
238 |
|
View |
247 |
92 |
14 |
Forsaken Stronghold |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1909 |
|
View |
469 |
242 |
76 |
Fort Arand Dungeons |
|
The dungeons beneath Fort Arand are both sturdy and commodious, constructed during the First Era in the Dunmeri style known as "Responsible Architecture" to plans by the famed architect Guylaine Marilie. Sadly, in recent times they have not been well maintained. |
Fort Arand Dungeons |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
17 |
|
View |
2721 |
242 |
76 |
Fort Arand Dungeons |
Fort Arand |
The dungeons beneath Fort Arand are both sturdy and commodious, constructed during the First Era in the Dunmeri style known as "Responsible Architecture" to plans by the famed architect Guylaine Marilie. Sadly, in recent times they have not been well maintained. |
Fort Arand Dungeons |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
10 |
|
View |
4839 |
1443 |
982 |
Fort Colovia |
Fort Colovia |
"West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus |
Fort Colovia |
1 |
2 |
1 |
73 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
|
View |
633 |
481 |
264 |
Fort Greenwall |
|
Fort Greenwall was built to guard the road between Riften and Windhelm, but it was sacked by the Akaviri army during the recent invasion, and has yet to be refurbished and regarrisoned by the Ebonheart Pact. |
Fort Greenwall |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
56 |
|
View |
3345 |
1300 |
870 |
Fort Grief |
|
Fort Grief sits on an island at the mouth of the Silverfish River in Niben Bay. While it once was a thriving command center for the Imperial Legion, it fell into disuse and disrepair near the end of the First Era and has rarely been occupied since. |
Fort Grief |
1 |
2 |
3 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
25 |
|
View |
3346 |
1289 |
860 |
Fort Grief Citadel |
|
"Fort Grief? That eye sore? It's been abandoned for decades. Oh, we try to get someone in there to repair it every couple of years or so, but it never takes. It's the disgrace of Niben Bay."—Captain Rian Liore, the Ivory Brigade |
Fort Grief Citadel |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
25 |
|
View |
323 |
264 |
96 |
Fort Morvunskar |
|
Located on strategic high ground overlooking the main roads to Windhelm, Morvunskar has been the site of a series of fortifications, and a larger, stone fort is currently planned. Fittingly, many great Nord warriors have been buried in the vaults beneath the walls. |
Fort Morvunskar |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
27 |
|
View |
3101 |
1261 |
835 |
Fort Redmane |
|
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Fort Redmane |
1 |
2 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
199 |
|
View |
3100 |
1261 |
835 |
Fort Redmane |
Fort Redmane |
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Fort Redmane |
1 |
2 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
246 |
|
View |
3174 |
458 |
244 |
Fort Sphinxmoth |
|
Built by the Second Empire to house a garrison of Border Scouts, Sphinxmoth was placed between feuding tribes of Bosmer and Khajiiti in an attempt to stop their cross-border raiding. When the Empire fell, the fort's garrison was replaced by the very raiders it was built to control. |
Fort Sphinxmoth |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
20 |
|
View |
3356 |
1296 |
867 |
Fort Sundercliff |
|
Fort Sundercliff rises over the village of Sundercliff, located in the scenic Nibenay Basin. Once it defended the border between Cyrodiil and the eastern provinces of Morrowind and Black Marsh, but it currently sits abandoned due to cutbacks and the ongoing war farther to the north. |
Fort Sundercliff |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
19 |
|
View |
477 |
386 |
182 |
Fort Virak Ruin |
|
After a series of mysterious collapses, the maze of hallways beneath Fort Virak was walled off and abandoned sometime during the Akaviri Potentate. |
Fort Virak Ruin |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
26 |
|
View |
163 |
508 |
286 |
Foyada Quarry |
|
This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. |
Foyada Quarry |
1 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
4886 |
|
View |
1834 |
508 |
286 |
Foyada Quarry |
Forge |
This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. |
Foyada Quarry |
1 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
4587 |
|
View |
596 |
702 |
393 |
Frostbreak Fortress |
|
Late in the Second Empire period, Orsinium was briefly recognized as an Imperial province. Frostbreak Fortress was built to help defend it, but was abandoned after the Second Empire collapsed and Orsinium was once again destroyed. |
Frostbreak Fortress |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
60 |
|
View |
45 |
1080 |
676 |
Frostvault |
|
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Iceflow Rift |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
513 |
|
View |
1822 |
1080 |
677 |
Frostvault |
Athenaeum Substructure |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Coldsnap Scraphoard |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1656 |
|
View |
1821 |
1080 |
677 |
Frostvault |
Frostvault |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Vault of Mhuvnak |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2426 |
|
View |
1820 |
1080 |
677 |
Frostvault |
Iceflow Rift |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Iceflow Rift |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
667 |
|
View |
1823 |
1080 |
677 |
Frostvault |
Vault of Mhuvnak |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Vault of Mhuvnak |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
682 |
|
View |
653 |
1125 |
715 |
Frostvault Chasm |
|
This side entrance to Frostvault leads down to a deep and spacious side grotto that was cut off from the main caverns long ago, though power still flows into it through conduits from the central source. Careful, those platforms have no handrails! |
Frostvault Chasm |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
2749 |
1125 |
716 |
Frostvault Chasm |
Frostvault Chasm |
This side entrance to Frostvault leads down to a deep and spacious side grotto that was cut off from the main caverns long ago, though power still flows into it through conduits from the central source. Careful, those platforms have no handrails! |
Frostvault Chasm |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
111 |
|
View |
382 |
1160 |
743 |
Frozen Coast |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Frozen Coast |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
51 |
|
View |
3393 |
1168 |
749 |
Frozen Coast |
|
The ice-encrusted shore of northeastern Hjaalmarch Hold never thaws, hence the name, Frozen Coast. The coastline extends into the territory of the Pale, Hjaalmarch's neighbors to the east. |
Frozen Coast |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
82 |
|
View |
704 |
101 |
15 |
Fulstrom Homestead |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fulstrom Homestead |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
104 |
|
View |
2350 |
101 |
15 |
Fulstrom Homestead |
Fulstrom Catacombs |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fulstrom Catacombs |
1 |
2 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
65 |
|
View |
61 |
283 |
111 |
Fungal Grotto I |
|
These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. |
Fungal Grotto I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
267 |
|
View |
1568 |
283 |
112 |
Fungal Grotto I |
Fungal Grotto |
These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. |
Fungal Grotto I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1614 |
|
View |
3967 |
849 |
467 |
Fungal Grotto I |
Fungal Grotto |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
|
View |
261 |
934 |
546 |
Fungal Grotto II |
|
These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. |
Fungal Grotto II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
623 |
|
View |
4822 |
1445 |
984 |
Fyrelight Cave |
Fyrelight Cave |
"Hunters have reported a troubling increase in tharriker populations in and around Fyrelight Cave. The Count of Skingrad would appreciate any and all help in clearing out this den of beasts."—Legionary Vontus Nirol |
Fyrelight Cave |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
|
View |
4052 |
1383 |
929 |
Galen |
|
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Vastyr |
1 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
22300 |
|
View |
4135 |
108 |
18 |
Galen |
|
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
4070 |
1383 |
929 |
Galen |
Castle Tonnere |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
4065 |
1383 |
929 |
Galen |
Clohaigh |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
165 |
|
View |
4083 |
1383 |
929 |
Galen |
Eastern Shores Volcanic Vent |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
759 |
|
View |
4058 |
1383 |
929 |
Galen |
Eastern Shores Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1437 |
|
View |
4079 |
1383 |
929 |
Galen |
Embervine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
388 |
|
View |
4061 |
1383 |
929 |
Galen |
Embervine Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1392 |
|
View |
4085 |
1383 |
929 |
Galen |
Farpoint Volcanic Vent |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
253 |
|
View |
4069 |
1383 |
929 |
Galen |
Fort Avrippe |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
229 |
|
View |
4078 |
1383 |
929 |
Galen |
Glimmertarn |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
697 |
|
View |
4067 |
1383 |
929 |
Galen |
Glimmertarn Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1720 |
|
View |
4081 |
1383 |
929 |
Galen |
Grove of the Chimera |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1033 |
|
View |
4074 |
1383 |
929 |
Galen |
Ivyhame |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
444 |
|
View |
4066 |
1383 |
929 |
Galen |
Llanshara |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2044 |
|
View |
4075 |
1383 |
929 |
Galen |
Llanshara Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1934 |
|
View |
4064 |
1383 |
929 |
Galen |
Oaken Forge |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
4056 |
1383 |
929 |
Galen |
Old Port Mornard |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
141 |
|
View |
4060 |
1383 |
929 |
Galen |
Suncleft Grotto |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
4072 |
1383 |
929 |
Galen |
Telling Stone Volcanic Vent |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
4062 |
1383 |
929 |
Galen |
The Telling Stone |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
235 |
|
View |
4059 |
1383 |
929 |
Galen |
Tuinh |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
75 |
|
View |
4080 |
1383 |
929 |
Galen |
Valley of the Watcher |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
890 |
|
View |
4053 |
1383 |
929 |
Galen |
Vastyr |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
913 |
|
View |
4082 |
1383 |
929 |
Galen |
Vastyr Outskirts Volcanic Vent |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
562 |
|
View |
4051 |
1383 |
929 |
Galen |
Vastyr Outskirts Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1633 |
|
View |
4054 |
1383 |
929 |
Galen |
Vastyr Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Vastyr |
1 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6532 |
|
View |
4420 |
280 |
109 |
Galen |
Vastyr Wayshrine |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4564 |
1374 |
920 |
Galen |
Vastyr Wayshrine |
"The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena |
Fauns' Thicket |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
4071 |
1383 |
929 |
Galen |
Westport |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
4057 |
1383 |
929 |
Galen |
Windwrack Fort |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
297 |
|
View |
4063 |
1383 |
929 |
Galen |
Y'ffre's Path |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
580 |
|
View |
4294 |
1383 |
929 |
Galen |
Y'ffre's Path Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
327 |
|
View |
4068 |
1383 |
928 |
Galen |
Y'free's Path Wayshrine |
Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
32 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
638 |
|
View |
643 |
275 |
107 |
Gandranen Ruins |
|
Tales say that Gandranen was built by an Ayleid sorcerer, a worshiper of Hermaeus Mora who so loved books that she created a series of magical halls that would attract books from across Tamriel, no matter where—or when—they were published. |
Gandranen Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
9 |
|
View |
2172 |
275 |
108 |
Gandranen Ruins |
Gandranen Ruins |
Tales say that Gandranen was built by an Ayleid sorcerer, a worshiper of Hermaeus Mora who so loved books that she created a series of magical halls that would attract books from across Tamriel, no matter where—or when—they were published. |
Gandranen Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
56 |
|
View |
37 |
19 |
4 |
Gardner House |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
472 |
|
View |
3678 |
1328 |
892 |
Garick's Rest |
|
Long ago this castle was home to a heroic captain of the All Flags Navy. Now, strange spirits haunt these halls, testing the worthiness of those who dare to face its trials. |
Garick's Rest |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
60 |
|
View |
4115 |
1318 |
884 |
Garick's Rest Dungeons |
|
The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. |
Garick's Rest Dungeons |
1 |
2 |
1 |
85 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
196 |
825 |
451 |
Garlas Agea |
|
In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. |
Garlas Agea |
1 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
210 |
|
View |
3708 |
1338 |
901 |
Ghost Haven Bay |
|
"Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar |
Ghost Haven Bay Cavern |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
109 |
|
View |
3707 |
1338 |
902 |
Ghost Haven Bay |
Ghost Haven Bay Cavern |
"Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar |
Ghost Haven Bay Cavern |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
339 |
|
View |
3698 |
1338 |
902 |
Ghost Haven Bay |
Ghost Haven Bay Outside |
"Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar |
Ghost Haven Bay |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
182 |
|
View |
4644 |
1383 |
929 |
Gladesong Arboretum |
|
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Gladesong Arboretum |
1 |
2 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
7 |
|
View |
3044 |
1261 |
834 |
Glenbridge Xanmeer |
|
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Glenbridge Xanmeer |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
42 |
|
View |
4110 |
92 |
14 |
Glenmoril Ritual Site |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Glenmoril Ritual Site |
1 |
2 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
16 |
|
View |
46 |
3 |
2 |
Glenumbra |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38947 |
|
View |
3191 |
1133 |
720 |
Glenumbra |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
3369 |
1283 |
854 |
Glenumbra |
|
"Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim |
Fargrave |
2 |
0 |
1 |
5 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3899 |
181 |
37 |
Glenumbra |
|
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4448 |
281 |
110 |
Glenumbra |
|
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Dhalmora |
1 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4659 |
104 |
17 |
Glenumbra |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
4652 |
535 |
306 |
Glenumbra |
|
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
4698 |
41 |
9 |
Glenumbra |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1040 |
3 |
2 |
Glenumbra |
Aldcroft |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Aldcroft |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1427 |
|
View |
1039 |
3 |
2 |
Glenumbra |
Aldcroft Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Aldcroft |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1409 |
|
View |
3900 |
888 |
500 |
Glenumbra |
Aldcroft Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3606 |
41 |
9 |
Glenumbra |
Aldcroft Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1971 |
3 |
2 |
Glenumbra |
Ancient Ritual Site |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
114 |
|
View |
1333 |
3 |
2 |
Glenumbra |
Baelborne Rock |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3402 |
|
View |
3516 |
101 |
15 |
Glenumbra |
Baelborne Rock |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1332 |
3 |
2 |
Glenumbra |
Baelborne Rock Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2779 |
|
View |
3517 |
101 |
15 |
Glenumbra |
Baelborne Rock Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
2041 |
3 |
2 |
Glenumbra |
Balefire Island |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
185 |
|
View |
1336 |
3 |
2 |
Glenumbra |
Burial Mounds |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
586 |
|
View |
3366 |
1086 |
681 |
Glenumbra |
Burial Mounds |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
993 |
3 |
2 |
Glenumbra |
Burial Tombs Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
802 |
|
View |
1519 |
3 |
2 |
Glenumbra |
Cambray Hills Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
485 |
|
View |
1388 |
3 |
2 |
Glenumbra |
Cambray Pass |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
269 |
|
View |
837 |
3 |
2 |
Glenumbra |
Camlorn |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
499 |
|
View |
2532 |
3 |
2 |
Glenumbra |
Castle Daggerfall |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
903 |
|
View |
977 |
3 |
2 |
Glenumbra |
Cath Bedraud |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
453 |
|
View |
2684 |
3 |
2 |
Glenumbra |
Chill House |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
169 |
|
View |
980 |
3 |
2 |
Glenumbra |
Crosswych |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Crosswych |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
132 |
|
View |
979 |
3 |
2 |
Glenumbra |
Crosswych Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
868 |
|
View |
1917 |
3 |
2 |
Glenumbra |
Cryptwatch Fort |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
209 |
|
View |
1335 |
3 |
2 |
Glenumbra |
Daenia Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
252 |
|
View |
1212 |
3 |
2 |
Glenumbra |
Daggerfall Castle Town |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11934 |
|
View |
3367 |
1283 |
854 |
Glenumbra |
Daggerfall Castle Town |
"Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim |
Fargrave |
2 |
0 |
1 |
5 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4306 |
310 |
122 |
Glenumbra |
Daggerfall Castle Town |
The ruins of Silumm are the westernmost known Ayleid settlement in Tamriel. Abandoned early in the First Era, Silumm was occupied again during the brief height of the Direnni Hegemony, before being left once more to the erosion of time. |
Silumm |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1213 |
3 |
2 |
Glenumbra |
Daggerfall Harbor District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3754 |
|
View |
3374 |
20 |
5 |
Glenumbra |
Daggerfall Harbor District |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4700 |
381 |
179 |
Glenumbra |
Daggerfall Harbor District |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1908 |
3 |
2 |
Glenumbra |
Daggerfall Trade District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4476 |
|
View |
2785 |
57 |
10 |
Glenumbra |
Daggerfall Trade District |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3368 |
1283 |
854 |
Glenumbra |
Daggerfall Trade District |
"Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim |
Fargrave |
2 |
0 |
1 |
5 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
3898 |
181 |
37 |
Glenumbra |
Daggerfall Trade District |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1038 |
3 |
2 |
Glenumbra |
Daggerfall Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6362 |
|
View |
3104 |
1261 |
834 |
Glenumbra |
Daggerfall Wayshrine |
Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. |
Blackwood |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3246 |
181 |
37 |
Glenumbra |
Daggerfall Wayshrine |
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. |
Cyrodiil |
2 |
1 |
2 |
109 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
4577 |
41 |
9 |
Glenumbra |
Daggerfall Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4600 |
347 |
154 |
Glenumbra |
Daggerfall Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4713 |
381 |
179 |
Glenumbra |
Daggerfall Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
4786 |
57 |
10 |
Glenumbra |
Daggerfall Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4857 |
92 |
14 |
Glenumbra |
Daggerfall Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1334 |
3 |
2 |
Glenumbra |
Deleyn's Mill |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
815 |
|
View |
1858 |
3 |
2 |
Glenumbra |
Deleyn's Mill Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
787 |
|
View |
2610 |
3 |
2 |
Glenumbra |
Dourstone Isle |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
2162 |
3 |
2 |
Glenumbra |
Dresan Keep |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
631 |
|
View |
1080 |
3 |
2 |
Glenumbra |
Dwynnarth Ruins |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1337 |
|
View |
835 |
3 |
2 |
Glenumbra |
Eagle's Brook |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
239 |
|
View |
2042 |
3 |
2 |
Glenumbra |
Eagle's Brook Dock |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
834 |
3 |
2 |
Glenumbra |
Eagle's Brook Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
652 |
|
View |
976 |
3 |
2 |
Glenumbra |
Ebon Crypt |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
187 |
|
View |
975 |
3 |
2 |
Glenumbra |
Enduum |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1620 |
3 |
2 |
Glenumbra |
Farwatch Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1043 |
|
View |
838 |
3 |
2 |
Glenumbra |
Gaudet Farm |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
140 |
|
View |
2160 |
3 |
2 |
Glenumbra |
Glenumbra Moors |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
355 |
|
View |
988 |
3 |
2 |
Glenumbra |
Hag Fen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2570 |
|
View |
4660 |
104 |
17 |
Glenumbra |
Hag Fen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
986 |
3 |
2 |
Glenumbra |
Hag Fen Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
411 |
|
View |
1856 |
3 |
2 |
Glenumbra |
Ilessan Tower |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1315 |
|
View |
2028 |
3 |
2 |
Glenumbra |
King's Guard Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
153 |
|
View |
992 |
3 |
2 |
Glenumbra |
Lady Laurent's Excavation |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
232 |
|
View |
841 |
3 |
2 |
Glenumbra |
Lion Guard Redoubt |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1765 |
|
View |
839 |
3 |
2 |
Glenumbra |
Lion Guard Redoubt Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4291 |
|
View |
840 |
3 |
2 |
Glenumbra |
Merovec's Folly |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
628 |
|
View |
989 |
3 |
2 |
Glenumbra |
Mesanthano's Tower |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38 |
|
View |
3060 |
3 |
2 |
Glenumbra |
Miltrin's Fishing Cabin |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
87 |
|
View |
2159 |
3 |
2 |
Glenumbra |
Mines of Khuras |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
195 |
|
View |
2161 |
3 |
2 |
Glenumbra |
Mire Falls |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
86 |
|
View |
987 |
3 |
2 |
Glenumbra |
North Hag Fen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1524 |
|
View |
4653 |
535 |
306 |
Glenumbra |
North Hag Fen |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4661 |
104 |
17 |
Glenumbra |
North Hag Fen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
1389 |
3 |
2 |
Glenumbra |
North Hag Fen Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
818 |
|
View |
4654 |
535 |
306 |
Glenumbra |
North Hag Fen Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
4662 |
104 |
17 |
Glenumbra |
North Hag Fen Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
2043 |
3 |
2 |
Glenumbra |
North Shore Point |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
139 |
|
View |
978 |
3 |
2 |
Glenumbra |
Par Molag |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
29 |
|
View |
3178 |
3 |
2 |
Glenumbra |
Red Petal Bastion |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
29 |
|
View |
1871 |
3 |
2 |
Glenumbra |
Red Rook Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
450 |
|
View |
2825 |
3 |
2 |
Glenumbra |
Seaview Point |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
345 |
|
View |
1969 |
3 |
2 |
Glenumbra |
Shrieking Scar |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
712 |
|
View |
3193 |
1133 |
720 |
Glenumbra |
Shrieking Scar |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|